Destabilizing Strike
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"Oh, I do not know about this. I do not know about this at all!" —Bingo Boffin Accuracy This article is marked for checking accuracy. Please check other sources to verify if the information provided is correct. Page needs splitting to display properly'"`UNIQ--finalizedvar-0--QINU`"' |
Red Dawn
Destabilizing Strike
- 4.2m Range
- Melee Skill
- You call upon your inner reserve of strength to unnerve your opposition, forcing them to behave as you desire on the field of battle.
- 159.6% Main-hand + bonus Damage
- Forces the Target to ride to your left or right flank
Duration: 10s - Removes all Fervour
- Cost: ... Power
- Cost: ... War-steed Power
- Cooldown: 24s
Rohirrim
Destabilizing Strike
- 4.2m Range
- Melee Skill
- You call upon your inner reserve of strength to unnerve your opposition, forcing them to behave as you desire on the field of battle.
- Removes all Fervour
- ... Main-hand Damage
- Forces the Target to ride to your left or right flank.
- Duration: 10s
- Cost: ... Power
- Cost: ... Mount Power
- Cooldown: 24s
Riddermark
Destabilizing Strike
- 4.2m Range
- Melee Skill
- Max Targets: 4
- Radius: 8m
- You call upon your inner reserve of strength to unnerve your opposition, forcing them to behave as you desire on the field of battle.
- Removes all Fervour
- ... Main-hand Damage
- Reduces the current speed of a mounted target by 40%
- Duration: 15s
- Cost: ... Power
- Cost: ... Mount Power
- Cooldown: 24s
General Information
Class: Champion
Level: 75