Wizard's Frost

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Wizard's Frost
  • 30m Range
  • Fast
  • Tactical Skill
  • Skill Type: Frost
  • A basic sigil which chills your foe.

    If this skill is used whilst your companion flanks the enemy, your Morale will be healed.
  • ... Frost Damage
  • Slows movement speed by 30%
  • Duration: 4s
  • Cooldown: 0.5s

General Information

Class: Lore-master

Level: 3

Effects

Using this skill applies the  Gripped by Cold effect to the targeted enemy. It will also consume a  Flanked! effect to heal yourself for a small amount.

When specialized in Keeper of Animals, using this skill tiers up the  Wild Sigil of Frost effect on your pet.

Skill Interactions

When specialized in Keeper of Animals, using this skill reduces the active cooldown of  Sign of the Wild: Rage by 2 seconds.

Using the skill  Retribution replaces this skill for 4 seconds with an empowered version. This skill affects multiple targets, reduces your threat, and if specialized in the Keeper of Animals trait tree, applies the max tier of  Wild Sigil of Frost on your pet:

Wizard's Frost
  • 30m Range
  • Fast
  • Tactical Skill
  • Max Targets: 10
  • Radius: 7m
  • Skill Type: Frost
  • A basic sigil which chills your foe.

    If this skill is used whilst your companion flanks the enemy, your Morale will be healed.
  • ... Frost Damage
  • Slows movement speed by 30%
  • Duration: 4s
  • Significantly reduces threat
  • Effects applied to your animal companion within 60 metres:
  • x0.5 Incoming Damage
    +5 Sign of the Wild: Protection Duration
  • Duration: 15s
  • Cooldown: 0.5s



After using  Nature's Fury, Wizard's Frost is briefly replaced by Low Pressure for 15 seconds.

Low Pressure deals considerably more damage than the base skill, and has a higher base critical chance and magnitude. This skill also has a longer cooldown than the base version.

Low Pressure
  • 30m Range
  • Fast
  • Tactical Skill
  • Skill Type: Frost
  • Rapidly falling pressure around your foe creates a crushing sensation.
    This skill has extra Critical Chance and Critical Magnitude.

    If this skill is used whilst your companion flanks the enemy, your Morale will be healed.
  • ... Frost Damage
  • Slows movement speed by 30%
  • Duration: 4s
  • Cooldown: 6s



This skill consumes 1 stack of  Ancient Master to become empowered. When empowered, this skill affects up to 10 targets, and applies  Deep Freeze to the targeted enemies.

Wizard's Frost
  • 30m Range
  • Fast
  • Tactical Skill
  • Max Targets: 10
  • Radius: 7m
  • Skill Type: Frost
  • A basic sigil which chills your foe.

    If this skill is used whilst your companion flanks the enemy, your Morale will be healed.
  • ... Frost Damage
  • Slows movement speed by 30%
  • Duration: 4s
  • +30% All Skill Inductions
  • Duration: 30s
  • Cooldown: 0.5s

Trait Interactions

Tactical Information

Wizard's Frost is a damaging skill that can be used while on the move. It is most commonly used by Blue-line Lore-masters to maintain their pet buffs and to reduce the cooldown of Sign of the Wild: Rage. It can also be used to heal the Lore-master in an emergency.