Captain Skills
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Deeds | ![]() |
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Traceries | ![]() |
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Effects | ![]() |
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Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Stand Alone Skills
When toggled, the skill Stand Alone in the Lead the Charge trait tree modifies certain skills into new versions.
Stand Alone Skills | |||||||||
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Active Skills | Category | CD | Original Skill | ||||||
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Buff | 1m | ![]() | ||||||
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Tactical + AoE + Heal + Debuff | 5m | ![]() | ||||||
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Melee + Buff + Power | 15s | ![]() | ||||||
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Melee + Buff | 1m | ![]() |
Hands of Healing
These skills are acquired by spending trait points in the Hands of Healing (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | CD | Source | |
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Toggle Buff | 0.5s | Level: | 10 |
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Melee + Heal | 15s | Level: | 22 |
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Melee AoE + Heal | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee + Heal | 15s | Set: | Initial Skill |
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Heal | 5s | Trait: | ![]() |
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Revive + Buff | 5m | Set: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Heal + Buff | 2m | Set: | ![]() |
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Buff | 2m | Trait: | ![]() |
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Heal | 3s | Trait: | ![]() |
Lead the Charge
These skills are acquired by spending trait points in the Lead the Charge (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | CD | Source | |
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Toggle Buff | 1s | Level: | 10 |
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Melee + Buff + Power | 15s | Level: | 22 |
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Melee AoE | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee | 15s | Set: | Initial Skill |
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Toggle Debuff | 2s | Trait: | ![]() |
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Buff | 2m | Trait: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Toggle Buff | 3s | Trait: | ![]() |
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Debuff | 3m | Trait: | ![]() |
Leader of Men
These skills are acquired by spending trait points in the Leader of Men (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | CD | Source | |
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Toggle Buff | 1s | Level: | 10 |
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Melee + Power | 15s | Level: | 22 |
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Melee AoE + Heal + Threat | 5s | Level: | 26 |
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Buff | 1m | Level: | 40 |
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Melee | 45s | Set: | Initial Skill |
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Taunt | 1m | Set: | Initial Skill |
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Taunt | 15s | Trait: | ![]() |
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Debuff | 3s | Trait: | ![]() |
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Buff + Heal | 5m | Trait: | ![]() |
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Buff | 3m | Trait: | ![]() |
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Standard | 1m | Trait: | ![]() |
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Heal | 1m | Trait: | ![]() |
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Buff | 1m 30s | Trait: | ![]() |
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Buff + Heal | 3m | Trait: | ![]() |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
Active Skills | Category | Cooldown | Range | Source | |
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Stance | 1s | - | Quest: | Devastation in the North |
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Stance | 1s | - | Quest: | Devastation in the North |
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Stance | 1s | - | Quest: | Devastation in the North |
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Tactical + Buff | 10s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
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Tactical | 16s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
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Melee | 4s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
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Melee | 4s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
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Heal | 12s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
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Buff | 18s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
Passive Skills
Base Passive Skills
- For details see Dwarf, High Elf, River Hobbit, Man, or Stout-axe
Armour Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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15 |
Weapon Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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10 |
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15 |
Instrument Proficiencies
Proficiency | Level |
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5 |
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1 |
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1 |
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1 |
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5 |
Other Passive Skills
Proficiency | Level |
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20 |
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20 |
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30 |
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40 |