Rune-keeper

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Class Difficulty: Moderate
Role: Healer/Damage
Available to races: Dwarf, Elf, High Elf, Man, River Hobbit, Stout-axe
Gameplay: Rune-keepers must choose during each battle to focus on damaging skills or healing skills. Either choice shifts their Attunement, unlocking more potent skills, but the choice also restricts access to other skills. In addition, they have support skills that may always be used. In Fellowships, a Rune-keeper keeps allies healed, or deals significant damage to foes.
Lore: Rune-keepers are gifted linguists and masters of true names. With this knowledge, a Rune-keeper crafts powerful rune-words that help the Free Peoples. Through unparalleled mastery of Angerthas and Tengwar runes, a Rune-keeper evokes much more than a normal scribe. Dagor runes deal with battle, Nestad with healing, and Thalas with support.
The class is inspired by the master Elf-smith Celebrimbor, whose skill with runes of power was unparalleled.


A male Dwarf Rune-keeper
Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects


Role

In lore terms, the Rune-keeper marks the game's first true "magic user." The Lore-master class had their powers explained as the harnessing of the traditional powers of nature -- calling down lightning, using water to make foes stick in the mud, or throwing a fireball made from a chemical concoction. In short, the class is more of a combat chemist than a true magician. The Rune-keeper, on the other hand, actually taps into the primal physics-altering powers of creation through "true names." It's the same kind of power (though to a far, far lesser degree) as that tapped into by powerful elves like Galadriel and Celebrimbor (who serve as the model for the class).

In pure game dynamics, Steefel (former Executive Producer) said that the Rune-keeper is "...a third light armor class that offers viable healing or DPS alternatives." True to the game's "hybrid class" design philosophy, the Rune-keeper compares well to the primary healing class (Minstrel) by utilizing heals-over-time, and focuses its DPS capabilities by the application of powerful, stackable damage-over-time effects. Players choose their role via a new "Attunement Meter" that provides bonuses to healing skills while removing access to damage skills and vice-versa, depending on the current role the Rune-keeper is being asked to fulfil. Attunement resets while out-of-combat, and there are several skills/consumables available that make it easier to switch attunement (and temporarily open skills from the opposite attunement).

New Rune-keepers receive a copy of the Rune-keeper -- Attunement document, which discusses some aspects of the attunement mechanism.

Attunement

Attunement is used by Rune-keepers in a way that improves their ability to either do damage or heal at the expense of the other. The more battle-attuned the Rune-keeper is, the more damage their attacks will do, but the less healing they will be able to do. The more healing-attuned the Rune-keeper is, the more healing they will output, but the less damage they will be able to do.

Attunement Panel of the Rune-keeper (neutral)

Attunement is measured on a scale of 0-20, 0 being fully battle-attuned and 20 fully healing-attuned. An attunement of 10 is neutral (neither battle- nor healing-attuned). When Rune-keepers use skills, their attunement dynamically adjusts from neutral to a maximum of nine battle-attunement (which appears as red marks on the left of the attunement panel), or to a maximum of nine healing-attunement (which appears as green marks on the right of the attunement panel).

Some skills will battle-attune the Rune-keeper, moving attunement towards the left on the panel, while others will healing-attune the Rune-keeper, moving attunement towards the right on the panel. Other skills will neutral-attune by moving attunement towards the center of the panel. Finally some skills will return to neutral attunement, automatically moving attunement all the way to the middle regardless of current attunement.

It's important for Rune-keeper's to carefully monitor their attunement. Some encounters will warrant a Rune-keeper to go either fully battle-attuned or healing-attuned, but other fights may warrant the Rune-keeper to stay closer to neutral in order to either do damage or heal on short notice.

For more information, see Item:Rune-keeper -- Attunement.

Symbols

Skills

Default Skills

These skills are granted automatically as you gain levels. Some skills have an improved version that can be obtained by leveling further or by equipping certain traits, traceries, or armour sets.

Skills Category Attunes CD Level
 Fiery Ridicule Damage + DoT 1 1s 1
 Prelude to Hope HoT 1 3s 1
 Scribe's Spark Damage 2 3s 1
 Shocking Words Damage + Stun All 20s 1
 Chilling Rhetoric Damage + Debuff 20s 6
 Shocking Touch Damage + Daze 1 20s 8
 Word of Exaltation Bubble All 30s 14
 Epic for the Ages Heal 3 15s 18
 Scribe a New Ending Cure 2 8s 18
 Final Word Interrupt 1 20s 20
 Break The Bonds CC removal 1m 20
 Nothing Truly Ends Rez - 20
 Speak No Evil Corruption removal 1 20s 20
 Distracting Flame DoT 3 20s 22
 Essence of Winter Damage AoE + Debuff 15s 24
 Steady Hands Buff Flips 40s 26
 Armour of the Elements Buff 4 3m 28
 Flurry of Words Damage + AoE + Debuff 25s 32
 Self-motivation Power or Heal 4 1m 36
 Do Not Fall This Day Buff + Rez 2m 20s 40
 Essence of Storm Damage 3 8s 44
 Improved Final Word Interrupt + Corruption removal 1 20s 50


Benediction of Peace

These skills are acquired by spending trait points in the Benediction of Peace (blue) trait tree. You can only obtain the set skills if you specialize in this tree.

Skills Category Attunes CD Source
 Rune-sign of Winter HoT + Buff 1 10s Specialization Skill
 Writ of Health Heal + HoT 2 1s Specialization Skill
 Mending Verse Heal + HoT 2 3s Trait:  Mending Verse
 Rune of Restoration HoT 1 30s Trait:  Rune of Restoration
 Rousing Words HoT 1 15s Set:  Rousing Words
 Essay of Exaltation Buff + HoT All 45s Trait:  Essay of Exaltation
 Bombastic Inspiration HoT + Heal 3 2s Trait:  Bombastic Inspiration
 Our Fates Entwined Buff 1 1m 30s Set:  Our Fates Entwined


Cleansing Flame

These skills are acquired by spending trait points in the Cleansing Flame (red) trait tree. You can only obtain the set skills if you specialize in this tree.

Skills Category Attunes CD Source
 Smouldering Wrath DoT Varies* 17s Specialization Skill
 Writ of Fire Damage + DoT 2 1s Specialization Skill
 Essence of Flame Damage 3 12s Trait:  Essence of Flame
 Volcanic Rune-stone DoT 3 30s Trait:  Volcanic Rune-stone
 Essay of Fire Damage + DoT 3 10s Set:  Essay of Fire
 Scathing Mockery Damage AoE + DoT 3 20s Trait:  Scathing Mockery
 Combustion Damage AoE All 15s Trait:  Combustion


Solitary Thunder

These skills are acquired by spending trait points in the Solitary Thunder (yellow) trait tree. You can only obtain the set skills if you specialize in this tree.

Skills Category Attunes CD Source
 Sustaining Bolt Damage + Power 3 15s Specialization Skill
 Writ of Lightning Damage + Debuff 3 3s Specialization Skill
 Ceaseless Argument Damage 1 0.3s Trait:  Ceaseless Argument
 Fulgurite Runestone Damage + Stun 3 20s Trait:  Fulgurite Runestone
 Epic Conclusion Damage All 30s Trait:  Epic Conclusion
 Vivid Imagery Damage AoE + Daze 3 1m Trait:  Vivid Imagery
 Concession and Rebuttal Buff 6 3m Trait:  Concession and Rebuttal
 Static Surge Damage AoE 1 3s Set:  Static Surge


Mounted Combat Skills

These skills can be used only while riding a war-steed, and in regions where horses are allowed and where the enemies are above level 75.


Passive Skills

Base Passive Skills

For details see Dwarf, Elf, High Elf, River Hobbit, Man, or Stout-axe

Armour Proficiencies

Proficiency Level
 Light Armour 1

Weapon Proficiencies

Proficiency Level
 Rune-stones 1

Instrument Proficiencies

Proficiency Level
 Bassoon Use 5
 Horn Use 1
 Lute Use 1
 Specialized Equipment 1
 Fiddle Use 5


Specialization Sets & Traits

Benediction of Peace

Benediction of Peace
Provides heal-over-time support for allies.
Powerful healers, using Heal-over-time skills to sustain the Fellowship's health, able to redirect or absorb attacks flung at their allies.
Skills Earned:
 Rune-sign of Winter
 Writ of Health
Frost Armour:
Healing skills have a 20% chance to apply:
-10% Incoming Damage
Duration: 8s
+280 Do Not Fall This Day Duration
Set Traits Description Source
 Frost Affinity Buff 5+ total ranks
 Writ of Well-being Improves skill Writ of Health 10+ total ranks
 Rousing Words Gain skill Rousing Words 15+ total ranks
 Fellowship Narrative Buff; Improves skill Epic for the Ages 20+ total ranks
 Glorious Foreshadowing Improves skill Writ of Health 25+ total ranks
 Master of Allusion Buff 30+ total ranks
 Our Fates Entwined Gain skill Our Fates Entwined 35+ total ranks
Tree Traits Description Source
 Light on One's Feet Buff Row 1 (0+ ranks)
 Mending Verse Gain skill Mending Verse Row 1 (0+ ranks)
 Determination Buff Row 1 (0+ ranks)
 Rune of Restoration Gain skill Rune of Restoration Row 2 (5+ ranks)
 Prelude of Power Improves skill Prelude to Hope Row 2 (5+ ranks)
 Prophetic Word Improves skill Mending Verse Row 2 (5+ ranks)
 Prolonged Verse Improves skill Mending Verse Row 2 (5+ ranks)
 Rune of Endurance Improves skill Rune of Restoration Row 3 (10+ ranks),
Rune of Restoration (1)
 Rallying Verse Improves skills Nothing Truly Ends and Do Not Fall This Day Row 3 (10+ ranks)
 Unwavering Confidence Improves skill Epic for the Ages Row 4 (15+ ranks)
 Truly Epic Improves skill Epic for the Ages Row 5 (20+ ranks)
 Self-esteem Boost Improves skills Epic for the Ages, Mending Verse, Rousing Words Row 5 (20+ ranks)
 Essay of Exaltation Gain skill Essay of Exaltation Row 6 (25+ ranks)
 Exalted Improves skills Word of Exaltation and Essay of Exaltation Row 6 (25+ ranks),
Essay of Exaltation (1)
 Bombastic Inspiration Gain skill Bombastic Inspiration Capstone (30+ ranks)
 Overture of Hope Buff Capstone (30+ ranks)


Cleansing Flame

Cleansing Flame
Deals damage-over-time using inductions.
Uses long-range, induction-based attacks that deal damage-over-time for sustained high DPS.
Skills Earned:
 Smouldering Wrath
 Writ of Fire
Searing Words:
Fire skills have a 20% chance to apply:
... Fire Damage every 2.0 seconds for 6 seconds.
Set Traits Description Source
 Fire Affinity Buff 5+ total ranks
 Writ of Blazing Fire Improves skill Writ of Fire 10+ total ranks
 Scathing Retort Improves skill Smouldering Wrath 15+ total ranks
 Essay of Fire Gain skill Essay of Fire 20+ total ranks
 Master of Connotation Buff 25+ total ranks
 Extreme Heat Buff 30+ total ranks
 Seething Truth Buff; Improves skills Combustion, Smouldering Wrath, Essay of Fire 35+ total ranks
Tree Traits Description Source
 Deliberate Address Buff Row 1 (0+ ranks)
 Conflagration of Runes Improves skill Fiery Ridicule Row 1 (0+ ranks)
 Overflowing Confidence Improves skill Self-motivation Row 1 (0+ ranks)
 Tale of Rage Buff Row 2 (5+ ranks)
 Essence of Flame Gain skill Essence of Flame Row 2 (5+ ranks)
 Volcanic Rune-stone Gain skill Volcanic Rune-stone Row 3 (10+ ranks)
 Explosive Rhetoric Improves skill Essence of Flame Row 3 (10+ ranks),
Essence of Flame (1)
 Linnod of Flame Improves skill Essence of Flame Row 3 (10+ ranks), Explosive Rhetoric (3)
 Molten Rock Improves skill Volcanic Rune-stone Row 4 (15+ ranks),
Volcanic Rune-stone (1)
 Thick Skinned Buff Row 4 (15+ ranks)
 Hastened Determination Improves skill Self-motivation Row 4 (15+ ranks)
 Molten Flame Buff Row 4 (15+ ranks)
 Mystifying Flames Buff Row 5 (20+ ranks)
 Scathing Mockery Gain skill Scathing Mockery Row 5 (20+ ranks)
 After-burn Buff Row 6 (25+ ranks)
 Empowering Flame Improves trait Mystifying Flames Row 6 (25+ ranks),
Mystifying Flames (3)
 Combustion Gain skill Combustion Capstone (30+ ranks)
 Branded Marks Buff Capstone (30+ ranks)


Solitary Thunder

Solitary Thunder
Deals short-ranged, instant damage.
A mobile, burst-damage line, with a number of instant-cast and potent skills to increase DPS.
Skills Earned:
 Sustaining Bolt
 Writ of Lightning
Charged:
Lightning skills have a 15% chance to apply:
-10% Attack Duration
-3% Incoming Damage
Duration: 10s
Set Traits Description Source
 Lightning Affinity Buff 5+ total ranks
 Shocked Improves skill Writ of Lightning 10+ total ranks
 Master of Tragedy Power 15+ total ranks
 Tale of The Storm Buff 20+ total ranks
 Sustenance Improves skill Sustaining Bolt 25+ total ranks
 Refutation Buff 30+ total ranks
 Static Surge Gain skill Static Surge 35+ total ranks
Tree Traits Description Source
 Ceaseless Argument Gain skill Ceaseless Argument Row 1 (0+ ranks)
 Exacting Wards Buff Row 1 (0+ ranks)
 Confounding Principles Improves skill Shocking Touch Row 1 (0+ ranks)
 Cutting Remarks Buff Row 2 (5+ ranks)
 Fortune Smiles Buff Row 2 (5+ ranks)
 Fulgurite Runestone Gain skill Fulgurite Runestone Row 3 (10+ ranks)
 Thunderous Words Buff Row 3 (10+ ranks)
 Statically Charged Improves skill Fulgurite Runestone Row 4 (15+ ranks),
Fulgurite Runestone (1)
 Epic Conclusion Gain skill Epic Conclusion Row 4 (15+ ranks)
 Harsh Debate Buff Row 4 (15+ ranks),
Thunderous Words (5)
 Vivid Imagery Gain skill Vivid Imagery Row 5 (20+ ranks)
 Closing Remarks Buff Row 5 (20+ ranks),
Harsh Debate (5)
 Furious Storms Buff Row 6 (25+ ranks)
 Perfect Imagery Improves skill Vivid Imagery Row 6 (25+ ranks),
Vivid Imagery (1)
 Concession and Rebuttal Gain skill Concession and Rebuttal Capstone (30+ ranks)
 Flashing Images Improves skill Steady Hands Capstone (30+ ranks)


Trait Tree

Benediction of Peace
Provides heal-over-time support for allies.
Powerful healers, using Heal-over-time skills to sustain the Fellowship's health, able to redirect or absorb attacks flung at their allies.
Skills Earned:
 Rune-sign of Winter
 Writ of Health
Frost Armour:
Healing skills have a 20% chance to apply:
-10% Incoming Damage
Duration: 8s
+280 Do Not Fall This Day Duration
Cleansing Flame
Deals damage-over-time using inductions.
Uses long-range, induction-based attacks that deal damage-over-time for sustained high DPS.
Skills Earned:
 Smouldering Wrath
 Writ of Fire
Searing Words:
Fire skills have a 20% chance to apply:
... Fire Damage every 2.0 seconds for 6 seconds.
Solitary Thunder
Deals short-ranged, instant damage.
A mobile, burst-damage line, with a number of instant-cast and potent skills to increase DPS.
Skills Earned:
 Sustaining Bolt
 Writ of Lightning
Charged:
Lightning skills have a 15% chance to apply:
-10% Attack Duration
-3% Incoming Damage
Duration: 10s

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Class Quests


See Also