Unbreakable 1
-1% Incoming Melee Damage -1% Incoming Ranged Damage -1% Incoming Tactical Damage
Duration: 12s
Unbreakable 2
-2% Incoming Melee Damage -2% Incoming Ranged Damage -2% Incoming Tactical Damage
Duration: 12s
Unbreakable 3
-3% Incoming Melee Damage -3% Incoming Ranged Damage -3% Incoming Tactical Damage
Duration: 12s
Unbreakable 4
-4% Incoming Melee Damage -4% Incoming Ranged Damage -4% Incoming Tactical Damage
Duration: 12s
Unbreakable 5
-5% Incoming Melee Damage -5% Incoming Ranged Damage -5% Incoming Tactical Damage
Duration: 12s
Unbreakable 6
-6% Incoming Melee Damage -6% Incoming Ranged Damage -6% Incoming Tactical Damage
Duration: 12s
Unbreakable 7
-7% Incoming Melee Damage -7% Incoming Ranged Damage -7% Incoming Tactical Damage
Duration: 12s
Unbreakable 8
-8% Incoming Melee Damage -8% Incoming Ranged Damage -8% Incoming Tactical Damage
Duration: 12s
Unbreakable 9
-9% Incoming Melee Damage -9% Incoming Ranged Damage -9% Incoming Tactical Damage
Duration: 12s
Unbreakable
-10% Incoming Melee Damage -10% Incoming Ranged Damage -10% Incoming Tactical Damage
Duration: 12s
Using the skill Unbreakable makes incoming enemy attacks for the next 30 seconds tier up this effect on the Champion. Upon reaching max tier, the skill Mighty Roar becomes available for use, which consumes all stacks of this effect.