Escape from Darkness
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Escape from Darkness
- 25m Range
- Fast
- Induction: 0.8s
- Skill Type: Heal
- Revives a defeated ally (in-combat).
- Target revives with 50% Morale
- Target revives with 25% Power
- Effects to apply on revival:
- You have been recently revived.
- Duration: 30s
- Cost: [1,080 at Level 150] Power
- Cooldown: 5m
General Information
Class: Captain
Level: 20
This skill is replaced by Cry of Vengeance (requires set bonus Blood of Númenor).
Effects
This skill revives 1 friendly target. There is no combat restriction for using this skill. See Revive Skills for a list of all skills that can revive friendly targets.
Trait Interactions
- The trait Escape from Darkness in the Hands of Healing trait tree increases the amount of Morale and Power the defeated ally is revived with by up to 50% each.
- The set bonus Blood of Númenor in the Hands of Healing trait tree changes this skill into Cry of Vengeance.
Tactical Information
Escape from Darkness is the Revive skill for Red/Yellow Captains. It has a long cooldown, so it should only be used after Healers have used their revives.