Rune-keeper

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Class Difficulty: Moderate
Role: Healer/Damage
Available to races: Dwarf, Elf, High Elf, Man, River Hobbit, Stout-axe
Gameplay: Rune-keepers must choose during each battle to focus on damaging skills or healing skills. Either choice shifts their Attunement, unlocking more potent skills, but the choice also restricts access to other skills. In addition, they have support skills that may always be used. In Fellowships, a Rune-keeper keeps allies healed, or deals significant damage to foes.
Lore: Rune-keepers are gifted linguists and masters of true names. With this knowledge, a Rune-keeper crafts powerful rune-words that help the Free Peoples. Through unparalleled mastery of Angerthas and Tengwar runes, a Rune-keeper evokes much more than a normal scribe. Dagor runes deal with battle, Nestad with healing, and Thalas with support.
The class is inspired by the master Elf-smith Celebrimbor, whose skill with runes of power was unparalleled.


A male Dwarf Rune-keeper
Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects


Role

In lore terms, the Rune-keeper marks the game's first true "magic user." The Lore-master class had their powers explained as the harnessing of the traditional powers of nature -- calling down lightning, using water to make foes stick in the mud, or throwing a fireball made from a chemical concoction. In short, the class is more of a combat chemist than a true magician. The Rune-keeper, on the other hand, actually taps into the primal physics-altering powers of creation through "true names." It's the same kind of power (though to a far, far lesser degree) as that tapped into by powerful elves like Galadriel and Celebrimbor (who serve as the model for the class).

In pure game dynamics, Steefel (former Executive Producer) said that the Rune-keeper is "...a third light armor class that offers viable healing or DPS alternatives." True to the game's "hybrid class" design philosophy, the Rune-keeper compares well to the primary healing class (Minstrel) by utilizing heals-over-time, and focuses its DPS capabilities by the application of powerful, stackable damage-over-time effects. Players choose their role via a new "Attunement Meter" that provides bonuses to healing skills while removing access to damage skills and vice-versa, depending on the current role the Rune-keeper is being asked to fulfil. Attunement resets while out-of-combat, and there are several skills/consumables available that make it easier to switch attunement (and temporarily open skills from the opposite attunement).

New Rune-keepers receive a copy of the Rune-keeper -- Attunement document, which discusses some aspects of the attunement mechanism.

Attunement

Attunement is used by Rune-keepers in a way that improves their ability to either do damage or heal at the expense of the other. The more battle-attuned the Rune-keeper is, the more damage their attacks will do, but the less healing they will be able to do. The more healing-attuned the Rune-keeper is, the more healing they will output, but the less damage they will be able to do.

Attunement Panel of the Rune-keeper (neutral)

Attunement is measured on a scale of 0-20, 0 being fully battle-attuned and 20 fully healing-attuned. An attunement of 10 is neutral (neither battle- nor healing-attuned). When Rune-keepers use skills, their attunement dynamically adjusts from neutral to a maximum of nine battle-attunement (which appears as red marks on the left of the attunement panel), or to a maximum of nine healing-attunement (which appears as green marks on the right of the attunement panel).

Some skills will battle-attune the Rune-keeper, moving attunement towards the left on the panel, while others will healing-attune the Rune-keeper, moving attunement towards the right on the panel. Other skills will neutral-attune by moving attunement towards the center of the panel. Finally some skills will return to neutral attunement, automatically moving attunement all the way to the middle regardless of current attunement.

It's important for Rune-keeper's to carefully monitor their attunement. Some encounters will warrant a Rune-keeper to go either fully battle-attuned or healing-attuned, but other fights may warrant the Rune-keeper to stay closer to neutral in order to either do damage or heal on short notice.

For more information, see Item:Rune-keeper -- Attunement.

Symbols

Skills

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Skill Category Attunes Range Induct / CD Source
 Fiery Ridicule Damage + DoT 1 30m 1.5s / 1s Level: 1
 Prelude to Hope HoT 1 25m - / 3s Level: 1
 Scribe's Spark Damage 2 20m - / 3s Level: 1
 Shocking Words Damage + Stun 0 20m - / 20s Level: 1
 Chilling Rhetoric Damage + Debuff - 30m 0.5s / 20s Level: 6
 Shocking Touch Damage + Daze 1 4m - / 20s Level: 8
 Word of Exaltation Bubble 0 25m - / 30s Level: 14
 Epic for the Ages Heal 3 25m 2.5s / 15s Level: 18
 Scribe a New Ending Cure 2 20m - / 8s Level: 18
 Final Word Interrupt 1 25m - / 20s Level: 20
 Break The Bonds CC removal - Self - / 1m Level: 20
 Nothing Truly Ends Rez 25m 5s / - Level: 20
 Speak No Evil Corruption removal 1 25m - / 20s Level: 20
 Distracting Flame DoT 3 30m 1s / 20s Level: 22
 Essence of Winter Damage AoE + Debuff - 30m 1.5s / 15s Level: 24
 Steady Hands Buff Special Self - / 40s Level: 26
 Armour of the Elements Buff 4 Self - / 3m Level: 28
 Flurry of Words Damage + AoE + Debuff - 2s / 25s Level: 32
 Self-motivation Power or Heal 4 1s / 1m Level: 36
 Do Not Fall This Day Buff + Rez 25m - / 2m 20s Level: 40
 Essence of Storm Damage 3 20m - / 8s Level: 44
 Improved Final Word Interrupt + Corruption removal 1 25m - / 20s Level: 50


Benediction of Peace

These skills are acquired by spending trait points in the Benediction of Peace (blue) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Induct / CD Source
 Rune-sign of Winter HoT + Buff 1 25m - / 10s Set: Initial skill
 Writ of Health Heal + HoT 2 25m 0.8s / 1s Set: Initial skill
 Mending Verse Heal + HoT 2 25m 2s / 3s Trait:  Mending Verse
 Rune of Restoration HoT 1 - / 30s Trait:  Rune of Restoration
 Rousing Words HoT 1 - / 15s Set:  Rousing Words
 Essay of Exaltation Buff + HoT 0 30m - / 45s Trait:  Essay of Exaltation
 Bombastic Inspiration HoT + Heal 3 25m - / 2s Trait:  Bombastic Inspiration
 Our Fates Entwined Buff 1 20m - / 1m 30s Set:  Our Fates Entwined



Cleansing Flame

These skills are acquired by spending trait points in the Cleansing Flame (red) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Induct / CD Source
 Smouldering Wrath DoT - 30m - / 17s Set: Initial skill
 Writ of Fire Damage + DoT 2 30m 0.8s / 1s Set: Initial skill
 Essence of Flame Damage 3 30m 2s / 12s Trait:  Essence of Flame
 Volcanic Runestone DoT 3 - - / 30s Trait:  Volcanic Rune-stone
 Essay of Fire Damage + DoT 3 30m 2s / 10s Set:  Essay of Fire
 Scathing Mockery Damage AoE + DoT 3 30m 3s / 20s Trait:  Scathing Mockery
 Combustion Damage AoE 0 30m 1.5s / 15s Trait:  Combustion



Solitary Thunder

These skills are acquired by spending trait points in the Solitary Thunder (yellow) trait tree. You can only obtain the set skills if you specialize in this tree.

Skill Category Attunes Range Induct / CD Source
 Sustaining Bolt Damage + Power 3 20m - / 15s Set: Initial skill
 Writ of Lightning Damage + Debuff 3 20m - / 3s Set: Initial skill
 Ceaseless Argument Damage 1 20m - / 0.3s Trait:  Ceaseless Argument
 Fulgurite Runestone Damage + Stun 3 - - / 20s Trait:  Fulgurite Runestone
 Epic Conclusion Damage 0 20m - / 30s Trait:  Epic Conclusion
 Vivid Imagery Damage AoE + Daze 3 7.2m - / 1m Trait:  Vivid Imagery
 Concession and Rebuttal Buff 6 Self - / 3m Trait:  Concession and Rebuttal
 Static Surge Damage AoE 1 7m - / 3s Set:  Static Surge



Mounted Combat Skills

These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.

Skills Unaffected by Stance/Discipline
Skill Category Attunes Range Cooldown Source
 Inspirational Verse HoT Quest: Devastation in the North
 Knowledge of the Rune-keeper Buff Trait:  Knowledge of the Rune-keeper
 Superior Evocation Buff Trait:

 Superior Evocation

Red Dawn
Skill Category Attunes Range Cooldown Source
 Discipline: Red Dawn Stance Quest: Devastation in the North
 Fixation of Flame DoT 1 Quest: Vol. III, Book 8, Ch. 1
 Oration of Embers DoT + Debuff 1 Quest: Vol. III, Book 8, Ch. 1
 Invoke the Elements DoT 1 Quest: Vol. III, Book 8, Ch. 1
 Resolution of Fire DoT 1 Quest: Vol. III, Book 8, Ch. 1
 Debate Wrath Buff 1 Quest: Vol. III, Book 8, Ch. 1
Riddermark
Skill Category Attunes Range Cooldown Source
 Discipline: Riddermark Stance Quest: Devastation in the North
 Fixation of Storm Debuff 1 Quest: Vol. III, Book 8, Ch. 1
 Oration of the Bleak Sky Damage 1 Quest: Vol. III, Book 8, Ch. 1
 Invoke the Elements Damage 1 Quest: Vol. III, Book 8, Ch. 1
 Resolution of Storms Damage+Debuff 1 Quest: Vol. III, Book 8, Ch. 1
 Debate the Land Buff 1 Quest: Vol. III, Book 8, Ch. 1
Rohirrim
Skill Category Attunes Range Cooldown Source
 Discipline: Rohirrim Stance 1s Quest: Devastation in the North
 Fixation of Health HoT 1 5s Quest: Vol. III, Book 8, Ch. 1
 Ameliorating Oration HoT 1 12s Quest: Vol. III, Book 8, Ch. 1
 Invoke the Elements DoT 1 3s Quest: Vol. III, Book 8, Ch. 1
 Resolution of Enduring Life AoE HoT 1 15s Quest: Vol. III, Book 8, Ch. 1
 Debate the People Buff 1 24s Quest: Vol. III, Book 8, Ch. 1

Passive Skills

Armour Proficiencies

Proficiency Level
 Light Armour 1

Weapon Proficiencies

Proficiency Level
 Rune-stones 1

Instrument Proficiencies

Proficiency Level
 Bassoon Use 5
 Horn Use 1
 Lute Use 1
 Specialized Equipment 1
 Fiddle Use 5


Specialization Sets & Traits

Benediction of Peace

Benediction of Peace
Provides heal-over-time support for allies.
Powerful healers, using Heal-over-time skills to sustain the Fellowship's health, able to redirect or absorb attacks flung at their allies.
Skills Earned:
 Rune-sign of Winter
 Writ of Health
Frost Armour:
Healing skills have a 20% chance to apply:
-10% Incoming Damage
Duration: 8s
+280 Do Not Fall This Day Duration
Set Bonus Description Source
 Frost Affinity Buff Set: 5+ total ranks
 Writ of Well-being Improves skill Writ of Health Set: 10+ total ranks
 Rousing Words Gain skill Rousing Words Set: 15+ total ranks
 Fellowship Narrative Buff; Improves skill Epic for the Ages Set: 20+ total ranks
 Glorious Foreshadowing Improves skill Writ of Health Set: 25+ total ranks
 Master of Allusion Buff Set: 30+ total ranks
 Our Fates Entwined Gain skill Our Fates Entwined Set: 35+ total ranks


Trait Description Source
 Light on One's Feet Buff Trait: 0+ ranks
 Mending Verse Gain skill Mending Verse Trait: 0+ ranks
 Determination Buff Trait: 0+ ranks
 Rune of Restoration Gain skill Rune of Restoration Trait: 5+ ranks
 Prelude of Power Improves skill Prelude to Hope Trait: 5+ ranks
 Prophetic Word Improves skill Mending Verse Trait: 5+ ranks
 Prolonged Verse Improves skill Mending Verse Trait: 5+ ranks
 Rune of Endurance Improves skill Rune of Restoration Trait: 10+ ranks, Rune of Restoration (1)
 Rallying Verse Improves skills Nothing Truly Ends and Do Not Fall This Day Trait: 10+ ranks
 Unwavering Confidence Improves skill Epic for the Ages Trait: 15+ ranks
 Truly Epic Improves skill Epic for the Ages Trait: 20+ ranks
 Self-esteem Boost Improves skills Epic for the Ages, Mending Verse, Rousing Words Trait: 20+ ranks
 Essay of Exaltation Gain skill Essay of Exaltation Trait: 25+ ranks
 Exalted Improves skills Word of Exaltation and Essay of Exaltation Trait: 25+ ranks, Essay of Exaltation (1)
 Bombastic Inspiration Gain skill Bombastic Inspiration Trait: 30+ ranks
 Overture of Hope Buff Trait: 30+ ranks


Cleansing Flame

Cleansing Flame
Deals damage-over-time using inductions.
Uses long-range, induction-based attacks that deal damage-over-time for sustained high DPS.
Skills Earned:
 Smouldering Wrath
 Writ of Fire
Searing Words:
Fire skills have a 20% chance to apply:
... Fire Damage every 2.0 seconds for 6 seconds.
Set Bonus Description Source
 Fire Affinity Buff Set: 5+ total ranks
 Writ of Blazing Fire Improves skill Writ of Fire Set: 10+ total ranks
 Scathing Retort Improves skill Smouldering Wrath Set: 15+ total ranks
 Essay of Fire Gain skill Essay of Fire Set: 20+ total ranks
 Master of Connotation Buff Set: 25+ total ranks
 Extreme Heat Buff Set: 30+ total ranks
 Seething Truth Buff; Improves skills Combustion, Smouldering Wrath, Essay of Fire Set: 35+ total ranks


Trait Description Source
 Deliberate Address Buff Trait: 0+ ranks
 Conflagration of Runes Improves skill Fiery Ridicule Trait: 0+ ranks
 Overflowing Confidence Improves skill Self-motivation Trait: 0+ ranks
 Tale of Rage Buff Trait: 5+ ranks
 Essence of Flame Gain skill Essence of Flame Trait: 5+ ranks
 Volcanic Rune-stone Gain skill Volcanic Runestone Trait: 10+ ranks
 Explosive Rhetoric Improves skill Essence of Flame Trait: 10+ ranks, Essence of Flame, (1)
 Linnod of Flame Improves skill Essence of Flame Trait: 10+ ranks, Explosive Rhetoric (3)
 Molten Rock Improves skill Volcanic Runestone Trait: 15+ ranks, Volcanic Rune-stone (1)
 Thick Skinned Buff Trait: 15+ ranks
 Hastened Determination Improves skill Self-motivation Trait: 15+ ranks
 Molten Flame Buff Trait: 15+ ranks
 Mystifying Flames Buff Trait: 20+ ranks
 Scathing Mockery Gain skill Scathing Mockery Trait: 20+ ranks
 After-burn Buff Trait: 25+ ranks
 Empowering Flame Improves trait Mystifying Flames Trait: 25+ ranks, Mystifying Flames (3)
 Combustion Gain skill Combustion Trait: 30+ ranks
 Branded Marks Buff Trait: 30+ ranks


Solitary Thunder

Solitary Thunder
Deals short-ranged, instant damage.
A mobile, burst-damage line, with a number of instant-cast and potent skills to increase DPS.
Skills Earned:
 Sustaining Bolt
 Writ of Lightning
Charged:
Lightning skills have a 15% chance to apply:
-10% Attack Duration
-3% Incoming Damage
Duration: 10s
Set Bonus Description Source
 Lightning Affinity Buff Set: 5+ total ranks
 Shocked Improves skill Writ of Lightning Set: 10+ total ranks
 Master of Tragedy Self-heal Set: 15+ total ranks
 Tale of The Storm Buff Set: 20+ total ranks
 Sustenance Improves skill Sustaining Bolt Set: 25+ total ranks
 Refutation Buff Set: 30+ total ranks
 Static Surge Gain skill Static Surge Set: 35+ total ranks


Trait Description Source
 Ceaseless Argument Gain skill Ceaseless Argument Trait: 0+ ranks
 Exacting Wards Buff Trait: 0+ ranks
 Confounding Principles Improves skill Shocking Touch Trait: 0+ ranks
 Cutting Remarks Buff Trait: 5+ ranks
 Fortune Smiles Buff Trait: 5+ ranks
 Fulgurite Runestone Gain skill Fulgurite Runestone Trait: 10+ ranks
 Thunderous Words Buff Trait: 10+ ranks
 Statically Charged Improves skill Fulgurite Runestone Trait: 15+ ranks, Fulgurite Runestone (1)
 Epic Conclusion Gain skill Epic Conclusion Trait: 15+ ranks
 Harsh Debate Buff Trait: 15+ ranks, Thunderous Words (5)
 Vivid Imagery Gain skill Vivid Imagery Trait: 20+ ranks
 Closing Remarks Buff Trait: 20+ ranks, Harsh Debate (5)
 Furious Storms Buff Trait: 25+ ranks
 Perfect Imagery Improves skill Vivid Imagery Trait: 25+ ranks, Vivid Imagery (1)
 Concession and Rebuttal Gain skill Concession and Rebuttal Trait: 30+ ranks
 Flashing Images Improves skill Steady Hands Trait: 30+ ranks


Trait Tree

Benediction of Peace
Provides heal-over-time support for allies.
Powerful healers, using Heal-over-time skills to sustain the Fellowship's health, able to redirect or absorb attacks flung at their allies.
Skills Earned:
 Rune-sign of Winter
 Writ of Health
Frost Armour:
Healing skills have a 20% chance to apply:
-10% Incoming Damage
Duration: 8s
+280 Do Not Fall This Day Duration
Cleansing Flame
Deals damage-over-time using inductions.
Uses long-range, induction-based attacks that deal damage-over-time for sustained high DPS.
Skills Earned:
 Smouldering Wrath
 Writ of Fire
Searing Words:
Fire skills have a 20% chance to apply:
... Fire Damage every 2.0 seconds for 6 seconds.
Solitary Thunder
Deals short-ranged, instant damage.
A mobile, burst-damage line, with a number of instant-cast and potent skills to increase DPS.
Skills Earned:
 Sustaining Bolt
 Writ of Lightning
Charged:
Lightning skills have a 15% chance to apply:
-10% Attack Duration
-3% Incoming Damage
Duration: 10s

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Class Quests


See Also