Triple Trap

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Triple Trap
  • Fast
  • Melee Skill
  • Resistance: Physical
  • Places a trap to root the enemy.

    Trap remains for 60 seconds after being placed.
  • Duration: 1m
  • ... Damage
    30s Root
    50% break chance on damage
  • Duration: 1m
  • ... Damage
    30s Root
    50% break chance on damage
  • Duration: 1m
  • ... Damage
    30s Root
    50% break chance on damage
  • Cost: [404 at Level 150] Power
  • Cost: 1 Focus
  • Cooldown: 45s

General Information

Class: Hunter

Trait Tree: Trapper of Foes

Rank Needed: 10 (set bonus  Triple Trap)

This skill replaces  Set Trap.

Effects

Using this skill places 3 separate Traps on the ground that last for 1 minute, until an enemy enters them. The first enemy to enter each trap is dealt damage and is applied  Rooted for 30 seconds. This effect has a 50% chance to be broken on damage.

When traited into Yellow-line, this skill applies  Master Trapper's Triple Trap to all targeted enemies.

Trait Interactions

Tracery Interactions

  • Trap Damage increases the damage of this skill by up to 38.5%.

Armour Set Interactions

Equipping both pieces of the Insignia of the Shagâni Dune-tracker jewellery set acquired from the Legacy of Morgoth Instance Cluster increases the damage of this skill by 100%.