Lore-master Traits

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Lore-master Specialization Sets and Traits

Keeper of Animals

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Allow your animal companions to deal devastating damage by supporting them with buffs and healing.
Skills Earned:
 Sign of the Wild: Protection
 Sign of the Wild: Rage
Wild Sigils:
Wizards Sigils will encourage your pets, tiering up different buffs for each element.
Wild Rage:
Elemental skills reduce the active cooldown of Sign of the Wild: Rage by 2s.
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.


Set Bonus Description Source
 Inner Flame Gain skill Inner Flame.
(formerly Kindred Flame)
Set: 5+ total ranks
Inspiring Rage Improves Sign of the Wild: Rage.
(formerly Peerless Wisdom)
Set: 10+ total ranks
Naturally Armed Sign of the Wild:Protection applies To Arms to raid group.
(formerly Raven's Protection)
Set: 15+ total ranks
Battle Knowledge (Trait) Gain skill Battle Knowledge
(formerly Critical Coordination)
Set: 20+ total ranks
 Fellowship Friend When your Pet scores a Critical Hit, a unique buff will be bestowed from your pet unto your fellowship. Set: 25+ total ranks
 Bolstered Bond Passive Buff to your pets.
(Old Bolstered Bond and Tutelage of the Brown Wizard bonuses merged)
Set: 30+ total ranks
 Tutelage of the Brown Wizard Wizard Sigils give your pets additional bonuses when at their max ranks. Set: 35+ total ranks


Trait Description Source
 Sign of the Wild: Protection Increases your pet's defences. Trait: 0+ ranks
 Sign of the Wild: Rage Increases your pet's damage and attack speed. Trait: 0+ ranks
 Go for the Throat Increases your pet's Critical rating. Trait: 5+ ranks
 Lesser Giant Eagle Earns the skill: Eagle-friend. Trait: 5+ ranks
 Inner Flame Earns the skill: Inner Flame. Trait: 5+ ranks
 Prepare for War Increases Tactical damage dealt by both your pet and yourself. Trait: 10+ ranks
 Prepared Materials You attack faster now that you are prepared for battle. Trait: 10+ ranks
 Hearty Diet Boosts the max Morale of your pet and yourself. Trait: 15+ ranks
 Don't You Touch Him! Protective of your pet, you gain a damage buff if your pet is hit by a Critical attack. Trait: 15+ ranks
 Catmint Earns the skill: Catmint. Trait: 15+ ranks
 Loyalty Your pet loves you. If you are hit by a Critical attack, your pet will sacrifice some Morale to heal you. Trait: 20+ ranks
 After-battle Treat After a battle is finished, your pet receives positive reinforcement from you, it gains Morale and a damage buff. Trait: 20+ ranks
 Don't Interrupt Me Enemies who interrupt your inductions pay dearly for their rudeness.
At base, you return and absorb 7% of damage.
Trait: 25+ ranks
 Synchronized Movement You and your pet execute attacks more quickly. Trait: 25+ ranks
 A Murder of Crows Earns the skill: A Murder of Crows.
Enables you to summon a vast flock of crows to harass your enemies for a short time.
Trait: 30+ ranks
 Feral You are inspired by your pet companion, and take on a few of its fighting characteristics. Trait: 30+ ranks


Master of Nature's Fury

Master of Nature's Fury
Uses the strength of nature to damage foes.
Strengthen your bond with the elements, using fire, frost, and storms to maximize damage to your enemies.
+20% Fire-type Damage
-2s Burning Embers Cooldown.


Set Bonus Description Source
 Improved Ignition +15% cashout damage from Lightning-Strike and Lightning-storm Set: 5+ total ranks
 Master of the Elements +10% Fire-type Damage. +10% Light-Type Damage. +10% Lightning-type Damage. +10% Frost-type Damage Set: 10+ total ranks
 Exposure to the Elements +20% Elemental Critical Damage Set: 15+ total ranks
 Liquid Fire Sticky Gourd becomes Improved Sticky Gourd, and applies Burning Embers to targets stuck in its area of effect every 4 seconds. Set: 20+ total ranks
 Hasten Staff-sweep now reduces the cooldown of Sticky Gourd, Lightning-storm and Ents go to War. Set: 25+ total ranks
 Ents go to War Grants you Ents go to War skill and Hasten Ents Go to War. Set: 30+ total ranks
 Flame of Anor Wizard's Fire changes to Improved Wizard's Fire. +35% chance to trigger a lightning strike during Nature's Fury. Set: 35+ total ranks


Trait Description Source
 Master of Fire Increases Fire skill damage. Trait: 0+ ranks
 Tactical Damage Deal more damage with Tactical skills. Trait: 0+ ranks
 Burning Earth The Cracked Earth skill burns hotter, dealing additional damage. Trait: 5+ ranks
 Knowledge of Storms Deal more damage with Lightning attacks. Trait: 5+ ranks
 Ancient Fire Gives Gust of Wind a chance to upgrade 2 Burning Embers DoT effects at once. Trait: 10+ ranks
 Sword and Storm Staff-strike deals bonus Lightning damage and stuns the foe. Trait: 10+ ranks
 Lightning-storm Earns the skill: Lightning-storm. Trait: 10+ ranks
 Slow Burn Burning Embers lasts much longer. Trait: 15+ ranks
 Rapid Fire Reduces Induction Duration Trait: 15+ ranks
 Fend Them Off Sword and Storm temporarily boosts your Parry Chance, Evade Chance, and Fire Skill Damage. Trait: 15+ ranks
 Dry Kindling Burning Embers has a chance to burn hotter and last longer. Trait: 20+ ranks
 Fierce Lightning Lightning-storm may set the ground beneath the enemy afire, dealing additional damage. Trait: 20+ ranks
 Mighty Wind Gust of Wind has a chance to spread the flames of Burning Embers from foe to foe. Trait: 25+ ranks
 Ring of Fire Earns the skill: Ring of Fire. At max rank, Ring of Fire's radius is doubled. Trait: 25+ ranks
 Nature's Fury Earns the skill: Nature's Fury Trait: 30+ ranks
 Fire Shield Your Fire skills have a 25% chance to raise a protective shield around you, boosting your defences and reflecting Fire Damage at attackers. Trait: 30+ ranks


The Ancient Master

The Ancient Master
Uses lore knowledge to hinder and confound foes.
Focus on your knowledge of the natural world to support your allies, using a wide range of signs and lores to support your allies while hindering your foes.
Skills Earned:
Nature Spirit (Spirit Mote)
Fire and Frost Lore
 Test of Will
When used, Ancient Craft and Bane Flare will each cause your next Lightning skill to deal bonus Damage.
Test of Will and Sticky Tar will each cause your next Fire skill to deal bonus Damage.
Set Bonus Description Source
 Warding Lore You learn to use Warding Knowledge. Set: 5+ total ranks
 Beacon of Hope Light of Hope becomes Beacon of Hope, which heals allies in an area around your target. Set: 10+ total ranks
 Enough for Everyone Grants the Skill: Share the Power - Fellowship Set: 15+ total ranks
 Herb-lore You learn to use Herb-lore. Set: 20+ total ranks
 Air-lore You learn to use Air-lore. Set: 25+ total ranks
 Advanced Knowledge of Cures Knowledge of Cures is now instant-cast. Set: 30+ total ranks
 Force of Will

Your mastery of Lore makes your debuffs last longer.

Set: 35+ total ranks


Trait Description Source
 Fire-lore Earns the skill: Fire-lore.
Improves the potency of Fire-lore's Melee Damage Debuff.
Trait: 0+ ranks
 Frost-lore Earns the skill: Frost-lore.
Improves the potency of Frost-lore's Tactical Damage Debuff.
Trait: 0+ ranks
 Storm-lore Earns the skill: Storm-lore.
Increases Lightning Damage per rank.
Trait: 0+ ranks
 Mending Lore Increases Outgoing Healing per Rank. At max rank, increases the Incoming Healing buff on Water-lore. Trait: 5+ ranks
 Power of Knowledge Increases the Power restoration and damage from Power of Knowledge. Trait: 5+ ranks
 Playing with Fire Adds unique debuffs when using a Fire, Frost, of Lightning skill on a target afflicted with Fire-lore. Trait: 10+ ranks
 Out in the Cold Adds unique debuffs when using a Fire, Frost, or Lightning skill on a target afflicted with Frost-lore. Trait: 10+ ranks
 Level-headed Decreases Power Cost of skills. Trait: 10+ ranks
 Wild Fire Using Wind-lore on an enemy afflicted by Fire-lore will spread the flames to nearby foes. Trait: 15+ ranks
 Chill Wind Using Wind-lore on an enemy afflicted by Frost-lore will spread the cold to nearby foes. Trait: 15+ ranks
 Ancient Craft Increases Armour Debuff of Ancient Craft
At third rank, Ancient Craft causes the first Lightning Skill to be used against a target to deal bonus damage.
At max rank, your armour is 5% more effective.
Trait: 15+ ranks
 Flow of Power Increases Power restoration by Power of Knowledge and Share the Power. Trait: 15+ ranks
 Disable Increases Stun duration. Trait: 20+ ranks
 Pleasant Breeze Earns the skill: Pleasant Breeze.
A critical hit with Gust of Wind will allow you to direct a pleasant breeze to your allies, restoring some Power.
Trait: 20+ ranks
 Quick Hands Reduces duration of all Lore-master inductions. Trait: 25+ ranks
 Firm Grasp Increases Breakout Grace Period on all crowd-control skills. Trait: 25+ ranks
 The Ancient Master Earns the skill: The Ancient Master. Trait: 30+ ranks
 Enfeeble The debuff strength of the following skills are doubled for the first 10s of their cast:
Ancient Craft
Sign of Power: See All Ends
Sign of Power: Command
Trait: 30+ ranks


Trait Tree

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Allow your animal companions to deal devastating damage by supporting them with buffs and healing.
Skills Earned:
 Sign of the Wild: Protection
 Sign of the Wild: Rage
Wild Sigils:
Wizards Sigils will encourage your pets, tiering up different buffs for each element.
Wild Rage:
Elemental skills reduce the active cooldown of Sign of the Wild: Rage by 2s.
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.
Master of Nature's Fury
Uses the strength of nature to damage foes.
Strengthen your bond with the elements, using fire, frost, and storms to maximize damage to your enemies.
+20% Fire-type Damage
-2s Burning Embers Cooldown.


The Ancient Master
Uses lore knowledge to hinder and confound foes.
Focus on your knowledge of the natural world to support your allies, using a wide range of signs and lores to support your allies while hindering your foes.
Skills Earned:
Nature Spirit (Spirit Mote)
Fire and Frost Lore
 Test of Will
When used, Ancient Craft and Bane Flare will each cause your next Lightning skill to deal bonus Damage.
Test of Will and Sticky Tar will each cause your next Fire skill to deal bonus Damage.

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