Champion

- Class Difficulty: Basic
- Role: Damage/Tank
- Gameplay: Champions are masters of melee combat, dealing significant damage to their enemies. A champion may choose to fight in rapid and fierce one-on-one combat with an opponent, or whirl their blades to deal massive damage to all nearby foes. With each strike, their Fervour increases, allowing them to use their most potent skills. In Fellowships, a Champion's role is to deal considerable damage to the forces of evil. Champions may alternatively choose to serve as a Tank, drawing enemy's focus to themselves and sustaining against relentless attacks.
- Lore: Unrelenting in battle, Champions are the consummate warriors. A Champion cares not for their own well-being, but relies instead on strength and prowess to slay the Enemy before they can bring further destruction to Middle-earth.
- This class is inspired by Gimli son of Glóin, whose skill in arms matched the bow-skills of Legolas.
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Gameplay
Champions use melee skills to either deal damage, or generate aggro, depending on the specialization. Their basic skills generate Fervour, which can then be expended to use their more powerful skills. Most skills are categorized into either Strike Skills or Blade Skills, which are affected by certain traits. Champions also have several utility skills, like Champion's Challenge and various horn skills, that can provide valuable support for the fellowship.
- Blue-line (Tank): Champions specialized in the Martial Champion trait tree use a combination of Blade and Strike skills to generate passive aggro, making up for their lack of Force Attacks. They rely on their healing skills like
Bracing Attack,
Dire Need, and
Fight On to help them survive when
Unbreakable and
Adamant are on cooldown. Champions in this specialization need to time all of their important skill usages, as their cooldowns are exceptionally long.
- Red-line (Single Target Damage): Champions specialized in the Berserker trait tree primarily use Strike skills to deal damage to their enemies. Their core damage rotation involves keeping Fervour spenders like
Brutal Strikes,
Remorseless Strike, and
Ferocious Strikes on cooldown, and filling the space in-between with skills like
Devastating Strike,
Swift Strike, and
Wild Attack. This specialization is very fast-based, and requires practice to play well.
- Yellow-line (AoE Damage): Champions specialized in the Deadly Storm trait tree primarily use Blade skills to deal damage to a large number of enemies. They use a combination of Strike and Blade skills in their rotation to deal a mix of AoE and single target damage. With their large number of damage cooldowns, they can choose the moments when to ramp up their damage. This specialization is slower and more methodical than playing in Red-line, and is a strong specialization when dealing with a dynamic fight encounter.
This class is recommended for newer players who want a faster and easier experience in landscape, as the core gameplay loop is simple compared to some other classes. While the class has two damage specializations, only one of them sees significant endgame play at any given time, due to the intertwined skills and traits.
Fervour
Fervour is a skill resource used by Champions. Certain skills build Mettle (up to a maximum of five) while others spend it. When out of combat, Champions will gradually decrease Fervour down to zero.
The Champion gains increased bonuses from each point of Fervour they have, tracked through the Fervour effect.
For more information, see Fervour.
Strike & Blade Skills
Some Champion skills are classified as either Strike or Blade skills. These classification tags are relevant for certain traits. Champions specializing in the Berserker trait tree mostly use Strike skills, and those specializing in the Deadly Storm trait tree mostly use Blade skills.
For more information, see Strike Skills and Blade Skills.
Skills
Default Skills
These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.
Skills | Category | Fervour | CD | Level |
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Melee | +1 | 1.5s | 1 |
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Melee + Power | +1 | 3s | 1 |
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Melee AoE + Debuff | 4s | 1 | |
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Melee | -2 | 4s | 2 |
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Force Attack + Debuff | 30s | 6 | |
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Melee + Heal | -3 | 30s | 14 |
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Ranged | 9s | 16 | |
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Cure | +2 | 15s | 18 |
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Melee + Interrupt | -1 | 10s | 20 |
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Melee + Corruption | -2 | 4s | 20 |
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CC removal | 1m | 20 | |
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Heal | 3m | 22 | |
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Melee | -All | 10s | 24 |
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Buff | 2m | 26 | |
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Melee AoE + Stun | -5 | 20s | 32 |
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Melee + Debuff | -1 | 20s | 34 |
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Force Emote | 2m 30s | 36 | |
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Buff + Debuff + Power | 2m | 40 |
The Martial Champion
These skills are acquired by spending trait points in the Martial Champion (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skills | Category | Fervour | CD | Source | |
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Buff | -3 | 40s | Specialization Skill | |
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Power | -All | 25s | Trait: | ![]() |
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Melee AoE + Debuff + Force Attack | 30s | Trait: | ![]() | |
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Melee AoE | 2s | Trait: | ![]() | |
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Heal | 2m | Trait: | ![]() | |
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Buff | 1m | Set: | ![]() | |
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Buff | 2m | Trait: | ![]() | |
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Melee AoE | 30s | Trait: | ![]() |
The Berserker
These skills are acquired by spending trait points in the Berserker (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skills | Category | Fervour | CD | Source | |
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Melee | -4 | 1.5s | Specialization Skill | |
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Melee + Debuff | +2 | 10s | Specialization Skill | |
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Melee | -3 | 4s | Trait: | ![]() |
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Threat | -4 | 2m | Trait: | ![]() |
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Melee | -4 | 14s | Trait: | ![]() |
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Buff | +1 | 1m 30s | Trait: | ![]() |
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Buff + Debuff | +1 | 1m | Trait: | ![]() |
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CC removal + Buff | +5 | 1m | Set: | ![]() |
The Deadly Storm
These skills are acquired by spending trait points in the Deadly Storm (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skills | Category | Fervour | CD | Source | |
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Melee AoE + Buff | -4 | 10s | Specialization Skill | |
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Melee AoE + DoT | +2 | 4s | Specialization Skill | |
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Buff | +2 | 45s | Trait: | ![]() |
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Melee AoE + Power | +1 | 3s | Trait: | ![]() |
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Melee AoE | -3 | 10s | Trait: | ![]() |
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Buff | 2m | Trait: | ![]() | |
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Buff | -2 | 40s | Set: | ![]() |
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Melee AoE | -All | 20s | Trait: | ![]() |
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Melee AoE + Buff | +1* | 15s | Set: | ![]() |
Armour-enabled Skills
These skills are granted when a specific Armour Set is slotted.
Skills | Category | Fervour | CD | Armour Set |
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Damage + DoT | +2 | 10s |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.
Mounted Combat Skills |
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Passive Skills
Base Passive Skills
Armour Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
Weapon Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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7 |
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7 |
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10 |
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10 |
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10 |
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10 |
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10 |
Instrument Proficiencies
Proficiency | Level |
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5 |
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1 |
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1 |
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1 |
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1 |
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5 |
Other Passive Skills
Proficiency | Level |
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20 |
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20 |
Trait Sets
The Martial Champion
Damage-soaking Tank who prefers offence over defence.
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Set Traits | Description | Source |
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Buff | 5+ total ranks |
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Improves skill Sudden Defence | 10+ total ranks |
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Heal | 15+ total ranks |
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Gain skill Adamant | 20+ total ranks |
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Buff | 25+ total ranks |
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Improves skill Bracing Attack | 30+ total ranks |
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Improves skill Adamant | 35+ total ranks |
The Berserker
Deals single-target, Crit-based melee damage.
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Set Traits | Description | Source |
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Buff | 5+ total ranks |
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Buff | 10+ total ranks |
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Buff | 15+ total ranks |
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Heal | 20+ total ranks |
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Buff | 25+ total ranks |
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Improves skill Devastating Strike | 30+ total ranks |
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Changes skill Blood Rage to Continuous Blood Rage | 35+ total ranks |
Tree Traits | Description | Source |
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Buff | Row 1 (0+ ranks) |
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Gain skill Brutal Strikes | Row 1 (0+ ranks) |
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Improves skill Wild Attack | Row 1 (0+ ranks) |
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Gain skill Ebbing Ire | Row 2 (5+ ranks) |
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Buff | Row 2 (5+ ranks) |
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Buff | Row 2 (5+ ranks) |
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Improves skill Hamstring | Row 3 (10+ ranks) |
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Buff | Row 3 (10+ ranks), Vicious Strikes (5) |
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Buff | Row 3 (10+ ranks) |
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Gain skill Ferocious Strikes | Row 4 (15+ ranks) |
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Buff | Row 4 (15+ ranks), Deadly Strikes (5) |
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Improves skill Merciful Strike | Row 5 (20+ ranks) |
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Gain skill Controlled Burn | Row 5 (20+ ranks) |
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Improves skill Sprint | Row 6 (25+ ranks) |
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Heal | Row 6 (25+ ranks) |
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Buff | Capstone (30+ ranks) |
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Gain skill Champion's Duel | Capstone (30+ ranks) |
The Deadly Storm
Deals whirling AoE destruction upon foes.
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Set Traits | Description | Source |
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Buff | 5+ total ranks |
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Improves skill Rend | 10+ total ranks |
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Buff | 15+ total ranks |
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Gain skill Exchange of Blows | 20+ total ranks |
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Buff | 25+ total ranks |
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Buff | 30+ total ranks |
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Gain skill Born For Combat | 35+ total ranks |
Tree Traits | Description | Source |
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Gain skill Battle Frenzy | Row 1 (0+ ranks) |
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Buff | Row 1 (0+ ranks) |
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Buff | Row 1 (0+ ranks) |
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Improves skill Blade Wall | Row 2 (5+ ranks) |
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Buff + Changes skill Swift Strike to Swift Blade | Row 2 (5+ ranks) |
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Gain skill Raging Blade | Row 2 (5+ ranks) |
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Improves skill Battle Frenzy | Row 3 (10+ ranks), Battle Frenzy (1) |
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Improves skill Horn of Gondor | Row 3 (10+ ranks) |
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Improves skill Raging Blade | Row 3 (10+ ranks), Raging Blade (1) |
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Buff | Row 4 (15+ ranks) |
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Gain skill Great Cleave | Row 4 (15+ ranks) |
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Improves skill Great Cleave | Row 4 (15+ ranks), Great Cleave (1) |
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Heal | Row 5 (20+ ranks) |
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Buff | Row 6 (25+ ranks) |
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Buff | Capstone (30+ ranks) |
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Gain skill Fury of Blades | Capstone (30+ ranks) |
Trait Tree
Damage-soaking Tank who prefers offence over defence.
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Deals single-target, Crit-based melee damage.
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Deals whirling AoE destruction upon foes.
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Class Quests
Champion Class Quests |
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