Last Stand
Jump to navigation
Jump to search
Last Stand
- Immediate
- Skill Type: Buff
- You are able to resist succumbing to defeat for a short time.
- You cannot be defeated.
- Duration: 7s
- Applied on expiration:
- Restores 20% of maximum Morale
- Cost: [807 at Level 150] Power
- Cooldown: 5m
General Information
Class: Captain
Trait Tree: Leader of Men
Rank Needed: 10 (set bonus Last Stand)
Effects
Using this skill applies Last Stand to the Captain.
Trait Interactions
- The trait Unwavering in the Leader of Men trait tree increases the duration of the skill's effect by 3s, and makes harmful skills targeted at the Captain reduce the active cooldown of this skill by up to 3s. This bonus effect cannot trigger than once more second.
Tracery Interactions
- Last Stand Heal increases the healing of this skill by up to 27.5%.
Tactical Information
Last Stand is the Yellow Captain's strongest defensive cooldown, as it prevents death in nearly all scenarios (some enemy skills ignore this effect). This skill is often used in conjunction with In Harm's Way to tide the fellowship through high-damage moments. It is recommended to use this skill before the Captain's other major cooldown At the Fore because of the risk of needing to use both skills at once.