Escape from Darkness

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Escape from Darkness
  • 25m Range
  • Fast
  • Induction: 0.8s
  • Skill Type: Heal
  • Revives a defeated ally (in-combat).
  • Target revives with 50% Morale
  • Target revives with 25% Power
  • Effects to apply on revival:
  • You have been recently revived.
  • Duration: 30s
  • Cost: [1,080 at Level 150] Power
  • Cooldown: 5m

General Information

Class: Captain

Level: 20

This skill is replaced by  Cry of Vengeance (requires set bonus  Blood of Númenor).

Effects

This skill revives 1 friendly target. There is no combat restriction for using this skill. See Revive Skills for a list of all skills that can revive friendly targets.

Trait Interactions

  • The trait  Escape from Darkness in the Hands of Healing trait tree increases the amount of Morale and Power the defeated ally is revived with by up to 50% each.
  • The set bonus  Blood of Númenor in the Hands of Healing trait tree changes this skill into  Cry of Vengeance.

Tactical Information

Escape from Darkness is the Revive skill for Red/Yellow Captains. It has a long cooldown, so it should only be used after Healers have used their revives.