Hunter

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Class Difficulty: Basic
Role: Damage
Available to races: Dwarf, Elf, High Elf, Hobbit, Man, River Hobbit, Stout-axe
Gameplay: Hunters are proficient at dealing significant damage to a single foe at long range. Their basic bow skills generate Focus, allowing them to use even more potent skills. If a foe manages to close into melee, the Hunter's dual-wielded weapons are capable of dealing a final blow. In Fellowships, a Hunter concentrates on quickly defeating foes one at a time.
Lore: Hunters are masters of field and forest, unmatched in their dexterity with the bow. They use their survival skills to guide companions and lay traps for enemies. The coming of the Enemy has forced them to adapt these skills to use against new prey.
This class was inspired by Legolas, Prince of Mirkwood, a mighty hunter and companion of Aragorn.


A female Hobbit Hunter
Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects

Role

Nuker - The Hunter is proficient at dealing out damage to single foes at both range and melee. When the Hunter is at range, they can unleash devastating arrow shots that do high damage to single targets. When the solo enemy finally manages to close into melee range, the Hunter is well-equipped to deal the finishing blow with some of their melee skills.
The Hunter has three different trait specialisation sets: the Bowmaster, the Huntsman and the trapper of Foes.

  • Huntsman: The Huntsman is a mid-ranged mobile harasser who excels at sustained damage, while navigating the battlefield. This versatile build allows the Hunter to kite and deal with more than a single enemy; while out-damaged by a Bowmaster specialist a Huntsman can still put out very significant ranged damage, and by constantly moving away from enemies forcing them to chase you for every attack (slowing the effective rate that attacks are sent at you particularly by melee enemies by 50% or better, more so if the enemies are Slowed) combined with improved self-healing and escape abilities, a Huntsman can have rather surprising survivability and is excellent for solo play.
  • Bowmaster: The Bowmaster is a stationary, high-impact build that focuses on bursting down targets before they can get into melee. While grouping for DPS, this is usually the wanted Hunter specialization, as it simply deals the highest damage due to a mixture of both high damage skills and them interacting with each other to reduce cooldowns. However, a Bowmaster has no where near the survivability of a Huntsman or a Trapper of Foes, and can have significant trouble when getting rushed by a group of enemies.
  • Trapper of Foes: The Trapper of Foes functions as a utility build that focuses on sustained damage, AoE, and crowd control. In this build, the Hunter can take on multiple mobs at once by trapping many of them, to prevent being overwhelmed.

Focus

In addition to Power, Hunters use another resource, Focus. Some abilities generate Focus (such as  Quick Shot), while other (usually better) abilities spend Focus. A Hunter can have a maximum of 9 Focus (each 'pip' on the Focus meter represents 3 Focus, also marked by a small crosshairs icon). Abilities will spend Focus in multiples of 3 (1 pip); most spenders consume 3 focus / 1 pip, but a few abilities consume more (see  Merciful Shot).

A Hunter must stand still to maintain their Focus. The Focus meter will start to deplete if a Hunter begins moving, and can quickly empty to zero if a Hunter moves too much. Choosing to specialize in the Huntsman (blue) trait tree will entirely remove this penalty.

Range

All Hunters have extra range on ranged weapon special abilities and auto-attacks, able to fire from up to 30m away. Hunters specialized in the Bowmaster (red) traits can fire from even longer distances, up to 40m. Auto attacks can always reach up to 40m.

Equipment

The Hunter is able to wear Light Armour and Medium Armour.

Hunters are able to apply Oils and Bow Chants on their Ranged weapons to inflict additional damage or other beneficial effects.

Hunters are able to equip a Hunter Book in their Class Slot to lower the Power cost of certain bow skills, reduce Threat and raise either their maximum Morale or Power.

Skills

Default Skills

These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.

Skills Category Focus CD Level
 Quick Shot Damage +1 - 1
 Penetrating Shot Damage + Debuff -3 3s 1
 Barbed Arrow Damage + DoT +1 1.5s 1
 Blindside Damage + Interrupt +3 18s 1
 Set Trap Trap +3 45s 3
 Stance: Strength Stance 5s 4
 Focus Buff +9* 2s 8
 Swift Bow Damage +2 10s 10
 Passage of Nature Track 30s 10
 Find the Path Buff 10s 12
 Purge Poison Cure 5s 14
 Stance: Precision Stance 5s 16
 Low Cut Melee Damage + Debuff +3 10s 18
 Blood Arrow Damage + Heal + Corruption -3 20s 20
 Cry of the Hunter Buff + Daze 1m 20
 Desperate Flight Travel 30m 20
 Bard's Arrow Damage + Fear +1 30s 22
 Bright Camp-fire Buff 3m 22
 Passage of Foes Track 30s 22
 Return to Camp Travel - 26
 Stance: Endurance Stance 5s 28
 Intent Concentration Buff +9 3m 28
 Merciful Shot Damage -6 30s 30
 Passage of Shadow Track 30s 32
 Beneath Notice Threat 5m 38
 Camouflage Stealth 10s 40
 Dazing Blow Melee Damage + Daze +3 20s 48
 Improved Merciful Shot Damage -6 30s 52
 Improved Dazing Blow Melee Damage + Daze + Corruption +3 20s 52
 Improved Swift Bow Damage +2 10s 54
 Distracting Shot Daze +3 3m 58
 Improved Beneath Notice Threat + Power 5m 64
 Improved Focus Buff +9* 2s 66
 Improved Penetrating Shot Damage + Debuff -3 10s 68
 Improved Quick Shot Damage +1 - 74


Huntsman

These skills are acquired by spending trait points in the Huntsman (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category Focus CD Source
 Scourging Blow Melee Damage +2 5s Specialization Skill
 Barrage Damage -3 2s Specialization Skill
 Press Onward Heal 1m 30s Trait:  Press Onward
 Split Shot AoE Damage -2 10s Trait:  Split Shot
 Exsanguinate Damage + DoT 20s Trait:  Exsanguinate
 Strength of the Earth Power + Buff 1m 30s Trait:  Strength of Earth
 Rapid Fire Buff 1m 30s Trait:  Rapid Fire


Bowmaster

These skills are acquired by spending trait points in the Bowmaster (red) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category Focus CD Source
 Pinning Shot Damage + Root -3 8s Specialization Skill
 Heart Seeker Damage + DoT 50s Trait:  Heart Seeker
 Rain of Arrows AoE Damage -5 12s Trait:  Rain of Arrows
 Burn Hot Buff 2m Trait:  Burn Hot
 Bow of the Righteous Power 1m 30s Trait:  Bow of the Righteous
 Upshot Damage -All 15s Trait:  Upshot


Trapper of Foes

These skills are acquired by spending trait points in the Trapper Of Foes (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Skills Category Focus CD Source
 Lingering Wound Damage + DoT -2 3s Specialization Skill
 Decoy Threat 30s Specialization Skill
 Tripwire Trap + Knockdown 30s Trait:  Tripwire
 Deadly Decoy Threat + Damage 30s Set:  Deadly Decoy
 Explosive Arrow Damage + Debuff -3 10s Trait:  Explosive Arrow
 Triple Trap Trap + Root -1 45s Set:  Triple Trap
 Rain of Thorns AoE Root -6 1m Trait:  Rain of Thorns
 Piercing Trap Trap + Debuff + DoT -1 45s Trait:  Piercing Trap
 The One Trap Trap + Debuff + DoT -3 45s Trait:  The One Trap


Travel Skills

Hunters have the ability to travel quickly to many locations while taking their entire fellowship with them. Most skills have a required level, as well as an additional requirement that can be satisfied in the location's region.


Mounted Combat Skills

These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.


Passive Skills

Base Passive Skills

For details see Dwarf, Elf, High Elf, Hobbit, River Hobbit, Man, or Stout-axe

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Medium Armour 1

Weapon Proficiencies

Proficiency Level
 Bows 1
 Daggers 1
 Dual Wielding 1
 One-handed Axes 1
 One-handed Swords 1
 Crossbows 7
 One-handed Clubs 15
 One-handed Hammers 15
 One-handed Maces 15
 Spear 20

Miscellaneous Passive Skills

Proficiency Level
 Improved Range 1
 Use of Fire 20
 Bow Chants 25
 Use of Light 30
 Tracking Guide 35

Instrument Proficiencies

Proficiency Level
 Bassoon Use 5
 Horn Use 1
 Lute Use 1
 Specialized Equipment 1
 Fiddle Use 5


Trait Sets

Huntsman

Huntsman
A mobile, harassing mid-ranged Hunter.
A mid-ranged mobile harasser who deals sustained damage while free to move. They unload rapid volleys, dealing damage quickly.
Skills Earned:
 Scourging Blow
 Barrage
Induction based attacks can be used while moving.
No Focus Loss on Movement.
No Miss Chance Penalty for Movement.
Set Traits Description Source
 Nock on the Move Buff 5+ total ranks
 Fleetness Buff 10+ total ranks
 Barbed Hinderance Improves skill Barbed Arrow 15+ total ranks
 Hunter's Voice Improves skill Cry of the Hunter 20+ total ranks
 Earthborn Improves skill Strength of the Earth 25+ total ranks
 Improved Fleetness Buff 30+ total ranks
 Intensified Fire Improves skill Rapid Fire 35+ total ranks
Tree Traits Description Source
 Impact Arrows Buff Row 1 (0+ ranks)
 Strong Draw Buff Row 1 (0+ ranks)
 Press Onward Gain skill Press Onward Row 2 (5+ ranks)
 Quick Shot Focus Improves skill Improved Quick Shot Row 2 (5+ ranks)
 Split Shot Gain skill Split Shot Row 2 (5+ ranks)
 Improved Intent Concentration Improves skill Intent Concentration Row 2 (5+ ranks)
 Perseverance Improves skill Press Onward Row 3 (10+ ranks),
Press Onward (1)
 Pathfinder Improves skill Find the Path Row 3 (10+ ranks)
 Blood Arrow Improves skill Blood Arrow Row 4 (15+ ranks)
 Exsanguinate Gain skill Exsanguinate Row 4 (15+ ranks),
Blood Arrow (2)
 Barbed Fury Buff Row 4 (15+ ranks)
 Shot Through The Heart Improves skills Heart Seeker and Merciful Shot Row 5 (20+ ranks)
 Volley Buff Row 5 (20+ ranks)
 Strength of Earth Gain skill Strength of the Earth Row 6 (25+ ranks)
 Precision Improves skill Stance: Precision Row 6 (25+ ranks)
 Moving Target Buff Capstone (30+ ranks)
 Rapid Fire Gain skill Rapid Fire Capstone (30+ ranks)


Bowmaster

Bowmaster
A stationary, long-ranged Hunter dealing great damage.
A stationary, high-impact line that rains bursts of damage upon the assailant, using a rhythm of generating and consuming Focus to maximize DPS.
Skills Earned:
 Pinning Shot
Needful Haste:
Your attacks have a 15% chance to grant:
-.5s Swift Bow Induction
-25% Attack Duration
Duration: 15s
+10 max distance for all ranged skills
Set Traits Description Source
 Swift Release Improves skills Barbed Arrow and Improved Swift Bow 5+ total ranks
 Shoot to Kill Buff 10+ total ranks
 Archer's Mark Buff 15+ total ranks
 Haemorrhaging Shot Buff 20+ total ranks
 Swift Mercy Improves skill Improved Merciful Shot 25+ total ranks
 Hidden Stalker Improves skill Camouflage 30+ total ranks
 Marksman Improves skills Heart Seeker and Upshot 35+ total ranks
Tree Traits Description Source
 True Shot Improves skill Improved Penetrating Shot Row 1 (0+ ranks)
 Critical Eye Buff Row 1 (0+ ranks)
 Fast Draw Improves skill Improved Quick Shot Row 1 (0+ ranks)
 Heart Seeker Gain skill Heart Seeker Row 2 (5+ ranks)
 Draw Weight Buff Row 2 (5+ ranks)
 Swift and True Improves skill Improved Swift Bow Row 2 (5+ ranks)
 Quick Escape Improves skill Low Cut Row 3 (10+ ranks)
 Strength Improves skill Stance: Strength Row 3 (10+ ranks)
 In For The Kill Improves skill Heart Seeker Row 4 (15+ ranks),
Heart Seeker (2)
 Mercy Kill Improves skill Improved Merciful Shot Row 4 (15+ ranks)
 Rain of Arrows Gain skill Rain of Arrows Row 4 (15+ ranks)
 Quick Draw Buff Row 5 (20+ ranks)
 Burn Hot Gain skill Burn Hot Row 5 (20+ ranks)
 Bow of the Righteous Gain skill Bow of the Righteous Row 6 (25+ ranks)
 Bodkin Arrows Buff Row 6 (25+ ranks)
 Deadly Precision Buff Row 6 (25+ ranks),
Critical Eye (2)
 Hail of Arrows Improves skill Rain of Arrows Row 6 (25+ ranks),
Rain of Arrows (2)
 Upshot Gain skill Upshot Capstone (30+ ranks)
 Plant Feet Buff Capstone (30+ ranks)


Trapper of Foes

Trapper of Foes
Uses AoE and CC ranged skills to hinder foes.
Focuses on sustained damage, AoE, and CC, controlling the flow of battle while providing buffs for allies to gain leverage on their opponents.
Skills Earned:
 Lingering Wound
 Decoy
All Traps can be used while moving and have no inductions.
Explosive Arrow applies Major Rent Armour to foes.
Set Traits Description Source
 Deadly Decoy Replaces skill Decoy with Deadly Decoy 5+ total ranks
 Triple Trap Replaces skill Set Trap with Triple Trap 10+ total ranks
 Master Trapper Improves skills Triple Trap, Piercing Trap, and Deadly Decoy 15+ total ranks
 Strong Intimidation Improves skill Bard's Arrow 20+ total ranks
 Heightened Senses Buff 25+ total ranks
 Purge Poison Improves skill Purge Poison 30+ total ranks
 Sturdy Traps Buff; Improves skills Triple Trap, Tripwire, Piercing Trap, and The One Trap 35+ total ranks
Tree Traits Description Source
 Tripwire Gain skill Tripwire Row 1 (0+ ranks)
 Natural Extracts Buff Row 1 (0+ ranks)
 Survival Gear Buff Row 1 (0+ ranks)
 Combat Traps Improves skills Set Trap, Triple Trap, Tripwire, Piercing Trap, and The One Trap Row 2 (5+ ranks)
 Explosive Arrow Gain skill Explosive Arrow Row 2 (5+ ranks)
 Elusive Buff Row 2 (5+ ranks),
Survival Gear (5)
 Rain of Thorns Gain skill Rain of Thorns Row 3 (10+ ranks)
 Explosive Powder Improves skills Deadly Decoy and Explosive Arrow Row 3 (10+ ranks),
Explosive Arrow (1)
 Endurance Improves skill Stance: Endurance Row 3 (10+ ranks)
 Complex Mechanisms Improves skills Set Trap, Triple Trap, Tripwire, Piercing Trap, and The One Trap Row 4 (15+ ranks)
 Advanced Placement Improves skills Set Trap, Triple Trap, Tripwire, Piercing Trap, and The One Trap Row 4 (15+ ranks)
 Piercing Trap Gain skill Piercing Trap Row 4 (15+ ranks)
 Armour Rend Improves skill Improved Penetrating Shot Row 5 (20+ ranks)
 Improved Distracting Shot Improves skill Distracting Shot Row 6 (25+ ranks)
 Wounded Prey Improves skill Improved Merciful Shot Row 6 (25+ ranks)
 The One Trap Gain skill The One Trap Capstone (30+ ranks)
 Emergency Preparations Buff Capstone (30+ ranks)


Trait Tree

Huntsman
A mobile, harassing mid-ranged Hunter.
A mid-ranged mobile harasser who deals sustained damage while free to move. They unload rapid volleys, dealing damage quickly.
Skills Earned:
 Scourging Blow
 Barrage
Induction based attacks can be used while moving.
No Focus Loss on Movement.
No Miss Chance Penalty for Movement.
Bowmaster
A stationary, long-ranged Hunter dealing great damage.
A stationary, high-impact line that rains bursts of damage upon the assailant, using a rhythm of generating and consuming Focus to maximize DPS.
Skills Earned:
 Pinning Shot
Needful Haste:
Your attacks have a 15% chance to grant:
-.5s Swift Bow Induction
-25% Attack Duration
Duration: 15s
+10 max distance for all ranged skills
Trapper of Foes
Uses AoE and CC ranged skills to hinder foes.
Focuses on sustained damage, AoE, and CC, controlling the flow of battle while providing buffs for allies to gain leverage on their opponents.
Skills Earned:
 Lingering Wound
 Decoy
All Traps can be used while moving and have no inductions.
Explosive Arrow applies Major Rent Armour to foes.

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Class Quests

See Also