Overwine Hall
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Overwine Hall | |
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Type: | Ruins |
Region: | Bree-land |
Area: | The Wildwood |
Location: | [19.7S, 59.5W] |
Overwine Hall is a landmark within the Wildwood, in Bree-land. [19.7S, 59.5W]
This ancient Arnorian ruin once stood as a sentinel, keeping watch over the Brandywine River. These days, the crumbling walls play host to dark forces who use Overwine Hall as a base from which to set forth to ravage and raid the Wildwood.
Quests
Starting:
Involving:
Deeds
These deeds can be advanced by visiting Overwine Hall:
Creatures
Any group of these creatures is encountered at this location:
or
or
or
Settlements and Landmarks of the Wildwood (Requires the Quest Pack: The Wildwood)
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Settlements: | Trader's Wharf • Trestlebridge Gate (West) | |
Landmarks: | Blomley Sward • Cotfast • East-delf • Gnawbone Pit • Helva's Edge • Hunter's Ledge • Marl's Crossing • Norwarden • The Old Bluff-house • Overwine Hall • Sutwarden • Trestlebridge Gate (West) • West-delf • Writhenset |