Improved Song of Distraction
Jump to navigation
Jump to search
Improved Song of Distraction
- 40m Range
- Fast
- Tactical Skill
- Max Targets: 3
- Radius: 10m
- Induction: 1.7s
- Resistance: Song
- A song that can make an enemy, and up to two other enemies within ten metres of the first, become drowsy and not detect players until they are much closer than normal. This does not work against monsters already engaged in combat.
- Duration: 2m
- Cost: [135 at Level 150] Power
- Cooldown: 3m
General Information
Class: Minstrel
Level: 70
This skill replaces Song of Distraction (which can target only a single enemy).
Effects
This skill applies the effect Song of Distraction to the targets.
Tracery Interactions
- Feign Death and Distraction Cooldown reduces the cooldown of this skill by up to 99s.
- Target Resist Chance: Songs reduces the resist chance of this skill by up to 11%.
Tactical Information
This skill can be used before engaging a group of enemies as a sort of daze to temporarily disable an enemy. It is only used in world content.