Distracting Flame

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Distracting Flame
  • 30m Range
  • Fast
  • Tactical Skill
  • Induction: 1s
  • Resistance: Tactical
  • Skill Type: Fire
  • Fire damage-over-time that reduces threat.

    Slightly decreases threat over time.
  • ... Fire Damage every 3.0 seconds for 15 seconds.
  • Slightly decreases threat over time.
  • Duration: 15s
  • Cost: [68 at Level 150] Power
  • Attunes: 3
  • Cooldown: 20s

General Information

Class: Rune-keeper

Level: 22

Effects

Using this skill applies the  Distracting Flame bleed to the enemy target.

Skill Interactions

This skill has no induction when used while  Essay of Fire is applied to the Rune-keeper.

Trait Interactions

Tracery Interactions

Tactical Information

Distracting Flame is one of the Fire Rune-keeper's 3 maintenance bleeds. Make sure to keep this bleed up on the enemy. It is lower priority than the other bleeds. Equipping the relevant makes it so that there is no downtime in between uses.