Bree-land
Bree-land is a region found within the land of Eriador.
This region has withstood the test of time; managed to remain a thriving outpost of civilization, and is for the most part unaware of the turmoil and war going on around it thanks to the protection of the Rangers of the North.
Bree-land's main settlements of Bree, Staddle, Combe, and Archet are home to both Men and Hobbit, the only land in Middle-earth where Men and Hobbits dwell together in harmony. This region is also a central location for Dwarves and Elves to come for trade and commerce and move through to the other regions of Eriador.
"During the War of the Ring, Bree-land was threatened by both Isengard and Angmar. Saruman's thugs and half-orcs came up from the south and barricaded the Greenway at Andrath. Angmar temporarily secured the allegiance of the Blackwold bandit gang and invaded the northernmost reaches of the region with orcs." — Bree-land
- Level: 1 - 24
- Factions: Men of Bree, The League of the Axe, Woodcutter's Brotherhood
- Crafting: Apprentice, Journeyman, Expert and Master
- Neighbouring: Lone-lands, North Downs, The Shire, Evendim, Cardolan
- Introduced: The Lord of the Rings Online: Shadows of Angmar, April 24th, 2007
Locations
Areas
(Ordered by main quest-level)
Archet Dale
- Village: Archet: Milestone, Mailbox, Class Trainers, Provisioner, armour and weapon vendors
- Quests: mainly 1 - 9, including intro quests (Hobbit/Man)
- Town: Stable-master, Milestone, Mailbox, Bard, Class Trainers, Clerk of Kinships, Healer Provisioner, Tavern Keep, armour and weapon vendors
- Combe Crafting Hall, Supplier, trainers
- Quests: mainly 7 - 15
- Combe Lumber Camp: Workbench
- Quests: mainly 8 - 12
Bree — Capital of Bree-land
- Stable-masters, Milestone, Mailbox, Reflecting Pool, Skirmish Camp, Tasks Bulletin Board, Auction House, Vault, Barber, Bard, Clerk of Kinships, Class Trainers, Grocer, Healer, Hobby Master, Notary, Outfitter, Provisioner, Taxidermist, armour and weapon vendors
- Crafting: Three-farrow Crafting Hall, West Gate, South Gate, Training Hall, Bree-town Hunting Lodge
- Factions: Men of Bree
- POI: Bill Ferny's House, The Prancing Pony
- Events: Bree Fireworks Area, Combe Gate, Jasmine's Garden, Market Square, The Stone Quarter, and misc.
- Quests: mainly 9 - 22
- Village: Fishing Supplier, Mailbox, Grocer, armour and weapon vendors
- Crafting: Farmlands, Forge, Oven, Workbench, Novice Farmhand
- Quests: mainly 10 - 14
- Quests: mainly 14 - 15
- Stable-master, Milestone, Mailbox, Provisioner, armour and weapon vendors
- Buckland's Craft-faire, Supplier, trainers
- Quests: mainly 14 - 16
- Camp Site Fire
- Adso's Camp: Stable-master, Grocer, Provisioner; Crafting: Camp-fire
- Quests: mainly 14 - 17
- Thornley's Work Site: Provisioner, Forge
- Quests: mainly 14 - 21
- Quests: mainly 15 - 16
- Creatures: mainly 16 - 18
- Creatures: mainly 16 - 21
- POIs: Tom Bombadil's House, Bald Hill, Old Man Willow, etc.
- Quests: mainly 16 - 21
- Creatures: mainly 17 - 18
- Camps: The Dead Man's Perch and Old Barrows Road, both with vendors
- POIs: The Dead Spire, Old Barrows Road
- Quests: mainly 18 - 24
- Farmstead: Stable-master, Horse-master for horse and pony bartering
- Quests: mainly 20 - 21
- Festival Grounds and The Hedge Maze: Vendors and barterers, quests and games (festivals only)
- Camp Site Fire
- Quests: mainly 20 - 21
- Quests: mainly 20 - 21
- Quests: mainly 20 - 21
- Creatures: mainly 20 - 22
- Public dungeons: The Great Barrow, from level 20
- Quests: mainly 20 - 24
- Quests: mainly 22, 55
- Factions: The League of the Axe and Woodcutter's Brotherhood
- Quests: mainly 45 - 50
Settlements |
Landmarks |
Interiors |
Dungeons |
Instances |
Player Housing |
Bree-land Homesteads [34.3S, 45.7W] |
QuestsFor more detail, see Bree-land Quests |
DeedsFor more detail, see Bree-land Deeds |
TitlesFor more detail, see Bree-land Titles |
Bree-land Reputation
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Creatures
Creature Shard Drops | ||||||||||||||||
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These creatures are tougher and have a high chance to drop a shard that can be used in crafting more advanced recipes.
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Crafting
Crafting Tier(s):
- Apprentice, Journeyman, Expert, Master
Resource Locations:
- Apprentice: Archet Dale, Barrow-downs, Chetwood, The Midgewater Marshes, and Staddle
- Journeyman: Andrath, Brandy Hills, The Brandywood, Buckland, Eastern Bree-fields, Far Chetwood, The Horsefields, Northern Bree-fields, Old Forest, Southern Bree-fields, Starmere Lake, Weather Hills
- Expert: Nen Harn, Scholars only: Barrow-downs, Northern Bree-fields
- Master: The Wildwood
- Primarily: Three-farrow Crafting Hall in Bree
- Farmland - Bree West Gate, Staddle
- Forge - Bree South Gate, Bree West Gate, Bree-town Hunting Lodge, Buckland, Combe, Staddle, Thornley's Work Site, Three-farrow Crafting Hall
- Oven - Bree Mess Hall, Bree South Gate, Bree Training Hall, Bree West Gate, Bree-town Hunting Lodge, Buckland, Combe, Staddle, Three-farrow Crafting Hall
- Study - Bree South Gate, Bree West Gate, Three-farrow Crafting Hall
- Workbench - Bree South Gate, Bree West Gate, Buckland, Combe, Combe Lumber Camp, Staddle, Three-farrow Crafting Hall
Lore
The Bree-land area was settled in the Second Age by Men from Dunland. Surviving the wars and chaos of that time, it became part of the kingdoms of Arnor, and then Arthedain (though the region from Bree to Weathertop was claimed by Cardolan). Bree was by its nature a trading community, due to being located at the major crossroads of the Great East Road and north-southbound Greenway.
Around T.A. 1300 Bree, as well as Staddle, saw the arrival of the Hobbits who were fleeing from Angmar. In T.A. 1601 a large population of Hobbits left Bree and went west beyond Baranduin and founded a new country within Arthedain, the Shire. — tolkiengateway.net
Maps
Bree-land maps
Annotated Bree-land Maps
Gallery
Regions within the Land of Eriador
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Angmar • Bree-land • Cardolan • Dunland • Enedwaith • Ered Luin • Eregion • Ettenmoors • Evendim • Forochel • Gap of Rohan • Lone-lands • Misty Mountains • Nan Curunír • North Downs • Swanfleet • The Shire • Trollshaws |