Hunter
- Class Difficulty: Basic
- Role: Damage
- Gameplay: Hunters are proficient at dealing significant damage to a single foe at long range. Their basic bow skills generate Focus, allowing them to use even more potent skills. If a foe manages to close into melee, the Hunter's dual-wielded weapons are capable of dealing a final blow. In Fellowships, a Hunter concentrates on quickly defeating foes one at a time.
- Lore: Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. The coming of the Enemy has forced them to adapt these skills to use against new prey.
- This class was inspired by Legolas, Prince of Mirkwood, a mighty hunter and companion of Aragorn.
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Role
Nuker - The Hunter is proficient at dealing out damage to single foes at both range and melee. When the Hunter is at range, they can unleash devastating arrow shots that do high damage to single targets. When the solo enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some of their melee skills.
The Hunter has three different trait specialisation sets: the Bowmaster, the Huntsman and the trapper of Foes.
- Huntsman: The Huntsman is a mid-ranged mobile harasser who excels at sustained damage, while navigating the battlefield. This versatile build allows the Hunter to kite and deal with more than a single enemy; while out-damaged by a Bowmaster specialist a Huntsman can still put out very significant ranged damage, and by constantly moving away from enemies forcing them to chase you for every attack (slowing the effective rate that attacks are sent at you particularly by melee enemies by 50% or better, more so if the enemies are Slowed) combined with improved self-healing and escape abilities, a Huntsman can have rather surprising survivability and is excellent for solo play.
- Bowmaster: The Bowmaster is a stationary, high-impact build that focuses on bursting down targets before they can get into melee. While grouping for DPS, this is usually the wanted Hunter specialization, as it simply deals the highest damage due to a mixture of both high damage skills and them interacting with each other to reduce cooldowns. However, a Bowmaster has no where near the survivability of a Huntsman or a Trapper of Foes, and can have significant trouble when getting rushed by a group of enemies.
- Trapper of Foes: The Trapper of Foes functions as a utility build that focuses on sustained damage, AoE, and crowd control. In this build, the Hunter can take on multiple mobs at once by trapping many of them, to prevent being overwhelmed.
Focus
In addition to Power, Hunters use another resource, Focus. Some abilities generate Focus (such as Quick Shot), while other (usually better) abilities spend Focus. A Hunter can have a maximum of 9 Focus (each 'pip' on the Focus meter represents 3 Focus, also marked by a small crosshairs icon). Abilities will spend Focus in multiples of 3 (1 pip); most spenders consume 3 focus / 1 pip, but a few abilities consume more (see Merciful Shot).
A Hunter must stand still to maintain their Focus. The Focus meter will start to deplete if a Hunter begins moving, and can quickly empty to zero if a Hunter moves too much. Choosing to specialize in the Huntsman (blue) trait tree will entirely remove this penalty.
Range
All Hunters have extra range on ranged weapon special abilities and auto-attacks, able to fire from up to 30m away. Hunters specialized in the Bowmaster (red) traits can fire from even longer distances, up to 40m. Auto attacks can always reach up to 40m.
Equipment
The Hunter is able to wear Light Armour and Medium Armour.
Hunters are able to apply Oils and Bow Chants on their Ranged weapons to inflict additional damage or other beneficial effects.
Hunters are able to equip a Hunter Book in their Class Slot to lower the Power cost of certain bow skills, reduce Threat and raise either their maximum Morale or Power.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Skill | Category | Focus | Induct/CD | Range | Source | |
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Quick Shot | Damage | +1 Focus | 0.5s / - | 30m | Level: | 1 |
Penetrating Shot | Damage + Debuff | -3 Focus | - / 3s | 30m | Level: | 1 |
Barbed Arrow | Damage + DoT | +1 Focus | 1.5s / 1.5s | 30m | Level: | 1 |
Blindside | Damage + Interrupt | +3 Focus | - / 18s | 30m | Level: | 1 |
Set Trap | Trap | +3 Focus | 1s / 45s | Self | Level: | 3 |
Stance: Strength | Stance | - / 5s | Self | Level: | 4 | |
Focus | Buff | +9 Focus | 3s / 2s | Self | Level: | 8 |
Swift Bow | Damage | +2 Focus | 1.8s / 10s | 30m | Level: | 10 |
Passage of Nature | Track | 2s / 30s | Level: | 10 | ||
Find the Path | Buff | - / 10s | 20m | Level: | 12 | |
Purge Poison | Cure | - / 5s | 25m | Level: | 14 | |
Stance: Precision | Stance | - / 5s | Self | Level: | 16 | |
Low Cut | Melee Damage + Debuff | +3 Focus | - / 10s | 5.0m | Level: | 18 |
Blood Arrow | Damage + Heal + Corruption | -3 Focus | - / 20s | 30m | Level: | 20 |
Cry of the Hunter | Buff + Daze | - / 1m | 6.2m | Level: | 20 | |
Desperate Flight | Travel | - / 30m | Self | Level: | 20 | |
Bard's Arrow | Damage + Fear | +1 Focus | 1.5s / 30s | 30m | Level: | 22 |
Bright Camp-fire | Buff | 4s / 3m | Self | Level: | 22 | |
Passage of Foes | Track | 2s / 30s | Level: | 22 | ||
Return to Camp | Travel | 10s / - | Level: | 26 | ||
Stance: Endurance | Stance | - / 5s | Self | Level: | 28 | |
Intent Concentration | Buff | +9 Focus | - / 3m | Self | Level: | 28 |
Merciful Shot | Damage | -6 Focus | - / 30s | 30m | Level: | 30 |
Passage of Shadow | Track | 2s / 30s | Level: | 32 | ||
Beneath Notice | Threat | - / 5m | Self | Level: | 38 | |
Camouflage | Stealth | - / 10s | Self | Level: | 40 | |
Dazing Blow | Melee Damage + Daze | +3 Focus | - / 20s | 4m | Level: | 48 |
Improved Merciful Shot | Damage | -6 Focus | - / 30s | 30m | Level: | 52 |
Improved Dazing Blow | Melee Damage + Daze + Corruption | +3 Focus | - / 20s | 4m | Level: | 52 |
Improved Swift Bow | Damage | +2 Focus | 1.8s / 10s | 30m | Level: | 54 |
Distracting Shot | Daze | +3 Focus | 1.5s / 3m | 30m | Level: | 58 |
Improved Beneath Notice | Threat + Power | - / 5m | Self | Level: | 64 | |
Improved Focus | Buff | +9 Focus | 3s / 2s | Self | Level: | 66 |
Improved Penetrating Shot | Damage + Debuff | -3 Focus | 1s / 10s | 30m | Level: | 68 |
Improved Quick Shot | Damage | +1 Focus | 0.5s / - | 30m | Level: | 74 |
Huntsman
These skills are acquired by spending trait points in the Huntsman (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Induct/CD | Range | Source | |
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Scourging Blow | Melee Damage | +2 Focus | - / 5s | 4m | Set: | Initial Skill |
Barrage | Damage | -3 Focus | - / 2s | 30m | Set: | Initial Skill |
Press Onward | Heal | - / 1m30s | Self | Trait: | Press Onward | |
Split Shot | AoE Damage | -2 Focus | 1s / 10s | 30m | Trait: | Split Shot |
Exsanguinate | Damage + DoT | - / 20s | 30m | Trait: | Exsanguinate | |
Strength of the Earth | Power + Buff | - / 1m30s | Self | Trait: | Strength of Earth | |
Rapid Fire | Buff | - / 1m30s | Self | Trait: | Rapid Fire |
Bowmaster
These skills are acquired by spending trait points in the Bowmaster (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Induct/CD | Range | Source | |
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Pinning Shot | Damage + Root | -3 Focus | - / 8s | 20m | Set: | Initial Skill |
Heart Seeker | Damage + DoT | 2s / 50s | 30m | Trait: | Heart Seeker | |
Rain of Arrows | AoE Damage | -5 Focus | - / 12s | 30m | Trait: | Rain of Arrows |
Burn Hot | Buff | - / 2m | Self | Trait: | Burn Hot | |
Bow of the Righteous | Power | - / 1m30s | Self | Trait: | Bow of the Righteous | |
Upshot | Damage | -9 Focus | - / 15s | 30m | Trait: | Upshot |
Trapper of Foes
These skills are acquired by spending trait points in the Trapper Of Foes (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Induct/CD | Range | Source | |
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Lingering Wound | Damage + DoT | -2 Focus | - / 3s | 30m | Set: | Initial Skill |
Decoy | Threat | - / 30s | Self | Set: | Initial Skill | |
Tripwire | Trap + Knockdown | 1s / 30s | Self | Trait: | Tripwire | |
Deadly Decoy | Threat + Damage | - / 30s | Self | Set: | Deadly Decoy | |
Explosive Arrow | Damage + Debuff | -3 Focus | - / 10s | 30m | Trait: | Explosive Arrow |
Triple Trap | Trap + Root | -1 Focus | - / 45s | Self | Set: | Triple Trap |
Rain of Thorns | AoE Root | -6 Focus | - / 1m | 30m | Trait: | Rain of Thorns |
Piercing Trap | Trap + Debuff + DoT | -1 Focus | 1s / 45s | Self | Trait: | Piercing Trap |
The One Trap | Trap + Debuff + DoT | -3 Focus | - / 45s | 10m | Trait: | The One Trap |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in regions level 75 and up that allow Horse mounts. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
The three different stances (Riddermark, Rohirrim and Red Dawn) influence the effects and damage of the different skills, but all skills are available in each stance.
Active Skills | Category | Cooldown | Range | Source | |
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Discipline: Red Dawn | Stance | 1s | - | Quest: | Devastation in the North |
Discipline: Riddermark | Stance | 1s | - | Quest: | Devastation in the North |
Discipline: Rohirrim | Stance | 1s | - | Quest: | Devastation in the North |
Establishing Shot | Ranged + Buff | 3s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
Kill Shot | Ranged | 24s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
Seeking Arrow | Ranged + DoT/Heal/Dismount | 4s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
Noble Arrow | Ranged + DoT/Heal/Debuff | 8s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
Spread of Arrows | Ranged + DoT + Debuff | 14s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
Flay Open | Melee + DoT/Heal/Debuff | 6s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
Lay Trap | Trap with DoT/Fear/Debuff | 24s | Trap | Quest: | Vol. III, Book 8, Ch. 1 |
Wayfaring
Hunters have the ability to travel quickly to many locations while taking their entire fellowship with them. Skills with a required level in parentheses can be purchased with Mithril Coins and learned at that level.
Passive Skills
Armour Proficiencies
Proficiency | Level |
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Light Armour | 1 |
Medium Armour | 1 |
Weapon Proficiencies
Proficiency | Level |
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Bows | 1 |
Daggers | 1 |
Dual Wielding | 1 |
One-handed Axes | 1 |
One-handed Swords | 1 |
Crossbows | 7 |
One-handed Clubs | 15 |
One-handed Hammers | 15 |
One-handed Maces | 15 |
Spear | 20 |
Miscellaneous Passive Skills
Proficiency | Level |
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Improved Range | 1 |
Use of Fire | 20 |
Bow Chants | 25 |
Use of Light | 30 |
Tracking Guide | 35 |
Instrument Proficiencies
Proficiency | Level |
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Horn Use | 1 |
Lute Use | 1 |
Specialized Equipment | 1 |
Fiddle Use | 5 |
Base Passive Skills
Trait Sets
Huntsman
A mobile, harassing mid-ranged Hunter.
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Set Bonus | Description | Source | |
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Nock on the Move | Buff | Set: | 5+ total ranks |
Fleetness | Buff | Set: | 10+ total ranks |
Barbed Hinderance | Improves skill Barbed Arrow | Set: | 15+ total ranks |
Hunter's Voice | Improves skill Cry of the Hunter | Set: | 20+ total ranks |
Earthborn | Improves skill Strength of the Earth | Set: | 25+ total ranks |
Improved Fleetness | Buff | Set: | 30+ total ranks |
Intensified Fire | Improves skill Rapid Fire | Set: | 35+ total ranks |
Trait | Description | Source | |
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Impact Arrows | Buff | Trait: | 0+ ranks |
Strong Draw | Buff | Trait: | 0+ ranks |
Press Onward | Gain skill Press Onward | Trait: | 5+ ranks |
Quick Shot Focus | Improves skill Improved Quick Shot | Trait: | 5+ ranks |
Split Shot | Gain skill Split Shot | Trait: | 5+ ranks |
Improved Intent Concentration | Improves skill Intent Concentration | Trait: | 5+ ranks |
Perseverance | Improves skill Press Onward | Trait: | 10+ ranks, Press Onward (1) |
Pathfinder | Improves skill Find the Path | Trait: | 10+ ranks |
Blood Arrow | Improves skill Blood Arrow | Trait: | 15+ ranks |
Exsanguinate | Gain skill Exsanguinate | Trait: | 15+ ranks, Blood Arrow (2) |
Barbed Fury | Buff | Trait: | 15+ ranks |
Shot Through The Heart | Improves skills Heart Seeker and Merciful Shot | Trait: | 20+ ranks |
Volley | Buff | Trait: | 20+ ranks |
Strength of Earth | Gain skill Strength of the Earth | Trait: | 25+ ranks |
Precision | Improves skill Stance: Precision | Trait: | 25+ ranks |
Moving Target | Buff | Trait: | 30+ ranks |
Rapid Fire | Gain skill Rapid Fire | Trait: | 30+ ranks |
Bowmaster
A stationary, long-ranged Hunter dealing great damage.
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Set Bonus | Description | Source | |
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Swift Release | Improves skills Barbed Arrow and Improved Swift Bow | Set: | 5+ total ranks |
Shoot to Kill | Buff | Set: | 10+ total ranks |
Archer's Mark | Buff | Set: | 15+ total ranks |
Haemorrhaging Shot | Buff | Set: | 20+ total ranks |
Swift Mercy | Improves skill Improved Merciful Shot | Set: | 25+ total ranks |
Hidden Stalker | Improves skill Camouflage | Set: | 30+ total ranks |
Marksman | Improves skills Heart Seeker and Upshot | Set: | 35+ total ranks |
Trait | Description | Source | |
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True Shot | Improves skill Improved Penetrating Shot | Trait: | 0+ ranks |
Critical Eye | Buff | Trait: | 0+ ranks |
Fast Draw | Improves skill Improved Quick Shot | Trait: | 0+ ranks |
Heart Seeker | Gain skill Heart Seeker | Trait: | 5+ ranks |
Draw Weight | Buff | Trait: | 5+ ranks |
Swift and True | Improves skill Improved Swift Bow | Trait: | 5+ ranks |
Quick Escape | Improves skill Low Cut | Trait: | 10+ ranks |
Strength | Improves skill Stance: Strength | Trait: | 10+ ranks |
In For The Kill | Improves skill Heart Seeker | Trait: | 15+ ranks, Heart Seeker (2) |
Mercy Kill | Improves skill Improved Merciful Shot | Trait: | 15+ ranks |
Rain of Arrows | Gain skill Rain of Arrows | Trait: | 15+ ranks |
Quick Draw | Buff | Trait: | 20+ ranks |
Burn Hot | Gain skill Burn Hot | Trait: | 20+ ranks |
Bow of the Righteous | Gain skill Bow of the Righteous | Trait: | 25+ ranks |
Bodkin Arrows | Buff | Trait: | 25+ ranks |
Deadly Precision | Buff | Trait: | 25+ ranks, Critical Eye (2) |
Hail of Arrows | Improves skill Rain of Arrows | Trait: | 25+ ranks, Rain of Arrows (2) |
Upshot | Gain skill Upshot | Trait: | 30+ ranks |
Plant Feet | Buff | Trait: | 30+ ranks |
Trapper of Foes
Uses AoE and CC ranged skills to hinder foes.
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Set Bonus | Description | Source | |
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Deadly Decoy | Replaces skill Decoy with Deadly Decoy | Set: | 5+ total ranks |
Triple Trap | Replaces skill Set Trap with Triple Trap | Set: | 10+ total ranks |
Master Trapper | Improves skills Triple Trap, Piercing Trap, and Deadly Decoy | Set: | 15+ total ranks |
Strong Intimidation | Improves skill Bard's Arrow | Set: | 20+ total ranks |
Heightened Senses | Buff | Set: | 25+ total ranks |
Purge Poison | Improves skill Purge Poison | Set: | 30+ total ranks |
Sturdy Traps | Buff; Improves skills Triple Trap, Tripwire, Piercing Trap, and The One Trap | Set: | 35+ total ranks |
Trait Tree
A mobile, harassing mid-ranged Hunter.
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A stationary, long-ranged Hunter dealing great damage.
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Uses AoE and CC ranged skills to hinder foes.
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Class Quests
Hunter Class Quests |
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