Minstrel

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Class Difficulty: Moderate
Role: Healer/Damage
Available to races: Dwarf, Elf, High Elf, Hobbit, Man, River Hobbit, Stout-axe
Gameplay: Minstrels channel the power of music to either heal their allies or Damage their foes. Ballad skills allow the Minstrel to use their Codas and Anthems, which grant the Fellowship powerful bonuses. They have powerful skills like Call to Greatness that empower all of their allies. As a damage dealer, Minstrels deal light damage to their foes and use Piercing Cry to harm their target. As a Healer, Minstrels use powerful heals like Bolster Courage and Inspire Fellows to quickly restore their allies' morale.
Lore: Middle-earth is a land deeply infused with music, and true Minstrels are skilled at tapping into that power. They weave songs and tales so stirring that their companions' morale will not fail, and they will be driven to perform greater feats of prowess. They can even utter words of true power, and ward against the forces of darkness with their Anthems.
This class was inspired by Lúthien Tinúviel, whose Elven voice beguiled friend and foe alike.

Minstrel

A female Human Minstrel
Class Navigation
Classes
Skills
Traits
Effects
Traceries
Quests
Deeds
Guides

Below, you can find more information about the class under the different headers. These pages can also be viewed independently through the table above.

Gameplay

Minstrels use a combination of Ballads, Codas, and Anthems to deal damage or heal the fellowship, depending on their specialization. Minstrels are valuable members of the Fellowship, with  Tale of Tales providing bonus stats and  Call to Greatness instantly readying all major abilities of the Fellowship.

  • Blue-line (Healer): Minstrels specialized in the Watcher of Resolve trait tree excel at quickly healing up targeted Fellowship members. They can also heal the entire Fellowship through the usage of several AoE heals. Upkeeping  Soliloquy of Spirit on tanks provides them bonus mitigations. Blue-line Minstrels must carefully monitor the usage of their major cooldowns, with their long cooldowns.
  • Red-line (Damage): Minstrels specialized in the Warrior-Skald trait tree deal significant damage through the use of their Ballads, Cries and Calls, and Piercing Cry. They deal light damage to their enemies from afar, and are highly mobile, albeit more fragile.  Dissonant Piercing Cry is their key damage skill, providing an animation cut to other skills and being reset by Ballads.

This class is deceptively difficult, even though it is one of the most widely played healers in the game. Both red and blue specializations are easy to learn, but hard to master, requiring extensive knowledge of the class, as well as synergy with other classes.

Stances

A Minstrel has three stances:  Dissonance - Stance,  Melody - Stance, and  Resonance - Stance. These are toggle skills that remain active indefinitely until you switch to another stance (and you may freely do so at any time).

Each Minstrel stance emphasizes a different role (Dissonance for damage, Resonance for Healing, and Melody for a compromise between both). They provide a healing and/or damage buff and change some of the Minstrel's skills. For instance, in Resonance  Major Ballad (Resonance) heals the group, while in Dissonance,  Major Ballad damages enemies.

Ballads, Anthems, and Codas

There are 3 types of skills that interact with each other to form a core part of the Minstrel's playstyle: Ballads, Anthems, and Codas.

Ballads

A Ballad buff is applied by using any of the Minstrel's three Ballad skills:  Minor Ballad, Major Ballad and  Perfect Ballad. Each Ballad applies a different buff to the Minstrel and up to three buffs can be active on the Minstrel. If you already have 3 Ballad buffs active, then the oldest buff will be replaced by the new one when you use your next Ballad ability.

Anthems

Anthems are powerful buffs that cannot be used until a Minstrel has a certain number of Ballad buffs active.  Anthem of the Free Peoples is the most powerful Anthem, and can only be used with 3 Ballad buffs. All other Anthems are separated into three groups, each with a Lesser and Greater ability. Lesser Anthems require 1 Ballad buffs, while Greater Anthems require 2 Ballad buffs. All Minstrels can gain  Greater Anthem III - Prowess and  Lesser Anthem III - Composure. Damage Minstrels have access to  Greater Anthem II - War and  Lesser Anthem II - Dissonance. Healing Minstrels have access to  Greater Anthem I - Compassion and  Lesser Anthem I - Resonance. All Anthems share the same skill cooldown, and the effects of Lesser and Greater Anthems of the same group stack into a singular buff that can be refreshed by using either Anthem. While Anthems' primary bonus is to the group, they also grant the Minstrel a small buff.

Codas

The Coda is the Minstrel's "finisher" ability — it consumes 3 Ballad buffs for a powerful final effect (then you can re-apply your Ballads and begin the process again). The effects of the Coda will change depending on the Minstrel's current Stance:  Coda of Fury (Dissonance),  Coda of Resonance (Resonance), or  Coda of Melody (Melody).



Minstrel Skills

Default Skills

These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.

Stance Skills

Based on your current Stance, these skills change into one of three different versions.

Stance Skills Category CD Level
Stance
 Dissonance - Stance Stance 5s 1
 Melody - Stance Stance 5s 1
 Resonance - Stance Stance 5s 1
Minor Ballad
 Minor Ballad - Dissonance Damage + Buff 1s 1
 Minor Ballad Damage + Buff 1s 1
Major Ballad
 Major Ballad Damage + Buff 1s 1
 Major Ballad (Resonance) AoE Heal + Power + Buff 1s 1
Coda
 Coda of Fury Damage + AoE Buff 1s 1
 Coda of Melody AoE Damage + AoE Heal + Buff 1s 1
 Coda of Resonance Heal + AoE Buff 1s 1
Strike
 Dissonant Strike Melee + Buff + Corruption 5s 1
 Hero's Strike Melee + Heal + Buff + Corruption 5s 1
 Healer's Strike Melee + AoE Heal + Buff + Corruption 5s 1
Cry
 Dissonant Piercing Cry Damage + Interrupt 10s 4
 Piercing Cry Damage + Interrupt + Corruption + Stun 10s 4
 Resonant Piercing Cry Damage + Interrupt 10s 4
Perfect Ballad
 Perfect Ballad Damage + Buff 1s 6
 Perfect Ballad - Melody Damage + Heal + Buff 1s 6
Theme of Battle
 Timeless Echoes of Battle DoT + Debuff 2s 8
 Echoes of Battle DoT + Debuff 2s 8
 The Melody of Battle Buff 2s 8
Chorus
 Cry of the Chorus (Dissonance) Buff 1m15s 26
 Cry of the Chorus (Melody) Buff 1m15s 26
 Cry of the Chorus (Resonance) Buff 1m15s 26
 Improved Cry of the Chorus (Dissonance) Buff 1m 15s 54
 Improved Cry of the Chorus (Melody) Buff 1m 15s 54
 Improved Cry of the Chorus (Resonance) Buff 1m 15s 54

Normal Skills

These skills are usable in all Stances (unless the Stance column denotes otherwise), and have the same effect in all Stances. Most healing skills are self-only while in Dissonance stance.

Skills Category CD Level
 Raise the Spirit Heal 1s 1
 Invocation of Elbereth Fear 30s 12
 Enlivening Grace Revive - 14
 Bolster Courage Heal 3s 16
 Story of Courage AoE Cure + Buff 10s 16
 Inspire Fellows AoE Heal 6s 20
 Spirit of Freedom Buff 1m 20
 Fellowship's Heart AoE HoT + Cure + Buff 2m 30
 Call of the Second Age AoE Damage + Buff 30s 34
 Song of Distraction CC 3m 34
 Chord of Salvation Heal 12s 38
 Still As Death Threat 2m 30s 38
 Story of the Hammerhand Bubble 1m 42
 Rally! Combat Revive 12m 30s 45
 Gift of the Hammerhand Bubble 2m 48
 Irresistible Melody Force Emote 2m 30s 50
 Song of the Hammerhand Bubble 1m 64
 Improved Enlivening Grace AoE Revive - 68
 Improved Song of Distraction CC 3m 70


The Watcher of Resolve

These skills are acquired by spending trait points in the Watcher of Resolve (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category CD Source
 Lesser Anthem I - Resonance Anthem 25s Specialization Skill
 Soliloquy of Spirit HoT 1.5s Specialization Skill
 Perfect Ending Heal 5s Set:  Snowball
 Triumphant Spirit AoE Heal 2m 45s Set:  Triumphant Spirit
 Greater Anthem I - Compassion Anthem 25s Trait:  Anthem of Compassion
 Call to Ioreth Buff 1m Set:  Call to Ioreth
 Legend of Helm Hammerhand AoE Bubble 2m Trait:  Legend of Helm Hammerhand


The Warrior-Skald

These skills are acquired by spending trait points in the Warrior-Skald (red) trait tree. You can only obtain the Set skills if you specialize in this tree.

Stance Skills Category CD Source
 Lesser Anthem II - Dissonance Anthem 25s Specialization Skill
 Call to Fate Damage 10s Specialization Skill
 Call of Oromë AoE Damage + Debuff 10s Trait:  Call of Oromë
 Call of Oromë - Melody AoE Damage + Debuff 10s Trait:  Call of Oromë
 Call of Eärendil AoE Damage + Debuff 10s Trait:  Call of Oromë
 Greater Anthem II - War Anthem 25s Trait:  Anthem of War
 Cry of the Valar AoE Damage + Corruption 30s Set:  Cry of the Valar
 Cry of the Wizards AoE Damage + Debuff 30s Trait:  Cry of the Wizards


The Protector of Song

These skills are acquired by spending trait points in the Protector of Song (yellow) trait tree. Minstrels cannot specialize in the yellow trait tree.

Active Skills Category CD Source
 Lesser Anthem III - Composure Anthem 25s Trait:  Anthem of Composure
 Greater Anthem III - Prowess Anthem 25s Trait:  Anthem of Prowess
 Song of Aid AoE Heal + Buff 3m 30s Trait:  Song of Aid
 Anthem of the Free Peoples Anthem 25s Trait:  Anthem of the Free Peoples
 Call to Greatness AoE Skill Reset 7m Set:  Call to Greatness


Tracery-enabled Skills

Minstrel does not have Tracery-enabled Skills

Armour-enabled Skills

Minstrel does not have Armour-enabled Skills

Mounted Combat Skills

These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.


Mentoring Skills

Ability Level Range Description Acquired from
 Scribe Stance 30 25m Used with a mentor skill, creates a manual to teach instrument use
 Mentor : Clarinet 30 25m Instruct someone how to play the clarinet.
 Mentor : Horn 30 25m Instruct someone how to play the horn.
 Mentor : Pibgorn 30 25m Instruct someone how to play the pibgorn.
 Mentor : Cowbell 36 25m Instruct someone how to play the cowbell.
 Mentor : Bagpipes 48 25m Instruct someone how to play the bagpipes. Item
 Mentor : Drums 42 25m Instruct someone how to play the drum. Item
 Mentor : Flute 46 25m Instruct someone how to play the flute. Item
 Mentor : Harp 25m Instruct someone how to play the harp. Item
 Mentor : Moor Cowbell 50 25m Instruct someone how to play Moor cowbell. Item
 Mentor : Theorbo 44 25m Instruct someone how to play theorbo. Item
  • In  Scribe Stance these skills allow the Minstrel to create Instruction manuals for other players.
These manuals do not require the Minstrel and the trainee to be in proximity of each other, as Mentoring does.
For example,  Mentor : Horn becomes  Scribe Manual : Horn, which allows you to create a Manual of the Horn.

The cooldown also extends to 10 days.

Base Characteristic Skills

For details see Dwarf, Elf, High Elf, Hobbit, River Hobbit, Man, or Stout-axe

Combat Characteristics

Minstrel does not have Combat Characteristics

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Shields 20

Weapon Proficiencies

Proficiency Level
 Daggers 1
 One-handed Clubs 1
 One-handed Maces 1
 One-handed Swords 1

Instrument Proficiencies

Ability Requires Category Description
 Bassoon Use Level 5 Instrument
 Basic Cowbell Use Level 1 Instrument
 Clarinet Use Level 1 Instrument
 Flute Use Level 1 Instrument
 Harp Use Level 1 Instrument
 Horn Use Level 1 Instrument
 Lute Use Level 1 Instrument
 Pibgorn Use Level 25 Instrument
 Specialized Equipment Level 1 Instrument
 Fiddle Use Level 5 Instrument
 Drum Use Level 10 Instrument
 Theorbo Use Level 15 Instrument
 Bagpipe Use Level 15
 Manual of the Bagpipes
Instrument
 Moor Cowbell Use Level 20
 Manual of the Moor Cowbell
Instrument

See also:


Minstrel Specialization Sets and Traits

The Watcher of Resolve

The Watcher of Resolve
Shields and heals your allies with Song.
Powerful healers, offering buffs to healing potency and frequency. These Minstrels heal the Morale of the Fellowship and themselves.
Skills Earned:
 Lesser Anthem I - Resonance
 Soliloquy of Spirit
Watcher of Resolve:
Scoring a Critical Hit increases Outgoing Healing by 10% for 10s. You cannot gain this effect more than once every 25s.
+10% Outgoing Healing Modifier
Duration: 10s
Set Traits Description Source
 Resonant Ballads Buff 5+ total ranks
 Snowball Gain skill Perfect Ending 10+ total ranks
 Bolster Our Courage Improves skill Bolster Courage 15+ total ranks
 Triumphant Spirit Gain skill Triumphant Spirit 20+ total ranks
 Call to Ioreth Gain skill Call to Ioreth 25+ total ranks
 Rally! Improves skill Rally! 30+ total ranks
 Chord of Legend Improves skill Chord of Salvation 35+ total ranks
Tree Traits Description Source
 Poignant Phrases Buff Row 1 (0+ ranks)
 Soothing Voice Buff Row 1 (0+ ranks)
 Strong Appeal Buff Row 2 (5+ ranks),
Poignant Phrases (3)
 Raise Our Spirits Improves skill Raise the Spirit Row 2 (5+ ranks)
 Pause for Breath Improves skill Major Ballad (Resonance) Row 2 (5+ ranks)
 Improved Bolster Courage Improves skill Bolster Courage Row 3 (10+ ranks)
 Resonant Piercing Cry Improves skill Resonant Piercing Cry Row 4 (15+ ranks)
 Improved Chord of Salvation Improves skill Chord of Salvation Row 4 (15+ ranks)
 Improved Song of the Hammerhand Improves skill Song of the Hammerhand Row 4 (15+ ranks)
 Follow Up Buff Row 5 (20+ ranks),
Strong Appeal (3)
 Quick Melody Buff Row 5 (20+ ranks)
 Anthem of Compassion Gain skill Greater Anthem I - Compassion Row 5 (20+ ranks)
 Improved Coda of Resonance Improves skill Coda of Resonance Row 6 (25+ ranks)
 Inspiring Finish Buff Row 6 (25+ ranks)
 Inner Strength Buff Capstone (30+ ranks)
 Legend of Helm Hammerhand Gain skill Legend of Helm Hammerhand Capstone (30+ ranks)

The Warrior-Skald

The Warrior-Skald
Uses harsh words to damage foes.
The damage line for Minstrels, inflicting heavy damage and moving quickly through battles.
Skills Earned:
 Lesser Anthem II - Dissonance
 Call to Fate
+20% Light-type Damage
+5m Range to Ballads and Cries
Set Traits Description Source
 Discordant Ballads Buff 5+ total ranks
 Piercing Calls Buff 10+ total ranks
 Concentration Buff 15+ total ranks
 Haste Buff 20+ total ranks
 Freedom Buff 25+ total ranks
 Cry of the Valar Gain skill Cry of the Valar. 30+ total ranks
 Encore Improves skills: Coda of Fury, Coda of Melody, Coda of Resonance 35+ total ranks
Tree Traits Description Source
 The Fundamentals Buff Row 1 (0+ ranks)
 Concussive Shout Improves skills: Dissonant Piercing Cry, Piercing Cry, Resonant Piercing Cry Row 1 (0+ ranks)
 Critical Strikes Buff Row 1 (0+ ranks)
 Piercing Ballads Buff Row 2 (5+ ranks),
The Fundamentals (3)
 Discordant Cries Buff Row 2 (5+ ranks)
 Call of Oromë Gains skills: Call of Oromë, Call of Oromë - Melody, Call of Eärendil Row 2 (5+ ranks)
 Emboldening Finish Buff Row 3 (10+ ranks)
 Improved Call of Oromë Improves skills: Call of Oromë, Call of Oromë - Melody, Call of Eärendil Row 3 (10+ ranks),
Call of Oromë (1)
 Enduring Morale Buff; Improves skill Call of the Second Age Row 3 (10+ ranks)
 Anthem of War Gain skill Greater Anthem II - War. Row 4 (15+ ranks)
 Song of Arda Buff Row 4 (15+ ranks)
 Cacophonous Echoes Buff Row 5 (20+ ranks)
 Herald's Strength Improves skill Dissonant Strike Row 5 (20+ ranks)
 Fierce Cries Buff Row 6 (25+ ranks)
 Improved Coda of Fury Improves skill Coda of Fury Row 6 (25+ ranks)
 Echoes Buff Capstone (30+ ranks)
 Cry of the Wizards Gain skill Cry of the Wizards. Capstone (30+ ranks)

The Protector of Song

The Protector of Song
Spins tales to motivate allies to great feats.
Though the Minstrel can not specialize in The Protector of Song, it supports allies with powerful buffs, using Anthem skills with great effectiveness


Note: Some traits in this tree have an increased cost in Trait Points in order to acquire and/or rank up, regardless of specialization.

Tree Traits Description Source Cost per Rank
 Improved Strikes Improves skills: Dissonant Strike, Hero's Strike, Healer's Strike Row 1 (0+ ranks) 1 Point
 Memories of Battle Improves skills: Timeless Echoes of Battle, Echoes of Battle, The Melody of Battle Row 1 (0+ ranks) 1 Point
 Improved Inspire Fellows Improves skill Inspire Fellows Row 1 (0+ ranks) 1 Point
 Anthem of Composure Gain skill Lesser Anthem III - Composure Row 1 (0+ ranks) 2 Points
 Change of Pace! Buff Row 2 (5+ ranks),
Of All Trades (1)
1 Point
 Of All Trades Buff Row 2 (5+ ranks) 1 Point
 Gripped by Fear Improves skill Invocation of Elbereth Row 2 (5+ ranks) 1 Point
 Thunderous Codas Improves skills: Coda of Fury, Coda of Melody, Coda of Resonance Row 2 (5+ ranks) 2 Points (1)
1 Point (2-5)
 Tactical Mastery Buff Row 3 (10+ ranks) 1 Point
 Anthem of Prowess Gain skill Greater Anthem III - Prowess Row 3 (10+ ranks) 2 Points
 Song of Restoration Improves skill Story of Courage Row 3 (10+ ranks) 2 Points
 Word Spreads Improves skills: Song of the Hammerhand, Gift of the Hammerhand, Legend of Helm Hammerhand Row 3 (10+ ranks) 1 Point
 Invigourating Anthems Buff; Improves skill Cry of the Chorus Row 4 (15+ ranks),
Extended Anthems (3)
2 Points (1)
1 Point (2-5)
 Extended Anthems Buff Row 4 (15+ ranks) 1 Point
 Songs of Woe Buff Row 4 (15+ ranks) 1 Point
 Perfect Performance Buff Row 4 (15+ ranks) 2 Points (1)
1 Point (2-3)
 Song of Aid Gain skill Song of Aid. Row 5 (20+ ranks) 2 Points
 Anthem of the Free Peoples Gain skill Anthem of the Free Peoples. Row 5 (20+ ranks),
Extended Anthems (1)
2 Points (1)
1 Point (2-3)
 Sharing a Story Buff Row 5 (20+ ranks),
Songs of Woe (3)
2 Points
 Strike a Chord Buff Row 5 (20+ ranks),
Perfect Performance (1)
2 Points
 Tale of Tales Buff Row 6 (25+ ranks),
Anthem of the Free Peoples (3)
3 Points
 Call to Greatness Gain skill Call to Greatness. Row 7 (30+ ranks) 3 Points

Trait Tree

The Watcher of Resolve
Shields and heals your allies with Song.
Powerful healers, offering buffs to healing potency and frequency. These Minstrels heal the Morale of the Fellowship and themselves.
Skills Earned:
 Lesser Anthem I - Resonance
 Soliloquy of Spirit
Watcher of Resolve:
Scoring a Critical Hit increases Outgoing Healing by 10% for 10s. You cannot gain this effect more than once every 25s.
+10% Outgoing Healing Modifier
Duration: 10s
The Warrior-Skald
Uses harsh words to damage foes.
The damage line for Minstrels, inflicting heavy damage and moving quickly through battles.
Skills Earned:
 Lesser Anthem II - Dissonance
 Call to Fate
+20% Light-type Damage
+5m Range to Ballads and Cries
The Protector of Song
Spins tales to motivate allies to great feats.
Though the Minstrel can not specialize in The Protector of Song, it supports allies with powerful buffs, using Anthem skills with great effectiveness



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Minstrel Effects

 Anthem I - Compassion
 Anthem I - Resonance
 Anthem I - Resonance and Compassion
 Anthem II - Dissonance
 Anthem II - Dissonance and War
 Anthem II - War
 Anthem III - Composure
 Anthem III - Composure and Prowess
 Anthem III - Prowess
 Anthem of the Free Peoples
 Anthem of the Wizards: Slowed
 Ballad Damage Bonus
 Ballad Healing Bonus
 Ballad Incoming Healing Bonus
 Bolster Courage Free
 Bonus Critical Chance
 Call to Ioreth
 Change of Pace - Attack!
 Change of Pace - Heal!
 Compassionate Chord
 Courage
 Cry of the Chorus
 Cry of the Chorus Silence Immunity
 Dissonance
 Echoes of Battle
 Emboldening Finish
 Exhausted
 Fellowship Coda - Dissonance
 Fellowship Coda - Melody
 Fellowship Coda - Resonance
 Fellowship's Heart
 Gift of the Hammerhand
 Harsh Echoes
 Herald Strike Healing Boon
 Herald's Strength
 Herald's Strength
 Improved Coda of Fury - Cooldown
 Inner Strength
 Inspiring Finish
 Legend of the Hammerhand
 Melodic Interlude
 Melody
 No Knockback
 Perfect Performance - Major Ballad
 Perfect Performance - Minor Ballad
 Perfect Performance - Perfect Ballad
 Personal Anthem - Dissonance
 Personal Anthem - Resonance
 Prowess
 Recovering Spirit
 Reduce Incoming Damage
 Reduce Induction Times
 Reduced Light Mitigation
 Reduced Light Mitigation
 Resonance
 Resonant Piercing Cry
 Scribe Stance
 Snowball
 Soliloquy of Spirit
 Song of Aid Deflection
 Song of Aid Heal
 Song of Distraction
 Song of the Hammerhand
 Still As Death
 Story of Courage: Fear Resistance
 Strike a Chord - Major Ballad
 Strike a Chord - Minor Ballad
 Strike a Chord - Perfect Ballad
 Tale of Battle
 The Call of the Second Age
 The Melody of Battle
 Thunderous Coda - Fury Echo
 Thunderous Coda - Resonance Echo
 Timeless Echoes of Battle
 Vigour of the Free People
 Vigour of the Minstrel
 War-speech
 Watcher of Resolve



Minstrel Traceries

Tracery Skill Attribute(s) Trait Tree Values Stat Attribute Values
Anthem Duration Anthem Duration +24-33 Will +7-762
Anthem of Composure Resistance & Tactical Mitigation Anthem of Composure Resistance Rating Buff
Anthem of Composure Tactical Mitigation Buff
The Protector of Song +24-33%
+24-33%
Tactical Mitigation +44-3353
Anthem of War and Prowess Damage Buffs Anthem of War and Anthem of Prowess Damage The Warrior-Skald +40+55% Tactical Mastery Rating +36-3358
Bolster Courage Healing Bolster Courage Healing +28-38.5% Outgoing Healing Rating +96-9992
Call of Oromë & Eärendil Damage Call of Oromë & Eärendil Damage The Warrior-Skald +40-55% Will +7-762
Call of the Second Age Damage Call of the Second Age Damage +40-55% Will +7-762
Call to Ioreth Cooldown & Critical Multiplier Bonus Call to Ioreth Cooldown
Call To Ioreth Healing Skills Critical Magnitude
The Watcher of Resolve -24-33
+24-33%
Critical Rating +43-4313
Call to Fate Critical Multiplier Call to Fate Critical Multiplier The Warrior-Skald +28-38.5% Critical Rating +43-4313
Cry of the Chorus Cooldown Cry of the Chorus Cooldown -24-33 Outgoing Healing Rating +96-9992
Echoes of Battle Resistance Rating Debuff Echoes of Battle Resistance Rating Debuff +40-55% Finesse Rating +58-5755
Feign Death and Distraction Cooldown Still As Death Cooldown
Song of Distraction Cooldown
-48-66
-72-99
Vitality +4-563
Hammerhand Skills Bubble Magnitude Hammerhand Skills Bubble Magnitude +32-44% Tactical Mitigation +44-3353
Healing Skills Induction Time & Critical Chance Healing Skills Induction Time
Healing Critical Chance
-8-11%
+1.6-2.2%
Critical Rating +43-4313
Inspire Fellows Healing Inspire Fellows Healing +28-38.5% Outgoing Healing Rating +96-9992
Major Ballad Healing Major Ballad Healing +40-55% Outgoing Healing Rating +96-9992
Minor Ballad Damage Minor Ballad Damage +40-55% Tactical Mastery Rating +36-3358
Perfect Ballad Damage Perfect Ballad Damage +40-55% Tactical Mastery Rating +36-3358
Piercing Cry Damage Piercing Cry Damage +40-55% Tactical Mastery Rating +36-3358
Raise the Spirit Healing Raise the Spirit Healing
Chord of Salvation Crit Chance
+28-38.5%
+4-5.5%
Outgoing Healing Rating +96-9992
Rally Cooldown Rally! Cooldown -240-330 Vitality +4-563
Soliloquy of Spirit Healing Soliloquy of Spirit Healing Magnitude The Watcher of Resolve +40-55% Outgoing Healing Rating +96-9992
Target Resist Chance: Ballads Target Resist Chance (Ballads) -4-5.5% Finesse Rating +58-5755
Target Resist Chance: Cries and Calls Target Resist Chance (Call to War) -4-5.5% Finesse Rating +58-5755
Target Resist Chance: Songs Target Resist Chance (Songs) -8-11% Finesse Rating +58-5755
Triumphant Spirit Cooldown & Critical Magnitude Triumphant Spirit Cooldown
Triumphant Spirit Critical Magnitude
The Watcher of Resolve -96-132
+24-33%
Critical Rating +43-4313



Minstrel Quests

All quests having "Minstrel" as either a class or quest group read in the in-game quest log


Meta Deeds

  • Class deeds will involve 3 types; Quest-based; Any time for deeds based on skills which are usable outside of combat; and Offensive, which requires attacking a hostile target. With respect to trivial (grey) mobs, offensive skills used against them, do not advance class skill deeds.
  • Class deeds require the character to have completed the player introduction quests.
  • Individual Deeds are not visible in the Deed Log until the appropriate skills trigger the Deed
  • Individual Meta Deed Tiers are not visible in the Deed Log until at least one of the 3 individual deeds are completed
  • All Individual and Meta Deeds are logged in the Deed Log under "Class/Race/Epic" on the "Class" tab and are called "Class Deeds - tier N"
  • Completion of Class Quests (levels 15 and 30) does not grant LOTRO Points or show up in the Deed Log, but can trigger the appropriate Meta Deed Tier to show up in the log

Class Deeds (Minstrel) - Tier 1

Name LP Level Type Task Max/Day
Harmonious Melody LOTRO Point  1 Offensive Use Ballads or Codas 1,500 times 500
Herald's Hammer LOTRO Point  1 Offensive Use  Herald's Strike,  Hero's Strike, or  Dissonant Strike 700 times 240
Smooth Voice LOTRO Point  1 Offensive Use  Dissonant Piercing Cry,  Piercing Cry, or  Resonant Piercing Cry 600 times 200

Class Deeds (Minstrel) - Tier 2

Name LP Level Type Task Max/Day
Powerful Voice LOTRO Point  1 Offensive Use Cry Skills 300 times 100
Enduring Morale LOTRO Point  10 Any time Use Healing Skills 2,000 times 200
Life-singer LOTRO Point  10 Any time Use Healing and Motivation Skills 1,000 times 150

Class Deeds (Minstrel) - Tier 3

Name LP Level Type Task Max/Day
Unrelenting LOTRO Point  10 Offensive Land Critical Hits with  Dissonant Piercing Cry,  Piercing Cry, or  Resonant Piercing Cry 100 times 20
A Song for the Company N/A 15 Quest Complete the quest A Song for the Company N/A
Light in the Dark LOTRO Point  10 Offensive Use  Minor Ballad or  Minor Ballad - Dissonance 1,000 times 150

Class Deeds (Minstrel) - Tier 4

Name LP Level Type Task Max/Day
Improved Herald's Strike LOTRO Point  10 Offensive Use  Herald's Strike,  Hero's Strike, or  Dissonant Strike 250 times 50
Improved Raise the Spirit LOTRO Point  20 Any time Use  Raise the Spirit 500 times 50
Dynamic Performance LOTRO Point  10 Any time Change Stances 300 times 60

Class Deeds (Minstrel) - Tier 5

Name LP Level Type Task Max/Day
Silver Tongue LOTRO Point  20 Any time Use Cry of the Chorus 125 times 20
A Minstrel's Hope N/A 30 Quest Complete the quest A Minstrel's Hope N/A
Graceful Demeanour LOTRO Point  20 Any time Use  Enlivening Grace or  Improved Enlivening Grace 100 times 15

Class Deeds (Minstrel) - Tier 6

Name LP Level Type Task Max/Day
Subtle Movements LOTRO Point  20 Offensive Use  Greater Anthem III - Prowess 300 times 45
Heralded Saviour LOTRO Point  30 Any time Use  Song of Aid or  Inspire Fellows 400 times 40
Power of Song LOTRO Point  30 Any time Use Healing Song Skills 1,000 times 150

Class Deeds (Minstrel) - Tier 7

Name LP Level Type Task Max/Day
Improved Echoes of Battle LOTRO Point  35 Any time
Offensive
Use  The Melody of Battle,  Echoes of Battle, or  Timeless Echoes of Battle 250 times 30
Battle-hymn LOTRO Point  30 Offensive Use  Cry of the Valar 250 times 25
Strength of Voice LOTRO Point  30 Offensive Use  Greater Anthem II - War 500 times 50

Class Deeds (Minstrel) - Tier 8

Name LP Level Type Task Max/Day
Dauntless LOTRO Point  40 Any time Use  Story of Courage 150 times 15
Lyrics of Bravery LOTRO Point  50 Offensive Use  Lesser Anthem III - Composure 500 100
Spectacular Finish LOTRO Point  50 Offensive Land critical hits with Coda skills 250 times 30


Legendary Deeds

  • Finding all pages of a book grants 10 LOTRO Point ; completing a Moria deed grants 20 LOTRO Point 
  • The "Mines of Moria" point is logged in the Deed Log under "Class/Race/Epic" on the "Epic" tab
  • The Level 50 Class Quest point is logged in the Quest Log under completed quests under Minstrel
Name Level Task
Melodies of the Valar 39 Buy Melodies of the Valar from a Minstrel Trainer and find the missing pages (8)
The Rising Chord 39 Buy The Rising Chord from a Minstrel Trainer and find the missing pages (8)
Valour's Marches 39 Buy Valour's Marches from a Minstrel Trainer and find the missing pages (8)
The Finest Melody 50 Complete the following quests:
The Finest Melody
  1. [50] The Finest Melody is Understanding
  2. [50] A Lesson from Lindir
The Mines of Moria 55 Complete Books I through VI of Volume 2
The Path of the Resolve-watcher 58 Complete the following quests:

The Path of the Watcher of Resolve

  1. [58] The Path of the Watcher of Resolve
  2. [58] Triumphant Spirit
  3. [58] Song of the Hopeful Heart
  4. [58] Echoes of Battle
  5. [58] A Fellowship's Heart - Optional - Fellowship
The Verses of the North 58 Buy and read The Verses of the North


Teaching the art of music

Name Level Task Max/Day
Mentor of Song 30 Teach the art of music to your fellows (3) 1 / 5d
Exemplar of Song 30 Further teach the art of music and song (9) 1 / 5d



Guide to the Minstrel

The Minstrel is the heart of a fellowship, a herald of hope, inspiration, and renewal. His knowledge of ancient songs and lore not only enable him to bolster fellowship morale, but also to provide motivation against the forces of darkness. When the Minstrel is alone, he becomes an intimidating opponent capable of demoralizing foes through an assortment of ballads, cries, and calls.

Introduction

The primary role of the Minstrel is that of a healer:

  • Strong single target burst heals (large heals) can help members of your fellowship survive attacks, while HoT skills offer a way to refill Morale over period of time.
  • Group-wide buffs provide boosts to defences, as well as the fellowship's damage output.
  • Traited in the Warrior-Skald (red) tree, Minstrels can also fulfill the role of a ranged DPS with a mix of AoE and strong single target burst damage.

Gameplay

The Minstrel is one of the easier classes to level up and play solo: they have a reasonable damage output and good surviveability thanks to the ability to heal themselves up when in trouble. While grouping, you will often be asked to play the role of (main) healer. Other classes that can fulfill this role are the Rune-keepers, Captains and Beornings. In comparison, Minstrels use more instant heals (single target and AoE), while Rune-keeper healers are more about HoTs and shields. Beorning healers are more difficult to play, but can be as good as Rune-keepers. Captains have the least healing power of these classes, but they can heal 3-man or 6-man instances.

A central aspect to playing with the Minstrel class is the use of three stances, activated by corresponding skills:

These are so-called toggle skills: when you use one of them, you remain in that stance and only one of them can be toggled at a given time. Apart from the permanent buff they give you (more damage or better healing), some of your skills are altered while in one of these stances (e.g. Echoes of Battle and Major Ballad).

Another aspect is the Ballad/Anthem/Coda mechanic. The three ballad skills : Major Ballad,  Minor Ballad and  Perfect Ballad give you three different, weak buffs. When any three buffs are active on you, your Anthem skills become available: more powerful group-wide buffs. You can then also cash-out the ballad buffs with the Coda skill:  Coda of Fury,  Coda of Melody or  Coda of Resonance, depending on the stance you're in. The

Dissonance stance Melody stance Resonance stance
Cry of the Chorus (Dissonance)
  • Immediate
  • This skill provides you with three damage ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
Cry of the Chorus (Melody)
  • Immediate
  • This skill provides you with three power ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
Cry of the Chorus (Resonance)
  • Immediate
  • This skill provides you with three power ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damage
  • Expires if out of combat for 9 seconds.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damage
  • Expires if out of combat for 9 seconds.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damagee
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
skill immediately gives you three different ballad buffs and thus unlocks your Anthems and Codas without having to use three ballads.

Trait Trees

There are three trait trees to choose from:

  • The Watcher of Resolve (blue): Powerful healers, offering buffs to healing potency and frequency. These Minstrels heal the Morale of the Fellowship and themselves.
  • The Warrior-Skald (red): The damage line for Minstrels, inflicting heavy damage and moving quickly through battles.
  • The Protector of Song (yellow): Supports allies with powerful buffs, using enhanced Anthem skills with great effectiveness.

For all traits and set bonuses, see Minstrel Traits

Healing

The trait tree of choice for healing is The Watcher of Resolve, assisted by some red traits (giving you access to Anthem of War, see below) or yellow traits (better healing and defensive buffs).

There are two anthems you need to keep up while healing:

The damage boost of  Greater Anthem II - War is also useful to the fellowship, but requires a considerable investment in the red tree.

As the group healer, target priority is something you need to think about: which of your fellows is in most need for heals?

  • First of all, heal up the target which is going to die in the next few seconds. If the tank has lost 20% of its Morale and a hunter 80%, you should almost always burst heal the hunter first.
  • However, there will often be several people in need for heals and you need to choose which one is at the top of your priority list. First you have to stay alive yourself (otherwise there won't be much healing and reviving), followed by the tank (guardian, captain, warden and sometimes champion) since they keep the enemies' attention away from the rest of the group. Next, keep an eye on the support classes (loremaster, burglar and captain) since their debuffs, stuns and dazes keep the mobs under control. Lastly, look at the DPS-classes (hunter, champion and runekeeper) healed up. They can always be revived.
  • Often, target priority can be different depending on the specific situation of your group and thus communication is always key to success.

DPS

The trait tree of choice for DPS is The Warrior-Skald, assisted by some blue traits (that give you access to bigger self-heals) or yellow traits (for better damage and buffing).

  •  Call of Oromë: an AoE skill which reduces your enemies' resistance to light damage, thus raising the damage of almost all your skills
  •  Call to Fate: your highest damaging single target skill with a high critical chance
  •  Cry of the Valar: an AoE skill which removes a corruption and gives an in-Combat Morale Regeneration buff
  •  Cry of the Wizards: an AoE skill which slows the targets
  •  Call of the Second Age: an AoE skill which boosts the fellowship's run speed
  •  Piercing Cry: a single target skill which stuns and interrupts the target

Here, useful anthems are:

The Tactical Mitigation and Resistance Rating of  Lesser Anthem III - Composure is also useful to the fellowship and requires only a 2 point investment in yellow.

Note that while you're in Dissonance (the preferred stance for DPS), all your healing skills become self only.

Equipment

The Minstrel is a Light Armour class and can use Daggers and one-handed Clubs, Maces and Swords. However, almost all of the Minstrel's skills are Tactical damage and do not benefit from these weapons. Minstrels do get to use instruments (fiddles, theorbos, drums and even bagpipes) which boost their healing or damage and add some music to the fight. From level 20 onwards, they can also wear Shields.

Important Stats

When fulfilling the role of a healer, try to improve your survivability (so you don't need to heal yourself):

and to improve your heals, look for

When DPS'ing, look for the following stats (and some of the above stats):

Choosing crafting professions

The crafted items that are most useful to a Minstrel come from the following professions.

  • Tailor: being able to craft light armour and cloaks you can wear can be useful
  • Woodworker: this profession is able to manufacture wooden weapons (e.g. clubs) and instruments
  • Weaponsmith: weaponsmiths can make metal weapons and class items for other classes
  • Cook: Lute Strings draws away attention from enemies while healing and Food can be consumed by all characters, which makes the cook a fine choice as well
  • Jeweller: rings, bracelets, necklaces and earrings make up a lot of your equipment slots, so this is a good option too
  • Scholar: here, you are able to craft Legendary Songbooks and Sheet Music for own use, and Scrolls of Battle Lore and potions that can be used by all classes

Further Reading

A more in-depth guide to the Minstrel focused on trait builds and optimising end-game performance can be found at https://www.reddit.com/r/lotro/comments/8z3stq/minstrel_guide/?utm_source=share&utm_medium=web2x (accurate until Update 22.2).



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