Fervour

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Fervour

Fervour is a skill resource used by Champions. Certain skills build Mettle (up to a maximum of five) while others spend it. When out of combat, Champions will gradually decrease Fervour down to zero.

The Champion gains increased bonuses from each point of Fervour they have, tracked through the  Fervour effect.

Skills

The following skills increase Fervour:

Skill Fervour Granted Trait Tree
 Wild Attack 1 None
 Swift Strike 1 None
 Fear Nothing! 2 None
 Devastating Strike 2 The Berserker
 Controlled Burn 7 (over 30s) The Berserker
 Champion's Duel 1 The Berserker
 Continuous Blood Rage 5 The Berserker
 Rend 2 The Deadly Storm
 Battle Frenzy 17 (over 45s) The Deadly Storm
 Swift Blade 1 The Deadly Storm
 Born For Combat 1 (on crit) The Deadly Storm

The following skills all cost Fervour to use:

Default Skills The Martial Champion Skills The Berserker Skills The Deadly Storm Skills
 Bracing Attack  Sudden Defence  Remorseless Strike  Blade Storm
 Clobber  Second Wind  Brutal Strikes  Raging Blade
 Feral Strikes  Ebbing Ire  Exchange of Blows
 Merciful Strike  Ferocious Strikes  Fury of Blades
 Horn of Gondor
 Hamstring

Interactions

Skills

Traits