Champion
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- Class Difficulty: Basic
- Role: Damage/Tank
- Gameplay: Champions are masters of melee combat, dealing significant damage to their enemies. A champion may choose to fight in rapid and fierce one-on-one combat with an opponent, or whirl their blades to deal massive damage to all nearby foes. With each strike, their Fervour increases, allowing them to use their most potent skills. In Fellowships, a Champion's role is to deal considerable damage to the forces of evil. Champions may alternatively choose to serve as a Tank, drawing enemy's focus to themselves and sustaining against relentless attacks.
- Lore: Unrelenting in battle, Champions are the consummate warriors. A Champion cares not for their own well-being, but relies instead on strength and prowess to slay the Enemy before they can bring further destruction to Middle-earth.
- This class is inspired by Gimli son of Glóin, whose skill in arms matched the bow-skills of Legolas.
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Role in a Fellowship
The Champion's most popular role in a Fellowship is to deal damage, either against a single target, or against multiple targets. They excel in dealing burst damage, ideal for quickly defeating their opponents. While Champions can also choose to fulfill the Tank role in a Fellowship, it is an unpopular choice, as their self-sustainability and group support is weaker than other tanks in the game, such as Guardian, Captain, and Brawler. Champions' major support contribution is Champion's Challenge, which significantly reduces their target's damage for a short duration of time. They can also use Horn of Gondor to Stun nearby enemies, which is useful for controlling large numbers of enemies.
Fervour
Fervour is a unique resource to Champions, and is spent on using their most powerful attacks. On entering combat, the Champion will have no Fervour. Skills such as Wild Attack and Swift Strike build up to 5 Fervour, which can be expended on skills such as Brutal Strikes and Blade Storm. Different skills cost different amounts of Fervour, ranging from 1 to all 5 pips.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Active Skills | Category | Fervour | CD | Source | |
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Melee | +1 | 1.5s | Level: | 1 |
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Melee + Power | +1 | 3s | Level: | 1 |
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Melee AoE + Debuff | 4s | Level: | 1 | |
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Melee | -2 | 4s | Level: | 2 |
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Force Attack + Debuff | 30s | Level: | 6 | |
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Melee + Heal | -3 | 30s | Level: | 14 |
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Ranged | 9s | Level: | 16 | |
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Cure | +2 | 15s | Level: | 18 |
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Melee + Interrupt | -1 | 10s | Level: | 20 |
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Melee + Corruption | -2 | 4s | Level: | 20 |
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Buff | 1m | Level: | 20 | |
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Heal | 3m | Level: | 22 | |
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Melee | 10s | Level: | 24 | |
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Buff | 2m | Level: | 26 | |
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Melee AoE + Stun | -5 | 20s | Level: | 32 |
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Melee + Debuff | -1 | 20s | Level: | 34 |
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Force Emote | 2m 30s | Level: | 36 | |
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Buff + Debuff + Power | 2m | Level: | 40 |
The Martial Champion
These skills are acquired by spending trait points in the Martial Champion (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Fervour | CD | Source | |
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Buff | -3 | 40s | Set: | Initial Skill |
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Power | -All | 25s | Trait: | ![]() |
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Melee AoE + Debuff + Force Attack | 30s | Trait: | ![]() | |
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Melee AoE | 2s | Trait: | ![]() | |
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Heal | 2m | Trait: | ![]() | |
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Buff | 1m | Set: | ![]() | |
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Buff | 2m | Trait: | ![]() | |
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Melee AoE | 30s | Trait: | ![]() |
The Berserker
These skills are acquired by spending trait points in the Berserker (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Fervour | CD | Source | |
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Melee | -4 | 1.5s | Set: | Initial Skill |
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Melee + Debuff | +2 | 10s | Set: | Initial Skill |
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Melee | -3 | 4s | Trait: | ![]() |
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Threat | -4 | 2m | Trait: | ![]() |
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Melee | -4 | 14s | Trait: | ![]() |
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Buff | +1 | 1m 30s | Trait: | ![]() |
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Buff + Debuff | +1 | 1m | Trait: | ![]() |
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Buff | +5 | 1m | Set: | ![]() |
The Deadly Storm
These skills are acquired by spending trait points in the Deadly Storm (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Fervour | CD | Source | |
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Melee AoE + Buff | -4 | 10s | Set: | Initial Skill |
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Melee AoE + DoT | +2 | 4s | Set: | Initial Skill |
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Buff | +2 | 45s | Trait: | ![]() |
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Melee AoE + Power | +1 | 3s | Trait: | ![]() |
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Melee AoE | -3 | 10s | Trait: | ![]() |
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Buff | 2m | Trait: | ![]() | |
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Buff | -2 | 40s | Set: | ![]() |
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Melee AoE | -All | 20s | Trait: | ![]() |
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Melee AoE + Buff | +1* | 15s | Set: | ![]() |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
Ability | Category | Level | Recovery Time | Description |
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75 | 1s | Increases incoming healing and War-steed armour | |
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75 | 1s | Increases damage and critical damage | |
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75 | 1s | Increases damage and War-steed agility and morale | |
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75 | 24s | Powerful melee attack plus movement-controlling effect on the target. | |
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75 | 16s | Ranged AoE attack, deals Light damage and debuffs enemies. | |
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75 | 3s | Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour. | |
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75 | 1m | Restore morale and power to self and the war-steed, plus a self-buff. | |
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75 | 10s | Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour. | |
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75 | 12s | Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour. |
Passive Skills
Base Passive Skills
Armour Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
Weapon Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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7 |
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7 |
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10 |
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10 |
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10 |
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10 |
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10 |
Instrument Proficiencies
Proficiency | Level |
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5 |
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1 |
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1 |
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1 |
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1 |
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5 |
Other Passive Skills
Proficiency | Level |
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20 |
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20 |
Trait Sets
The Martial Champion
Damage-soaking Tank who prefers offence over defence.
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Set Traits | Description | Source | |
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Buff | Set: | 5+ total ranks |
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Improves skill Sudden Defence | Set: | 10+ total ranks |
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Heal | Set: | 15+ total ranks |
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Gain skill Adamant | Set: | 20+ total ranks |
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Buff | Set: | 25+ total ranks |
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Improves skill Bracing Attack | Set: | 30+ total ranks |
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Improves skill Adamant | Set: | 35+ total ranks |
The Berserker
Deals single-target, Crit-based melee damage.
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Set Traits | Description | Source | |
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Buff | Set: | 5+ total ranks |
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Buff | Set: | 10+ total ranks |
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Buff | Set: | 15+ total ranks |
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Heal | Set: | 20+ total ranks |
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Buff | Set: | 25+ total ranks |
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Improves skill Devastating Strike | Set: | 30+ total ranks |
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Changes skill Blood Rage to Continuous Blood Rage | Set: | 35+ total ranks |
Tree Traits | Description | Source | |
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Buff | Trait: | 0+ ranks |
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Gain skill Brutal Strikes | Trait: | 0+ ranks |
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Improves skill Wild Attack | Trait: | 0+ ranks |
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Gain skill Ebbing Ire | Trait: | 5+ ranks |
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Buff | Trait: | 5+ ranks |
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Buff | Trait: | 5+ ranks |
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Improves skill Hamstring | Trait: | 10+ ranks |
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Buff | Trait: | 10+ ranks, Vicious Strikes (5) |
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Buff | Trait: | 10+ ranks |
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Gain skill Ferocious Strikes | Trait: | 15+ ranks |
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Buff | Trait: | 15+ ranks, Deadly Strikes (5) |
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Improves skill Merciful Strike | Trait: | 20+ ranks |
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Gain skill Controlled Burn | Trait: | 20+ ranks |
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Improves skill Sprint | Trait: | 25+ ranks |
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Heal | Trait: | 25+ ranks |
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Buff | Trait: | 30+ ranks |
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Gain skill Champion's Duel | Trait: | 30+ ranks |
The Deadly Storm
Deals whirling AoE destruction upon foes.
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Set Traits | Description | Source | |
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Buff | Set: | 5+ total ranks |
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Improves skill Rend | Set: | 10+ total ranks |
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Buff | Set: | 15+ total ranks |
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Gain skill Exchange of Blows | Set: | 20+ total ranks |
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Buff | Set: | 25+ total ranks |
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Buff | Set: | 30+ total ranks |
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Gain skill Born For Combat | Set: | 35+ total ranks |
Tree Traits | Description | Source | |
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Gain skill Battle Frenzy | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Improves skill Blade Wall | Trait: | 5+ ranks |
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Buff + Changes skill Swift Strike to Swift Blade | Trait: | 5+ ranks |
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Gain skill Raging Blade | Trait: | 5+ ranks |
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Improves skill Battle Frenzy | Trait: | 10+ ranks, Battle Frenzy (1) |
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Improves skill Horn of Gondor | Trait: | 10+ ranks |
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Improves skill Raging Blade | Trait: | 10+ ranks, Raging Blade (1) |
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Buff | Trait: | 15+ ranks |
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Gain skill Great Cleave | Trait: | 15+ ranks |
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Improves skill Great Cleave | Trait: | 15+ ranks, Great Cleave (1) |
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Heal | Trait: | 20+ ranks |
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Buff | Trait: | 25+ ranks |
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Buff | Trait: | 30+ ranks |
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Gain skill Fury of Blades | Trait: | 30+ ranks |
Trait Tree
Damage-soaking Tank who prefers offence over defence.
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Deals single-target, Crit-based melee damage.
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Deals whirling AoE destruction upon foes.
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History
Obsolete Traits
Class Quests
Champion Class Quests |
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