Revive
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Revival
- (Also called Resurrect or Rez)
- Revival is the partial restoration of Morale and Power to a defeated ally. Also known as Res or Rez (short for Resurrection).
- When defeated, a character has 600 seconds to be revived in-place or be automatically transported to the nearest Rally Point. One option for a player is to revive their own character, bestowing the effect Revived from Defeat on them which prevents them from using this 'free revive' for 2 hours. After the revival, the character appears on the spot where they were defeated with very little Morale. As such, it is advantageous to ensure the area is safe before reviving.
- Other players (and a few NPC's) can also revive the character with one of their skills. Minstrels, Rune-keepers, Lore-masters, Captains and Beornings are the only classes that have one or more skills to revive other players. All High Elf characters have a racial revive skill with a long cooldown. When other players revive a defeated character, the revived character appears where the other player's character was standing when the revival skill was used.
- When the 600 second timer expires, the character is automatically transported to the nearest Rally Point and revived there. A character may also choose to 'Retreat', which has the same effect without waiting for the 600-second timer. If a character's own 'Revive' option is on cooldown, Mithril Coins can be spent to reactivate it. Generally, you cannot revive your character inside an Instance, even if it's off cooldown. Retreat or revival by another player are the only options.
- Although all of these abilities 'revive' a player from defeat instead of 'resurrecting' them, the term 'Res' is still often used in Chat due to its common usage in other video games.
- Most Revive skills require a non-combat situation for use:
- Some classes also have in-combat revive skills at different levels and requirements:
- Revival has the primary benefit that the ally does not have to retreat.