Adamant
Jump to navigation
Jump to search
- This page is about the Champion skill. For the item used by Jewellers, see Item:Adamant.
Adamant
- Fast
- Skill Type: Buff
- Champions shrug off damage that would bring many to their knees.
- Reduces incoming Ranged and Melee Damage by 4%
Each Fervour consumed increases defence by 4%. - Decreased incoming Tactical Damage by 2%
Each Fervour consumed increases defence by 2%. - Duration: 10s
- Cost: [336 at Level 150] Power
- Requires at least 1 Fervour
- Cooldown: 1m
General Information
Class: Champion
Trait Tree: The Martial Champion
Rank Needed: 20 (set bonus Adamant)
Effects
Using this skill applies Adamant to the Champion. Each Fervour pip consumed will actually increase the Incoming Damage effect by 5% (for all three of Melee/Ranged/Tactical Incoming Damage), as the tool-tip is wrong.
Trait Interactions
- The set bonus Invincible in the Martial Champion trait tree makes this skill apply Invincible to the Champion. The potency increases by 1% for every 2% of Max Health missing, up to 32%.
Tracery Interactions
- Adamant/Invincible Duration & Unbreakable Damage increases the durations of Adamant and Invincible by up to 5.5 seconds each.