Lore-master
- Class Difficulty: Moderate
- Role: Support/Damage
- Gameplay: Lore-masters use elemental powers and ancient Lore to inflict harm on their enemies, restore the Morale of their allies, and apply support to the Fellowship, through buffs, debuffs, and crowd control. Lore-masters summon animal pets to their side in the midst of combat, and their flanking maneuvers allow them to apply additional damage or healing. Lore-masters can also restore power to their fellowship, bring all into Stealth, and motivate their allies.
- Lore: Lore-masters are seekers of knowledge and the guardians of wisdom. Through study of bygone Ages, they learn ancient secrets that allow them to hinder foes, as well as protect against the dark powers of the Enemy. They have many skills that invoke the natural world of Middle-earth, but it is draining on their will, thus costing them Morale to fuel some of these powerful skills.
- This class was inspired by Elrond Halfelven, Elf-lord and Master of Rivendell.
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Role
Lore-masters are primarily seen on support roles, but can deal powerful damage if called upon. They can also provide useful back-up healing to the dedicated Healers in the Fellowship.
As a defensive support, Lore-masters use their Lore abilities to spread debuffs on the enemies that decrease their outgoing damage. They also have good crowd control that can Stun, Daze, and Root their enemies for as long as needed. They can restore Power to the Fellowship, and their Warding Knowledge can provide a potent defensive buff.
Lore-masters can also choose to play as an offensive support, with powerful abilities like Murder of Crows and Battle Knowledge. Lore-masters specializing as an offensive support rely on their pets to deal the bulk of their damage, and their Signs of Power strengthen their pets' abilities.
Alternatively, Lore-masters can choose to go full damage, and use the elemental powers to deal significant damage. They rely upon Burning Embers to deal the bulk of their damage, but they also have strong skills like Nature's Fury, Lightning-storm, and Ents go to War.
Pets
The Lore-master is a Pet class, and will always have one of their animal friends active. Lore-master pets have useful abilities on their own, but also provide important synergy with the Lore-master's own abilities. Thus, a Lore-master must carefully watch, control, and take care of their pet to ensure it's always alive and helping out.
A Lore-master can only have one pet helping them at a time. A Lore-master must learn to choose smartly from their wide variety of pets to best fit each situation, specialization, role, and environment (see the Pets page for a detailed list of all the different animals a Lore-master can call to their side).
Flanking and Harrying
All pets have a chance to cause Flanked! when attacking an enemy. This is important, because several of the Lore-master's abilities have improved effects when an enemy has been Flanked.
Pets can also cause Harried! when attacking an enemy from behind. Beyond its snare effect, Harried! has no other useful interactions.
Pets in Master of Nature's Fury
While specialized in Red line, Pets no longer function the same way. When they are summoned, they apply their effects immediately, and despawn shortly thereafter. All Pets share the same skill cooldown. Flanking is still applied by pets, but the effect can also be applied by some of the Lore-master's regular abilities.
Pet Food
Pets can be fed pet food crafted by Cooks to temporarily but significantly improve a pet's stats. For example, you might feed your Lynx a Cut of Eastemnet Meat.
Appearance
A Lore-master can consume special items made by Jewellers to change each pet's appearance. For example, the basic Brown Bear can be turned into a Black Bear or even a little bear cub.
See each pet's individual page for a gallery of its possible appearances.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Active Skills | Category | Cooldown | Range | Level: |
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Burning Embers | Damage + DoT + Debuff | 3s | 30m | 1 |
Staff Strike | Melee | 3s | 4m | 1 |
Wizard's Spark | Damage + Buff | 5s | 30m | 1 |
Wizard's Frost | Damage + Heal + Slow | 0.5s | 30m | 3 |
Wizard's Fire | Damage + DoT + Power | 0.5s | 30m | 4 |
Gust of Wind | AoE Damage | 10s | 30m | 6 |
Knowledge of Cures | Cure | 15s | 30m | 7 |
Light of Hope | Heal | 15s | 30m | 8 |
Light of the Rising Dawn | Damage + Interrupt | 15s | 30m | 10 |
Cracked Earth | AoE Damage | 10s | 30m | 12 |
Clever Escape | Cure | 1m | Self | 15 |
Dispel Corruption | Corruption | 7s | 30m | 20 |
Knowledge of the Lore-master | Debuff | 1m | 40m | 22 |
Back from the Brink | Revive | None | 25m | 26 |
Wisdom of the Council | Heal + Buff + Stun | 3m | Self | 30 |
Water Lore | Heal | 10s | 30m | 32 |
Call to the Valar | Cooldown + Buff | 5m | Self | 34 |
Power of Knowledge | Damage + Power | 45s | 30m | 38 |
Sign of Power: Vigilance | Buff + Motivated | 1m 30s | 20.2m | 40 |
Pet Summoning and Command Skills
The Lore-master may summon Pets to aid them in battle. Only 1 Pet may be active at a time. 3 Pets are gained through leveling, 3 are gained through traits in the Keeper of Animals trait tree, and 1 is gained by specializing in the Ancient Master. Lore-masters have several command skills they can use to control their Pets. Upon using a Command skill, the currently summoned Pet uses their respective skill (Minor, Major, Raging, Protection). Yellow and Blue-line Lore-masters have different Minor Pet abilities, and Blue-line Lore-masters are the only ones that have access to Raging and Protection skills.
Active Skills | Category | Cooldown | Range | Source | |||||
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Pet Summoning Skills | |||||||||
Friend of Sturdy Beasts (Bear) | Pet (Bear) | None | Self | Level: | 2 | ||||
Friend of Small Fowl (Raven) | Pet (Raven) | None | Self | Level: | 15 | ||||
Friend of Small Hunters (Lynx) | Pet (Lynx) | None | Self | Level: | 30 | ||||
Friend of the Wilds (Bog-guardian) | Pet (Bog-lurker) | None | Self | Trait: | Friend of the Wilds | ||||
Friend of Noble Birds (Lesser Giant Eagle) | Pet (Eagle) | None | Self | Trait: | Friend of Noble Birds | ||||
Friend of Large Hunters (Sabre-tooth) | Pet (Sabre-tooth) | None | Self | Trait: | Friend of Large Hunters | ||||
Nature Spirit (Spirit Mote) | Pet (Spirit) | None | Self | Set: | The Ancient Master (Specialization) | ||||
Pet Command Skills | |||||||||
Dismiss Pet | Pet | 1s | Self | Level: | 2 | ||||
Minor Pet Command | Pet | 20s | 40m | Level: | 2 | ||||
Major Pet Command | Pet | 1m | 40m | Level: | 18 | ||||
Sign of the Wild: Rage | Pet | 15s | 40m | Set: | Keeper of Animals (Specialization) | ||||
Sign of the Wild: Protection | Pet | 1m 30s | 40m | Set: | Keeper of Animals (Specialization) |
Pet Skills
Call to Pet Skills
When specializing in the Master of Nature's Fury trait tree, the Lore-master's pet summoning skills are converted into the below Call to Pet skills. These skills share a common cooldown. Each one has an initial effect applied by the Lore-master, and each one summons a pet for a short duration.
Active Skills | Category | Cooldown | Range | Source | |
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Call to Bears | AoE Fear | 2m | 30m | Level: | 2 |
Call to Ravens | Debuff | 2m | 30m | Level: | 15 |
Call to Lynx | Melee + DoT | 2m | 30m | Level: | 30 |
Call to Lurkers | Stun + DoT | 2m | 30m | Trait: | Friend of the Wilds |
Call to Eagles | Damage + DoT | 2m | 30m | Trait: | Friend of Noble Birds |
Call to Sabre-tooths | AoE Damage | 2m | 30m | Trait: | Friend of Large Hunters |
Keeper of Animals
These skills are acquired by spending trait points in the Keeper of Animals (blue) trait tree.
Active Skills | Category | Cooldown | Range | Source | |
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Inner Flame | Heal | 1m | 40m | Set: | Inner Flame |
Retribution | Damage + Stun + Buff | 1m | 30m | Trait: | Don't You Touch Him! |
Catmint | Pet | 45s | 40m | Trait: | Catmint |
Battle Knowledge | Buff | 1m 30s | Self | Trait: | Battle Knowledge |
Unbreakable Bond | Buff | 1m | 40m | Trait: | Unbreakable Bond |
A Murder of Crows | AoE Damage + DoT + Debuff | 2m | 40m | Trait: | A Murder of Crows |
Master of Nature's Fury
These skills are acquired by spending trait points in the Master of Nature's Fury (red) trait tree.
Active Skills | Category | Cooldown | Range | Source | |
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Lightning Strike | Damage | 10s | 30m | Set: | Initial skill |
Lightning-charged Staff Strike | Damage | 3s | 15m | Trait: | Storm and Staff |
Staff Sweep | AoE Damage | 12s | 5.0m | Set: | Staff Sweep |
Lightning Storm | AoE Damage | 1m | 30m | Trait: | Lightning Storm |
Sticky Gourd | AoE Damage + DoT + Debuff | 30s | 30m | Set: | Sticky Gourd |
Ring of Fire | AoE Damage | 1m 15s | Self | Trait: | Ring of Fire |
Ents go to War | AoE Damage + Stun | 1m | 30m | Set: | Ents go to War |
Nature's Fury | Damage + DoT + Buff | 2m | 30m | Trait: | Nature's Fury |
The Ancient Master
These skills are acquired by spending trait points in the Ancient Master (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Mounted Combat Skills
Ability | Category | Level | Range | Description |
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Discipline: Rohirrim | Mounted Discipline | 75 | Increases (War-steed) Morale and Outgoing Healing | |
Discipline: Red Dawn | Mounted Discipline | 75 | Increases damage dealt and reduces enemy's chance to resist tactical skills | |
Discipline: Riddermark | Mounted Discipline | 75 | Lore-master focuses on Beast-lore, turning their attention to the weakening or enhancement of beasts. | |
Bond of the Rider | Damage + Heal | 75 | 40m | Deals damage to your target and restores some of fellowship's morale and their War-steeds |
Enduring Embers | Damage + Debuff | 75 | 40m | Applies a fire damage over time as well as having a chance to place a debuff on the target depending on active discipline. |
Mearas-lore | Debuff | 75 | 40m | Debuffs the target, effect depends on the mounted discipline. |
Metal and Mettle | Damage | 75 | Melee attack | |
Radiant Burst | Root + Slow | 75 | 40m | Root and then slow an enemy with chance of dismount. |
Sign of Power: Inspiration | Debuff | 75 | 40m | On any damage, there is a 20% chance for a heal or Light damage to the enemy, depending on the mounted discipline. |
Bond of the Lore-master | Power + Buff | 75 | 40m | Reduces (War-steed) Power cost of all skills and increases in-Combat Regeneration (requires the Bond of the Lore-master trait) |
Riding Companion: War Wolf | Pet | 75 | Summons a War Wolf pet (requires the Riding Companion trait) |
Non-combat Pet Skills
Calls a fun non-combat pet that will follow your Lore-master's around.
Skills | Found |
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Rabbit-speech | Tome of the Hare from the quest Lore-master: Friend of Sparrows |
Bird-speech | Tome of the Sparrow bought via Reputation from Atharbain within Imlad Gelair in Rivendell |
Dog-speech | Tome of the Dog dropped in Angmar |
Cat-speech | Tome of the Cat dropped in Angmar |
Fox-speech | Tome of the Fox dropped in Angmar |
Frog-speech | Tome of the Frog dropped in Angmar |
Snake-speech | Tome of the Snake dropped in the Rift of Nûrz Ghâshu (Raid) |
Squirrel-speech | Tome of the Squirrel dropped in Angmar |
Turtle-speech | Tome of the Turtle bought from Maneser Goodbody at the Mathom House in Michel Delving |
Passive Skills
Armour Proficiencies
Proficiency | Level |
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Light Armour | 1 |
Combat Characteristics
Proficiency | Level |
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Friend of Bears | 1 |
Friend of Ravens | 15 |
Friend of Bog-guardians | 20 |
Ancient Wisdom | 28 |
Friend of Lynx | 30 |
Friend of Nature | 40 |
Sword and Staff | 40 |
Friend of Sabre-cats | 56 |
Instrument Proficiencies
Proficiency | Level |
---|---|
Bassoon Use | 5 |
Clarinet Use | 1 |
Lute Use | 1 |
Specialized Equipment | 1 |
Fiddle Use | 5 |
Misc. Passive Skills
Proficiency | Level |
---|---|
Novice | 5[1] |
Journeyman | 10 |
Adept | 20 |
Books of Lore | 20 |
Friend of the Wild | 29[2] |
Master | 30 |
Heroic | 40 |
- ↑ Granted upon completion of the Introduction Quest.
- ↑ Granted upon completion of the level 29 class quest Lore-master: Friend of Sparrows.
Weapon Proficiencies
Proficiency | Level |
---|---|
Two-handed Staves | 1 |
Traits
Keeper of Animals
A strong bond with Beasts for attack and defence.
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Set Bonus | Description | Source |
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Inner Flame | Gain skill Inner Flame | Set: 5+ total ranks |
Inspiring Rage | Improves skill Sign of the Wild: Rage | Set: 10+ total ranks |
Naturally Armed | Improves skill Major Pet Command | Set: 15+ total ranks |
Battle Knowledge | Gain skill Battle Knowledge | Set: 20+ total ranks |
Fellowship Friend | Buff | Set: 25+ total ranks |
Bolstered Bond | Pet Buff | Set: 30+ total ranks |
Tutelage of the Brown Wizard | Improves skills: Wizard's Fire, Wizard's Frost, Wizard's Spark | Set: 35+ total ranks |
Master of Nature's Fury
Uses the strength of nature to damage foes.
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Set Bonus | Description | Source | |
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Improved Ignition | Buff | Set: | 5+ total ranks |
Master of the Elements | Buff | Set: | 10+ total ranks |
Staff Sweep | Gain skill Staff Sweep | Set: | 15+ total ranks |
Sticky Gourd | Gain skill Sticky Gourd | Set: | 20+ total ranks |
Quickening Flame | Buff | Set: | 25+ total ranks |
Ents go to War | Gain skill Ents go to War | Set: | 30+ total ranks |
Flame of Anor | Improves skill Wizard's Fire | Set: | 35+ total ranks |
Trait | Description | Source | |
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Master of the Unseen | Buff | Trait: | 0+ ranks |
Master of Fire | Buff | Trait: | 0+ ranks |
Master of Storms | Buff | Trait: | 0+ ranks |
Burning Earth | Improves skill Cracked Earth | Trait: | 5+ ranks |
Storm and Staff | Replaces skill Staff Strike with Lightning-charged Staff Strike | Trait: | 5+ ranks |
Fend Them Off | Improves skills Staff Strike and Lightning-charged Staff Strike | Trait: | 10+ ranks, Storm and Staff (1) |
Unyielding Sweep | Improves skill Staff Sweep | Trait: | 15+ ranks |
Lightning Storm | Gain skill Lightning Storm | Trait: | 15+ ranks |
Slow Burn | Improves effect Smouldering Embers | Trait: | 20+ ranks |
Fierce Lightning | Buff | Trait: | 20+ ranks, Lightning Storm (1) |
Ancient Fire | Improves skill Gust of Wind | Trait: | 25+ ranks, Dry Kindling (2) |
Dry Kindling | Improves effect Smouldering Embers; Improves skill Sticky Gourd | Trait: | 25+ ranks, Slow Burn (1) |
Mighty Wind | Improves skill Gust of Wind | Trait: | 25+ ranks, Dry Kindling (2) |
Ring of Fire | Gain skill Ring of Fire | Trait: | 25+ ranks |
Nature's Fury | Gain skill Nature's Fury | Trait: | 30+ ranks |
Fire Shield | Buff | Trait: | 30+ ranks |
The Ancient Master
Uses lore knowledge to hinder and confound foes.
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Set Bonus | Description | Source | |
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Sticky Tar | Gain skill Sticky Tar | Set: | 5+ total ranks |
Storm-lore | Gain skill Storm Lore | Set: | 10+ total ranks |
Bountiful Power | Gain skill Share the Power - Fellowship | Set: | 15+ total ranks |
Herb-lore | Gain skill Herb Lore | Set: | 20+ total ranks |
Air Lore | Gain skill Air Lore | Set: | 25+ total ranks |
Ancient Craft | Gain skill Ancient Craft | Set: | 30+ total ranks |
Warding Knowledge | Gain skill Warding Knowledge | Set: | 35+ total ranks |
Trait | Description | Source | |
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Grasping Earth | Improves skill Cracked Earth | Trait: | 0+ ranks |
Shield of Knowledge | Buff | Trait: | 0+ ranks |
Bane Flare | Gain skill Bane Flare | Trait: | 0+ ranks |
Force of Will | Buff | Trait: | 0+ ranks |
Earth Power | Improves skill Cracked Earth | Trait: | 5+ ranks, Grasping Earth (1) |
Mending Lore | Buff | Trait: | 5+ ranks |
Power of Knowledge | Improves skill Power of Knowledge | Trait: | 5+ ranks |
See All Ends | Gain skill Sign of Power: See All Ends | Trait: | 10+ ranks |
Flow of Power | Gain skill Share the Power; Buff | Trait: | 10+ ranks |
Blinding Flash | Gain skill Blinding Flash | Trait: | 15+ ranks |
Righteousness | Gain skill Sign of Power: Righteousness | Trait: | 15+ ranks |
Wind Lore | Gain skill Wind Lore | Trait: | 15+ ranks |
Explosive Flash | Improves skill Blinding Flash | Trait: | 20+ ranks, Blinding Flash (1) |
Immemorial Wind | Improves skill Wind Lore | Trait: | 20+ ranks, Wind Lore (1) |
Pleasant Breeze | Gain skill Pleasant Breeze | Trait: | 20+ ranks |
Quick Packing | Improves skill Blinding Flash | Trait: | 25+ ranks, Explosive Flash (3) |
Disable | Buff | Trait: | 25+ ranks |
Firm Grasp | Buff | Trait: | 25+ ranks |
Beacon of Hope | Changes skill Light of Hope to Beacon of Hope; Improves skill Water Lore | Trait: | 25+ ranks |
The Ancient Master | Buff; Gain skill The Ancient Master. | Trait: | 30+ ranks |
Enfeeble | Improves skills Ancient Craft and Knowledge of the Lore-master | Trait: | 30+ ranks |
Trait Tree
A strong bond with Beasts for attack and defence.
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Uses the strength of nature to damage foes.
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Uses lore knowledge to hinder and confound foes.
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Tactics
Some useful tactics when playing a Lore-master:
- Link break: if facing a target surrounded by mobs that are likely to assist, a cunning Lore-master can manage to fight just the intended target, and not any of the adds.
- Start out by casting Blinding Flash on the mob from the maximum possible distance, then turn around and run. Once the adds have stopped pursuing you, return. After 30s have passed the dazed mob will be free and will attack you -- but the adds will not follow.
- Buying Time: Even if fighting just one target, it can be useful to use Blinding Flash. In the 30 seconds that pass you can use Inner Flame to heal up, or wait for skill cooldowns to expire. Or if it comes to worst, run. Be careful not to leave a DoT (e.g. Burning Embers) on the target, as that will break the daze.
- Pet Shields: Pets often have near double your own health, and have no cooldowns between summons. Keeping this in mind, you can survive many battles which normally would be impossible by keeping the attention on your pet and re-summoning when it gets defeated. Using this in tandem with slowing skills can improve your survivability even more.
Class Quests
Lore-master Class Quests |
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See Also