Blade of Elendil

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Blade of Elendil
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Melee, Awareness
  • An attack that does Light damage with an increased Critical chance.

    Requires Battle-hardened State.

    Fellows within range gain the Light of Elendil, enabling them to deal additional Light damage.

    This attack never misses and cannot be blocked, parried or evaded.
  • ... Light (Main-hand) Damage
  • -3% Physical Mitigation
    -3% Tactical Mitigation
  • Duration: 15s
  • Effects applied to the Fellowship within 20 metres:
  • +5% Light-type Damage
    +3% Shadow Mitigation
    +5% Critical Defence
  • Duration: 10s
  • Cost: [135 at Level 160] Power
  • Cooldown: 4s

General Information

Class: Captain

Level: 18

Effects

The Captain must be under the effects of  Battle-hardened before this skill can be used.

Using this skill applies the following effects:

Blade of Elendil grants a unique buff to the Captain, depending on their specialization:

When traited, this skill has a chance to apply  Situational Awareness Evade Rating to the Captain.

See Mitigation Reduction Skills for a list of all skills that reduce enemy mitigations.

Trait Interactions

Tracery Interactions

Armour Set Interactions

Tactical Information

Blade of Elendil is an extremely important skill for the Captain because of the 2 powerful effects it applies. This skill should be used every 10s in every line for this reason, which means that the Captain must maintain their Battle-states. Generally, all Captains try to maintain both battle states, so after using this skill, Battle-hardened should be refreshed.