Cure
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Damage over time and debuff effects such as Wounds, Fears, Diseases, and Poisons can be removed by certain consumable items and skills. This is known as curing the DoT or status effect.
Potions or Salves
See Potions/Salves for a list of all consumables.
Curing Skills
Every class has access to at least one skill that can cure wounds and other debuffs:
Class | Skills | Target | Effects Dispelled |
Cooldown | Notes |
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Target | 3 | 20-7s | |
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Self | 1-2 | 20-8.5s | |
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Self* | 2 | 15s | Becomes Raid-wide with trait ![]() |
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Fellowship | 1 | 10s | |
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Self | 1 | 15-9.5s | |
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Self | 1-4 | 5-11s | Each rank of ![]() |
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Target* | 2 | 5s | Becomes Fellowship-wide with trait ![]() |
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Target | 3 | 15s | |
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Raid | 1 | 1m | ![]() | |
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Self | 1 | 15s | |
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Raid | 1 | 15s | Replaces Belly of Brine, requires trait ![]() | |
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Fellowship | 1 | 10s | |
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Fellowship | 3 Fears | 2m | ||
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Target | 3* | 8s | 1 Effect removed every 2s for 6s |
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Self | 1 | 5s |