Stealth

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Stealth is an ability which allows a character to "sneak" around unseen. Mobs can still sense your presence, especially if you move in front of them. Movement speed is reduced but time can be saved by avoiding fights. Stealth level can be improved by the use of certain stealth items (currently pocket items and cloaks).

Stealthing is a hallmark ability of the Burglar and the Monster Player Warg Stalker.

Burglar Stealth

Burglars gain the ability  Sneak at level 1, which can only be used out of combat. Burglars can also take a fellow into Stealth if they stay close by use of  Share the Fun; movement speed becomes 30%. Burglars can also suddenly hide from view in combat using  Hide in Plain Sight.

 Surprise Strike,  Cunning Attack, and  Throw Knife gain improved effects when used from Stealth. Trick skills become AoE when used from Stealth. Certain skills ( Diversion,  Trip,  Burgle) require the Burglar to be in Stealth to be able to be used.

Combat Stealth

Various skills apply  Combat Stealth or  Improved Feint to the Burglar, which are versions of Stealth that are only applicable while in combat.

The following skills apply Combat Stealth:

The following skills apply Improved Feint:


 Coup de Grâce allows skills to act as if from Stealth for 5 seconds.  Trickster allows skills to act as if from Stealth for 10 seconds.

When  Dealings Done is traited,  Surprise Strike applies a random T6 Gamble if used from Stealth.

Trait & Tracery Interactions

The following traits make Stealth grant additional bonuses:

The following traceries make Stealth grant additional bonuses:

Warg Stealth

Warg Stalkers use their own version of  Stealth, and can also  Disappear if the battle turns against them.

Hunter Stealth

Hunters can go into stealth mode via  Camouflage which briefly increases their Critical Rating; but they cannot move around stealthed.

Warden Stealth

Wardens can use  Careful Step to move in stealth for a short time, usually to  Ambush their foes.

Racial Stealth

Hobbits and Elves have a slottable racial ability to Stealth ( Hobbit-stealth and  Silvan Shadows); these abilities have a movement speed of 50% and cooldown of 30 minutes.

Enemy Stealth

Some mobs (eg Lynx, Wargs, and Hill-men) may be initially stealthed when encountered.

Ranger Stealth

Session Play rangers can move unseen via  Stealth. Their most devastating attack,  Fly True can only be used when in stealth mode.