Air Lore
Jump to navigation
Jump to search
Air Lore
- 40m Range
- Fast
- Air continually swirls around your target ally, inflicting damage on any who strike it.
Cannot be used on self. - Damages attackers.
On any damage:
50% chance to Negate 15% damage
50% chance to Reflect 15% of damage - Duration: 20s
- Cost: [538 at Level 150] Power
- Cooldown: 1m 30s
General Information
Class: Lore-master
Trait Tree: The Ancient Master
Rank Needed: 25 (set bonus Air Lore)
Effects
Using this skill applies Charged Air to a friendly target within the fellowship, other than yourself.
Skill Interactions
Using Call to the Valar resets the active cooldown of this skill.
This skill consumes 1 stack of Ancient Master to become empowered. When empowered, this skill applies the Wind Screen bubble to the friendly target.
Air Lore
- 40m Range
- Fast
- Air continually swirls around your target ally, inflicting damage on any who strike it.
Cannot be used on self. - Damages attackers.
On any damage:
50% chance to Negate 15% damage
50% chance to Reflect 15% of damage - Duration: 20s
- Applies a damage preventing bubble granting ... temporary Morale.
- Duration: 10s
- Cost: [538 at Level 150] Power
- Cooldown: 1m 30s
Trait Interactions
- The trait The Ancient Master in the Ancient Master trait tree makes this skill consume 1 stack of Ancient Master to become empowered.
- The trait Shield of Knowledge in the Ancient Master trait tree makes this skill apply Shield of Knowledge to the Lore-master. Further ranks increase the potency of the effect by up to 4%.
Tracery Interactions
- Air Lore Potency improves the damage and reflect potency of Charged Air by up to 3.3%.
Tactical Information
Air-lore is a decent protective buff that is used to protect a fellow. Because it is proc-based, it is best used on a Tank, or other fellow taking consistent damage, as it will be the most consistent on one of these targets.