Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
These skills are acquired by spending trait points in the Martial Champion (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
These skills are acquired by spending trait points in the Berserker (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
These skills are acquired by spending trait points in the Deadly Storm (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
Ability
|
Category
|
Level
|
Recovery Time
|
Description
|
Discipline: Rohirrim |
75 |
1s |
Increases incoming healing and War-steed armour
|
Discipline: Red Dawn |
75 |
1s |
Increases damage and critical damage
|
Discipline: Riddermark |
75 |
1s |
Increases damage and War-steed agility and morale
|
Destabilizing Strike |
75 |
24s |
Powerful melee attack plus movement-controlling effect on the target.
|
Horn Blast |
75 |
16s |
Ranged AoE attack, deals Light damage and debuffs enemies.
|
Mounted Strike |
75 |
3s |
Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour.
|
Recuperate |
75 |
1m |
Restore morale and power to self and the war-steed, plus a self-buff.
|
Sundering Blow |
75 |
10s |
Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour.
|
Swift Cut |
75 |
12s |
Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour.
|
Passive Skills
Base Passive Skills
- For details see Dwarf, Elf, High Elf, Hobbit, River Hobbit, Man, or Stout-axe
Armour Proficiencies
Weapon Proficiencies
Instrument Proficiencies
Other Passive Skills