Captain

- Class Difficulty: Moderate
- Role: Tank/Support/Healer
- Gameplay: Captains are the leaders of the fellowship, and as such, inspire their allies in battle. Captains choose one brother-in-arms to defend, and enhance their abilities beyond their normal capabilities; they are masters of buffing, and bring important fellowship support in whatever role they choose to fulfill. Captains are commonly seen using their mighty Halberds to inflict grave wounds to their enemies; standing at the fore of the Fellowship and shielding their allies; and rallying the Morale of the group up from near defeat. Captains must remain Battle-readied and Battle-hardened to accomplish their goals. Captains gain strength from their allies, so they summon Heralds of battle to aid them.
- Lore: The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.
- This class is inspired by Eärnur, last King of Gondor, who was revered both as a Captain skilled in arms, and as a Lore-Master.
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Gameplay
Captains are jacks-of-all-trades, being able to fulfill near every role in a fellowship. They are best at supporting their fellowship through various buffs, while being able to sufficiently perform in each of their specializations. They also empower their Brother-in-Arms, granting them extra damage, healing, or protection, depending on the specialization. Their core gameplay revolves around transitioning through their Battle States to maintain Battle-readied and
Battle-hardened.
- Blue-line (Healer): Captains specialized in the Hands of Healing trait tree use strong heal over time effects from skills such as
Valiant Strike and
Rallying Cry to maintain steady fellowship healing. Their lack of strong group cross-healing makes up for their multitude of fellowship protection abilities, such as
To Arms (Shield-brother) and
Shield of the Dúnedain.
- Red-line (Damage Support): Captains specialized in the Lead the Charge trait tree buff the fellowship to deal considerably more damage. Red-line Captains are invaluable due to their strong debuffs, like
Oathbreaker's Shame. They can also maintain decent damage by keeping up bleeds from
Improved Cutting Attack and
Grave Wound.
- Yellow-line (Tank): Captains specialized in the Leader of Men trait tree are classic tanks and are especially good in surviving through any situation. They benefit from strong cooldowns like
Last Stand at the expense of having weaker other cooldowns. Yellow-line Captains can also heal themselves and their fellowship, and are the only tanks to have a Revive skill.
This class is a moderate difficulty class, and is not recommended to newer players due to its more complicated rotation through Battle States. However, Captains are one of the easiest classes to play at the highest level due to the relatively slow pace and low requirement on reaction time. This class is also a solid pick for any fellowship, and is constantly sought after.
Battle States
Captains have access to two battle states: Battle-readied and
Battle-hardened. Being in either of these battle states grants the Captain important bonuses that help empower their offensive and defensive capabilities.
Battle-readied is applied by using Defensive Strike and
Battle-shout, and grants the Captain a bonus to their damage. Captains can transition to the Battle-hardened state by using
Pressing Attack or
Devastating Blow, which grants both a defensive and healing bonus. Finally,
Blade of Elendil can be used to remove Battle-hardened in exchange for granting the fellowship a strong buff and weakening the target's mitigations. Certain traits modify the effects of the battle states and their relevant skills, but the core system remains the same across all specializations.
For more information, seeBattle-readied and Battle-hardened.
Heralds
Captains have the ability to summon Herald pets, aiding them in the midst of battle. Only one can be summoned at any given time. Each Herald grants a unique bonus to the fellowship. Like other Pets, Heralds have skills that can be used by Captains, and can be given different commands.
- Herald of War - A Herald of War carries your banner, increasing Melee, Ranged and Tactical by 3%.
- Herald of Hope - A Herald of Hope carries your banner, increasing Physical Mitigation and Tactical Mitigation by 2%.
- Herald of Victory - A Herald of Victory carries your banner, reducing Power cost by 7.5%.
- Herald Archer - A herald Archer carries a Bow to assist you with range in combat.
For more information, see Heralds.
Brother-in-Arms
Captains have the option to select a Brother-in-Arms from amongst their fellowship. Depending on the Captain's specialization, they grant their Brother-in-Arms unique buffs. Skills like Inspire and To Arms take different forms in each Captain specialization.
For more information, see Shield-brother, Blade-brother, and Song-brother.
Enemy Defeat Response
Captains gain the Enemy Defeat Response whenever an enemy is slain by the fellowship. They can use this effect to grant
Rallying Cry and
Routing Cry increased effect potency and damage/healing. Some skills, like
Devastating Blow and
Time of Need, offer alternate pathways for generating these responses.
For more information, see Enemy Defeat Response.
Skills
Default Skills
These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.
Skills | Category | CD | Level |
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Tactical + Buff | 15s | 1 |
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Melee | 3s | 1 |
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Melee + Buff | 4s | 1 |
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Heal | 15s | 1 |
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Melee + DoT | 20s | 4 |
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Pet | 2m | 6 |
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Pet | 2m | 6 |
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Buff | 2m | 8 |
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Tactical AoE | 15s | 8 |
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Melee AoE + Buff | 4s | 12 |
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Buff | 1m | 12 |
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Pet | 2m | 12 |
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Heal | 5s | 14 |
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Pet | 2m | 16 |
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AoE Cure | 10s | 16 |
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Motivated | 1m | 16 |
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Melee + Buff + Debuff | 4s | 18 |
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Melee + Interrupt | 10s | 20 |
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Melee + Corruption | 15s | 20 |
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Revive in-combat | 5m | 20 |
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Revive non-combat | 3s | 20 |
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Melee + DoT | 15s | 30 |
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Melee + Buff | 15s | 38 |
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Force Emote | 2m 30s | 40 |
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Motivated + Buff | 1m | 46 |
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Melee + Cooldown | 3s | 52 |
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Melee + DoT + Debuff | 20s | 62 |
Stand Alone Skills
When toggled, the skill Stand Alone in the Lead the Charge trait tree modifies certain skills into new versions.
Skills | Category | CD | Original Skill |
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Buff | 1m | ![]() |
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Tactical + AoE + Heal + Debuff | 5m | ![]() |
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Melee + Buff + Power | 15s | ![]() |
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Melee + Buff | 1m | ![]() |
Hands of Healing
These skills are acquired by spending trait points in the Hands of Healing (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skills | Category | CD | Source | |
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Toggle Buff | 0.5s | Level: | 10 |
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Melee + Heal | 15s | Level: | 22 |
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Melee AoE + Heal | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee + Heal | 15s | Specialization Skill | |
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Heal | 5s | Trait: | ![]() |
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Revive + Buff | 5m | Set: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Heal + Buff | 2m | Set: | ![]() |
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Buff | 2m | Trait: | ![]() |
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Heal | 3s | Trait: | ![]() |
Lead the Charge
These skills are acquired by spending trait points in the Lead the Charge (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | CD | Source | |
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Toggle Buff | 1s | Level: | 10 |
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Melee + Buff + Power | 15s | Level: | 22 |
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Melee AoE | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee | 15s | Specialization Skill | |
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Toggle Debuff | 2s | Trait: | ![]() |
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Buff | 2m | Trait: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Toggle Buff | 3s | Trait: | ![]() |
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Debuff | 3m | Trait: | ![]() |
Leader of Men
These skills are acquired by spending trait points in the Leader of Men (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skills | Category | CD | Source | |
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Toggle Buff | 1s | Level: | 10 |
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Melee + Power | 15s | Level: | 22 |
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Melee AoE + Heal + Threat | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee | 45s | Specialization Skill | |
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Taunt | 1m | Specialization Skill | |
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Taunt | 15s | Trait: | ![]() |
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Debuff | 3s | Trait: | ![]() |
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Buff + Heal | 5m | Trait: | ![]() |
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Buff | 3m | Trait: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Heal | 1m | Trait: | ![]() |
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Buff | 1m 30s | Trait: | ![]() |
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Buff + Heal | 3m | Trait: | ![]() |
Armour-enabled Skills
These skills are granted when a specific Armour Set is slotted.
Skills | Category | CD | Armour Set |
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AoE Heal + Buff | 1m |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.
Mounted Combat Skills |
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Passive Skills
Base Passive Skills
- For details see Dwarf, High Elf, River Hobbit, Man, or Stout-axe
Armour Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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15 |
Weapon Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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10 |
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15 |
Instrument Proficiencies
Proficiency | Level |
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5 |
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1 |
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1 |
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1 |
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5 |
Other Passive Skills
Proficiency | Level |
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20 |
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20 |
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30 |
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40 |
Trait Sets
Hands of Healing
Heals allies while dealing melee damage.
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Set Traits | Description | Source |
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Improves skill Revealing Mark | 5+ total ranks |
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Changes Escape from Darkness to Cry of Vengeance | 10+ total ranks |
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Improves skill Blade of Elendil | 15+ total ranks |
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Buff; Improves skill Defensive Strike | 20+ total ranks |
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Gain skill Reform the Lines! | 25+ total ranks |
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Improves skills: Inspire (Shield-brother), To Arms (Shield-brother) | 30+ total ranks |
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Buff; Gain skill Gift of Spirit | 35+ total ranks |
Lead the Charge
Uses Tactical and Melee attacks to deal damage.
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Set Traits | Description | Source |
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Buff | 5+ total ranks |
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Improves skill Cutting Attack | 10+ total ranks |
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Improves skill Blade of Elendil | 15+ total ranks |
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Buff; Improves skills: Grave Wound, Shadow's Lament | 20+ total ranks |
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Gain skill Stand Alone | 25+ total ranks |
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Improves skills Inspire (Blade-brother), To Arms (Blade-brother) | 30+ total ranks |
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Improves skills: Inspire (Blade-brother), Standard of War | 35+ total ranks |
Tree Traits | Description | Source |
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Improves skills Devastating Blow, Light of Elendil, Pressing Attack and Routing Cry | Row 1 (0+ ranks) |
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Buff | Row 1 (0+ ranks) |
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Buff | Row 1 (0+ ranks) |
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Improves skills: Call to Arms | Row 2 (5+ ranks) |
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Buff | Row 2 (5+ ranks) |
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Improves effect Battle-hardened | Row 2 (5+ ranks) |
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Gain skill Telling Mark | Row 2 (5+ ranks) |
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Improves skill Routing Cry | Row 3 (10+ ranks) |
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Gain skill Time of Need | Row 3 (10+ ranks) |
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Improves skills Shadow's Lament and Telling Mark | Row 3 (10+ ranks), Telling Mark (1) |
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Improves skill Grave Wound | Row 4 (15+ ranks) |
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Buff | Row 4 (15+ ranks) |
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Buff | Row 5 (20+ ranks) |
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Gain skill Standard of War | Row 5 (20+ ranks) |
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Buff | Row 5 (20+ ranks) |
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Improves skills Inspire (Blade-brother) and To Arms (Blade-brother) | Row 6 (25+ ranks) |
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Improves skill Grave Wound | Row 6 (25+ ranks) |
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Gain skill Oathbreaker's Shame | Capstone (30+ ranks) |
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Improves skills: Call to Arms | Capstone (30+ ranks) |
Leader of Men
Defends allies while wielding two-handed weapons.
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Set Traits | Description | Source |
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Buff | 5+ total ranks |
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Gain skill Last Stand | 10+ total ranks |
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Improves skill Blade of Elendil | 15+ total ranks |
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Buff, Improves skill Defensive Strike | 20+ total ranks |
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Gain skill Song-brother's Call | 25+ total ranks |
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Improves skills: Inspire (Song-brother), To Arms (Song-brother) | 30+ total ranks |
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Buff; Improves skill: At the Fore, Strength in Numbers | 35+ total ranks |
Tree Traits | Description | Source |
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Improves skills: Devastating Blow, Pressing Attack, Light of Elendil, Routing Cry | Row 1 (0+ ranks) |
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Buff | Row 1 (0+ ranks) |
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Improves skills: Cutting Attack, Grave Wound | Row 2 (5+ ranks) |
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Gain skill Threatening Shout | Row 2 (5+ ranks) |
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Gain skill Noble Mark | Row 2 (5+ ranks) |
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Improves skill Routing Cry | Row 3 (10+ ranks) |
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Buff | Row 3 (10+ ranks) |
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Gain skill In Harm's Way | Row 3 (10+ ranks) |
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Improves skill Grave Wound | Row 3 (10+ ranks) |
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Improves effect Enemy Defeat Response | Row 4 (15+ ranks) |
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Buff | Row 4 (15+ ranks) |
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Gain skill Standard of Valour | Row 5 (20+ ranks) |
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Gain skill Strength in Numbers | Row 5 (20+ ranks) |
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Improves skills: Inspire (Song-brother), To Arms (Song-brother) | Row 6 (25+ ranks) |
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Improves skill Last Stand | Row 6 (25+ ranks) |
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Improves skill Song-brother's Call | Row 6 (25+ ranks) |
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Gain skill At the Fore | Capstone (30+ ranks) |
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Improves skill Elendil's Roar | Capstone (30+ ranks) |
Trait Tree
Heals allies while dealing melee damage.
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Uses Tactical and Melee attacks to deal damage.
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Defends allies while wielding two-handed weapons.
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Class Quests
Captain Class Quests |
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See Also
- Class Guides
- Captain Deeds
- Captain Effects
- Captain Legendary Legacies
- Category:Captain Legendary Items
- Captain Items Index: Captain Crests, Captain Tonics, Captain Armaments, Captain Banners, Captain Legendary Emblems
- [https://forums-old.lotro.com/forums/showthread.php?528697-Player-Guide-Class-Changes-Summary-Captain/page5 Player Guide to Update 12.x changes