The Ancient Master

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The Ancient Master (Yellow line) is a Lore-master Trait Tree. The other two trait trees of this class are Keeper of Animals and Master of Nature's Fury.

The Ancient Master
Uses lore knowledge to hinder and confound foes.
A CC build with a wide range of debuffs and Power-restoring abilities for the Fellowship, using chains of harmful skills to enhance debuffs.
Skills Earned:
 Test of Will
Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets


These skills are acquired by spending trait points in the Ancient Master (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
 Test of Will Tactical + Stun 1m 40m Set: Initial skill
 Fire-lore Debuff ? 40m Trait:  Fire-lore
 Frost-lore Debuff ? 40m Trait:  Frost-lore
 Storm-lore Tactical AoE Stun 2m 5m Trait:  Storm-lore
 Warding Knowledge AoE Debuff 45s Self Trait:  Warding Lore
 Beacon of Hope AoE Heal 30s 25m Trait:  Beacon of Hope
 Share the Power - Fellowship AoE Power ? 25m Trait:  Enough for Everyone
 Herb-lore AoE Root 2m 40m Trait:  Herb-lore
 Pleasant Breeze AoE Morale 10s 40m Trait:  Pleasant Breeze
 Air-lore Buff Toggle 40m Trait:  Air-lore
 The Ancient Master Buff 1m30s Self Trait:  The Ancient Master

Set Bonuses

Set Bonus Description Source
 Warding Lore You learn to use Warding Knowledge. Set: 5+ total ranks
 Beacon of Hope Light of Hope becomes Beacon of Hope, which heals allies in an area around your target. Set: 10+ total ranks
 Enough for Everyone Grants the Skill: Share the Power - Fellowship Set: 15+ total ranks
 Herb-lore You learn to use Herb-lore. Set: 20+ total ranks
 Air-lore You learn to use Air-lore. Set: 25+ total ranks
 Advanced Knowledge of Cures Knowledge of Cures is now instant-cast. Set: 30+ total ranks
 Force of Will

Your mastery of Lore makes your debuffs last longer.

Set: 35+ total ranks


Trait Description Source
 Fire-lore Earns the skill: Fire-lore.
Improves the potency of Fire-lore's Melee Damage Debuff.
Trait: 0+ ranks
 Frost-lore Earns the skill: Frost-lore.
Improves the potency of Frost-lore's Tactical Damage Debuff.
Trait: 0+ ranks
 Storm-lore Earns the skill: Storm-lore.
Increases Lightning Damage per rank.
Trait: 0+ ranks
 Mending Lore Increases Outgoing Healing per Rank. At max rank, increases the Incoming Healing buff on Water-lore. Trait: 5+ ranks
 Power of Knowledge Increases the Power restoration and damage from Power of Knowledge. Trait: 5+ ranks
 Playing with Fire Adds unique debuffs when using a Fire, Frost, of Lightning skill on a target afflicted with Fire-lore. Trait: 10+ ranks
 Out in the Cold Adds unique debuffs when using a Fire, Frost, or Lightning skill on a target afflicted with Frost-lore. Trait: 10+ ranks
 Level-headed Decreases Power Cost of skills. Trait: 10+ ranks
 Wild Fire Using Wind-lore on an enemy afflicted by Fire-lore will spread the flames to nearby foes. Trait: 15+ ranks
 Chill Wind Using Wind-lore on an enemy afflicted by Frost-lore will spread the cold to nearby foes. Trait: 15+ ranks
 Ancient Craft Increases Armour Debuff of Ancient Craft
At third rank, Ancient Craft causes the first Lightning Skill to be used against a target to deal bonus damage.
At max rank, your armour is 5% more effective.
Trait: 15+ ranks
 Flow of Power Increases Power restoration by Power of Knowledge and Share the Power. Trait: 15+ ranks
 Disable Increases Stun duration. Trait: 20+ ranks
 Pleasant Breeze Earns the skill: Pleasant Breeze.
A critical hit with Gust of Wind will allow you to direct a pleasant breeze to your allies, restoring some Power.
Trait: 20+ ranks
 Quick Hands Reduces duration of all Lore-master inductions. Trait: 25+ ranks
 Firm Grasp Increases Breakout Grace Period on all crowd-control skills. Trait: 25+ ranks
 The Ancient Master Earns the skill: The Ancient Master. Trait: 30+ ranks
 Enfeeble The debuff strength of the following skills are doubled for the first 10s of their cast:
Ancient Craft
Sign of Power: See All Ends
Sign of Power: Command
Trait: 30+ ranks