Fight On

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Fight On
  • Fast
  • Tactical Skill
  • Resistance: Cry
  • Skill Type: Heal
  • Heals the Champion for a percentage of their health over time.
  • Every 2 seconds:
    Restores 3% of maximum Morale
  • Duration: 20s
  • Cost: [672 at Level 150] Power
  • Cooldown: 3m

General Information

Class: Champion

Level: 22

Effects

Using this skill applies the following effects to the Champion:

Tracery Interactions

Tactical Information

Fight On's base effect is a heal. When using the relevant Class Tracery, Fight On becomes a powerful damage cooldown. As such, it should be used alongside other cooldowns to maximize personal damage.