Feral Strikes

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Non-Dual Wielding

Feral Strikes
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Harmful, Strike
  • You make a savage double attack that is difficult to parry or evade. The first attack will remove a Corruption from the target and the second has a chance to remove a corruption from the target.
  • 2 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • Removes up to 1 Corruption effect from the target.
  • 50% chance to apply
    Removes up to 1 Corruption effect from the target.
  • Cost: 4% of base Power
  • Cost: 2 Fervour
  • Cooldown: 4s

Dual Wielding

Feral Strikes
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Harmful, Strike
  • You make a pair of savage attacks, followed by a quick off-hand swipe. All blows are difficult to parry or evade. The first attack will remove a Corruption from the target and the second and third have a chance to remove a corruption from the target.
  • 3 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Off-hand Damage
  • Removes up to 1 Corruption effect from the target.
  • 50% chance to apply
    Removes up to 1 Corruption effect from the target.
  • 25% chance to apply
    Removes up to 1 Corruption effect from the target.
  • Cost: 4% of base Power
  • Cost: 2 Fervour
  • Cooldown: 4s

General Information

Class: Champion

This skill is automatically acquired at level 20.

Once acquired, this skill replaces Savage Strikes.

Trait Information

Specializing in The Berserker trait tree makes this skill apply a stack of Emboldened Blades, increasing the critical chance of the next Remorseless Strike up to 5 times. The set bonus Emboldened Blades Increase improves the potency of this effect.
The trait Vicious Strikes in the Berserker trait tree increases the critical chance of this skill by up to 10%.
The trait Deadly Strikes in the Berserker trait tree increases the critical multiplier of this skill by up to 25%.
The trait Strong Armed Swings in the Berserker trait tree increases the damage of this skill by up to 10%.
The trait Deep Strikes in the Berserker trait tree makes this skill apply a bleed to the target when the skill lands as a critical hit.
The set bonus Precise Strikes in the Berserker trait makes it so that when this skill crits, 1 Fervour Pip is added, and decreases Attack Duration by 3% up to 5 times.
The set bonus Renewing Strikes in the Berserker trait tree adds a 15% chance for this skill to restore 3% of your max Morale.

Tactical Information

Feral Strikes is the Champion's only means of removing Corruptions. While Feral Strikes is a Strike skill and benefits from many damage traits, this skill should not be used for damage, and other attacks should take priority.