Cure
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Damage over time and debuff effects such as Wounds, Fears, Diseases, and Poisons can be removed by certain consumable items and skills. This is known as curing the DoT or status effect.
Potions or Salves
See Potions/Salves for a list of all consumables.
Curing Skills
Every class has access to at least one skill that can cure wounds and other debuffs:
Additionally, each class acquires a skill at level 20 that can be used to shake off dazes, stuns or knockdowns.