Hunter

- Class Difficulty: Basic
- Role: Damage
- Gameplay: Hunters are proficient at dealing significant damage to a single foe at long range. Their basic bow skills generate Focus, allowing them to use even more potent skills. If a foe manages to close into melee, the Hunter's dual-wielded weapons are capable of dealing a final blow. In Fellowships, a Hunter concentrates on quickly defeating foes one at a time.
- Lore: Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. The coming of the Enemy has forced them to adapt these skills to use against new prey.
- This class was inspired by Legolas, Prince of Mirkwood, a mighty hunter and companion of Aragorn.
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Role
Nuker - The Hunter is proficient at dealing out damage to single foes at both range and melee. When the Hunter is at range, they can unleash devastating arrow shots that do high damage to single targets. When the solo enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some of their melee skills.
The Hunter has three different trait specialisation sets: the Bowmaster, the Huntsman and the trapper of Foes.
- Huntsman: The Huntsman is a mid-ranged mobile harasser who excels at sustained damage, while navigating the battlefield. This versatile build allows the Hunter to kite and deal with more than a single enemy; while out-damaged by a Bowmaster specialist a Huntsman can still put out very significant ranged damage, and by constantly moving away from enemies forcing them to chase you for every attack (slowing the effective rate that attacks are sent at you particularly by melee enemies by 50% or better, more so if the enemies are Slowed) combined with improved self-healing and escape abilities, a Huntsman can have rather surprising survivability and is excellent for solo play.
- Bowmaster: The Bowmaster is a stationary, high-impact build that focuses on bursting down targets before they can get into melee. While grouping for DPS, this is usually the wanted Hunter specialization, as it simply deals the highest damage due to a mixture of both high damage skills and them interacting with each other to reduce cooldowns. However, a Bowmaster has no where near the survivability of a Huntsman or a Trapper of Foes, and can have significant trouble when getting rushed by a group of enemies.
- Trapper of Foes: The Trapper Of Foes functions as a utility build that focuses on sustained damage, AoE, and crowd control. In this build, the Hunter can take on multiple mobs at once by trapping many of them, to prevent being overwhelmed.
Focus
In addition to Power, Hunters use another resource, Focus. Some abilities generate Focus (such as Quick Shot), while other (usually better) abilities spend Focus. A Hunter can have a maximum of 9 Focus (each 'pip' on the Focus meter represents 3 Focus, also marked by a small crosshairs icon). Abilities will spend Focus in multiples of 3 (1 pip); most spenders consume 3 focus / 1 pip, but a few abilities consume more (see
Merciful Shot).
A Hunter must stand still to maintain their Focus. The Focus meter will start to deplete if a Hunter begins moving, and can quickly empty to zero if a Hunter moves too much. Choosing to specialize in the Huntsman (blue) trait tree will entirely remove this penalty.
Range
All Hunters have extra range on ranged weapon special abilities and auto-attacks, able to fire from up to 30m away. Hunters specialized in the Bowmaster (red) traits can fire from even longer distances, up to 40m. Auto attacks can always reach up to 40m.
Equipment
The Hunter is able to wear Light Armour and Medium Armour.
Hunters are able to apply Oils and Bow Chants on their Ranged weapons to inflict additional damage or other beneficial effects.
Hunters are able to equip a Hunter Book in their Class Slot to lower the Power cost of certain bow skills, reduce Threat and raise either their maximum Morale or Power.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Skill | Category | Focus | Range | Induct / Cool | Source | |
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Ranged Damage | +1 Focus | 30m | 1s / - | Level: | 1 |
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Ranged Damage + Debuff | -3 Focus | 30m | - / 3s | Level: | 1 |
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Ranged Damage + DoT | +1 Focus | 40m | 0.9s / 1.5s | Level: | 1 |
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Ranged Damage + Interrupt | +3 Focus | 40m | 18s | Level: | 1 |
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Trap | +3 Focus | 2.5s / 1m | Level: | 3 | |
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Stance | Self | - / 5s | Level: | 4 | |
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Buff | +9 Focus | Self | 3s / 2s | Level: | 8 |
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Ranged Damage | +2 Focus | 30m | 2s / 10s | Level: | 10 |
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Track | 1.6s / 30s | Level: | 10 | ||
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Fellowship Buff | 20m | - / 10s | Level: | 12 | |
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Cure | 25m | - / - | Level: | 14 | |
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Stance | Self | - / 5s | Level: | 16 | |
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Melee Damage + Slow | +3 Focus | 5.2m | - / 5s | Level: | 18 |
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Ranged Damage + Heal + Corruption | -3 Focus | 40m | 15s | Level: | 20 |
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Bubble + Buff + Daze | 6.2m | - / 2m | Level: | 20 | |
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Emergency Travel | Self | - / 30m | Level: | 20 | |
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Ranged Damage + Fear | +1 Focus | 40m | 1.2s / 30s | Level: | 22 |
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Buff | 3.2s / 3m | Level: | 22 | ||
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Track | 1.6s / 30s | Level: | 22 | ||
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Travel | 10s / - | Level: | 26 | ||
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Stance | Self | - / 5s | Level: | 28 | |
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Buff | +9 Focus | Self | - / 3m | Level: | 28 |
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Ranged Damage | -6 Focus | 30m | - / 30s | Level: | 30 |
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Track | 1.6s / 30s | Level: | 32 | ||
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Threat | Self | - / 5m | Level: | 38 | |
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Stealth | Self | - / 10s | Level: | 40 | |
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Melee Damage + Crowd Control | +3 Focus | 2.5m | - / 20s | Level: | 48 |
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Ranged Damage | -6 Focus | 40m | 20s | Level: | 52 |
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Melee Damage + Crowd Control + Corruption | +3 Focus | 2.5m | - / 20s | Level: | 52 |
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Ranged Damage | +2 Focus | 40m | 1.1s | Level: | 54 |
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Crowd Control | +1 Focus | 30m | 1.5s / 3m | Level: | 58 |
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Threat + Power return | Self | - / 5m | Level: | 64 | |
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Ranged Damage + Debuff | -3 Focus | 40m | 10s | Level: | 68 |
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Ranged Damage Stance | +1 Focus | 40m | 0.4s | Level: | 74 |
Huntsman
These skills are acquired by spending trait points in the Huntsman (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Range | Induct / Cool | Source | |
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Melee Damage | +2 Focus | 2.5m | - / 5s | Set: | Initial Skill |
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Ranged Damage | -3 Focus | 30m | - / 1s | Set: | Initial Skill |
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Morale/Power Heal | - / 45s | Trait: | ![]() | ||
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Ranged Damage | -2 Focus | 40m | - / 10s | Trait: | ![]() |
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Ranged Damage | 30m | - / 45s | Trait: | ![]() | |
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Power Heal | Self | - / 1m30s | Trait: | ![]() | |
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Buff | Self | - / 1m30s | Trait: | ![]() |
Bowmaster
These skills are acquired by spending trait points in the Bowmaster (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Range | Induct / Cool | Source | |
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Ranged Damage + Root | -3 Focus | 30m | - / 8s | Set: | Initial Skill |
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Ranged Damage | 40m | 2s / 50s | Trait: | ![]() | |
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Ranged Damage | -5 Focus | 40m | - / 12s | Trait: | ![]() |
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Buff | Self | - / 1m 30s | Trait: | ![]() | |
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Ranged Damage | -9 Focus | 40m | - / 15s | Trait: | ![]() |
Trapper of Foes
These skills are acquired by spending trait points in the Trapper Of Foes (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Skill | Category | Focus | Range | Induct / Cool | Source | |
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Ranged Damage + DoT | 30m | - / 1s | Set: | Initial Skill | |
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Threat Reduction | Self | - / 1m | Set: | Initial Skill | |
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Trap + Crowd Control | 0.8s / 30s | Trait: | ![]() | ||
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Threat Reduction + Damage | Self | - / 1m | Set: | ![]() | |
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Damage | -3 Focus | 30m | - / 30s | Trait: | ![]() |
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Trap + Damage | - / 1m | Set: | ![]() | ||
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Ranged Damage + Root | 3m | - / 10s | Trait: | ![]() | |
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Trap + DoT | - / 45s | Trait: | ![]() | ||
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Trap + Damage + DoT | - / 45s | Trait: | ![]() |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in regions level 75 and up that allow Horse mounts. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
The three different stances (Riddermark, Rohirrim and Red Dawn) influence the effects and damage of the different skills, but all skills are available in each stance.
Active Skills | Category | Cooldown | Range | Source | |
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Stance | 1s | - | Quest: | Devastation in the North |
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Stance | 1s | - | Quest: | Devastation in the North |
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Stance | 1s | - | Quest: | Devastation in the North |
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Ranged + Buff | 3s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
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Ranged | 24s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
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Ranged + DoT/Heal/Dismount | 4s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
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Ranged + DoT/Heal/Debuff | 8s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
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Ranged + DoT + Debuff | 14s | 55m | Quest: | Vol. III, Book 8, Ch. 1 |
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Melee + DoT/Heal/Debuff | 6s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
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Trap with DoT/Fear/Debuff | 24s | Trap | Quest: | Vol. III, Book 8, Ch. 1 |
Wayfaring
Hunters have the ability to travel quickly to many locations while taking their entire fellowship with them.
Passive Skills
Armour Proficiencies
Proficiency | Level |
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1 |
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1 |
Weapon Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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1 |
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1 |
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7 |
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15 |
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15 |
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15 |
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20 |
Miscellaneous Passive Skills
Proficiency | Level |
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1 |
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15 |
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20 |
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30 |
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25 |
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35 |
Instrument Proficiencies
Proficiency | Level |
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1 |
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1 |
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1 |
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5 |
Base Passive Skills
Trait Sets
Huntsman
A mobile, harassing mid-ranged Hunter.
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Set Bonus | Description | Source | |
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Buff | Set: | 5+ total ranks |
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Buff | Set: | 10+ total ranks |
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Improves skill Barbed Arrow | Set: | 15+ total ranks |
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Improves skill ![]() |
Set: | 20+ total ranks |
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Improves the skill Strength of the Earth | Set: | 25+ total ranks |
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Buff | Set: | 30+ total ranks |
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Improves skill Rapid Fire | Set: | 35+ total ranks |
Trait | Description | Source | |
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Buff | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Gain skill Press Onward | Trait: | 5+ ranks |
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Improves Quick Shot | Trait: | 5+ ranks |
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Gain skill Split Shot | Trait: | 5+ ranks |
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Improves Intent Concentration | Trait: | 5+ ranks |
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Improves Press Onward | Trait: | 10+ ranks, Press Onward (1) |
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Improves Find the Path | Trait: | 10+ ranks |
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Improves skill Blood Arrow | Trait: | 15+ ranks |
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Gain skill Exsanguinate | Trait: | 15+ ranks, Blood Arrow (2) |
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Buff | Trait: | 15+ ranks |
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Improves Heart Seeker and Merciful Shot | Trait: | 20+ ranks |
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Buff | Trait: | 20+ ranks |
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Gain skill Strength of the Earth | Trait: | 25+ ranks |
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Improves Stance: Precision | Trait: | 25+ ranks |
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Gain +5% Evade chance whilst you are moving | Trait: | 30+ ranks |
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Gain skill Rapid Fire | Trait: | 30+ ranks |
Bowmaster
A stationary, long-ranged Hunter dealing great damage.
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Set Bonus | Description | Source | |
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-25% Barbed Arrow and Swift Bow's Induction | Set: | 5+ total ranks |
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Buff | Set: | 10+ total ranks |
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Buff | Set: | 15+ total ranks |
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Buff | Set: | 20+ total ranks |
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Improves the skill Merciful Shot | Set: | 25+ total ranks |
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Improves the skill Camouflage | Set: | 30+ total ranks |
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Improves the skills Heart Seeker and Upshot | Set: | 35+ total ranks |
Trait | Description | Source | |
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Improves Penetrating Shot | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Improves Quick Shot | Trait: | 0+ ranks |
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Gain skill Heart Seeker | Trait: | 5+ ranks |
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Buff | Trait: | 5+ ranks |
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Improves Swift Bow | Trait: | 5+ ranks |
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Improves Low Cut | Trait: | 10+ ranks |
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Improves Stance: Strength | Trait: | 10+ ranks |
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Improves Heart Seeker | Trait: | 15+ ranks, Heart Seeker (2) |
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Improves Merciful Shot | Trait: | 15+ ranks |
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Gain skill Rain of Arrows | Trait: | 15+ ranks |
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Buff | Trait: | 20+ ranks |
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Gain skill Burn Hot | Trait: | 20+ ranks |
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Gain skill Bow of the Righteous | Trait: | 25+ ranks |
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Buff | Trait: | 25+ ranks |
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Buff | Trait: | 25+ ranks, Critical Eye (2) |
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Improves Rain of Arrows | Trait: | 25+ ranks, Rain of Arrows (2) |
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Gain skill Upshot | Trait: | 30+ ranks |
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Gain +5% to Evade Chance after standing still for 1.5s | Trait: | 30+ ranks |
Trapper of Foes
Uses AoE and CC ranged skills to hinder foes.
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Set Bonus | Description | Source | |
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Improves skill Decoy | Set: | 5+ total ranks |
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Improves skill Set Trap | Set: | 10+ total ranks |
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Improves skills Triple Trap, Piercing Trap, and Deadly Decoy | Set: | 15+ total ranks |
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Improves fear skill Bard's Arrow | Set: | 20+ total ranks |
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Buff | Set: | 25+ total ranks |
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Improves skill Purge Poison | Set: | 30+ total ranks |
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Buff: improves skills Set Trap, Triple Trap, Piercing Trap, Tripwire, and The One Trap | Set: | 35+ total ranks |
Trait | Description | Source | |
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Gain skill Tripwire | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Buff | Trait: | 0+ ranks |
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Improves skills Set Trap, Triple Trap, Piercing Trap, Tripwire, and The One Trap | Trait: | 5+ ranks |
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Gain skill Explosive Arrow | Trait: | 5+ ranks |
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Buff | Trait: | 5+ ranks, Survival Gear (5) |
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Gain and improves skill Rain of Thorns | Trait: | 10+ ranks |
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Improves skills Deadly Decoy and Explosive Arrow | Trait: | 10+ ranks, Explosive Arrow (1) |
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Improves skill Stance: Endurance | Trait: | 10+ ranks |
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Improves skills Triple Trap, Piercing Trap, Tripwire, and The One Trap | Trait: | 15+ ranks |
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Improves skills Triple Trap, Piercing Trap, Tripwire, and The One Trap | Trait: | 15+ ranks |
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Gain skill Piercing Trap | Trait: | 15+ ranks |
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Improves skill Penetrating Shot | Trait: | 20+ ranks |
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Improves skill Distracting Shot | Trait: | 25+ ranks |
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Improves skill Merciful Shot | Trait: | 25+ ranks |
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Gain skill The One Trap | Trait: | 30+ ranks |
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Evading instantly place a single trap in front of you | Trait: | 30+ ranks |
Trait Tree
A mobile, harassing mid-ranged Hunter.
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A stationary, long-ranged Hunter dealing great damage.
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Uses AoE and CC ranged skills to hinder foes.
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Class Quests
Hunter Class Quests |
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