Minas Tirith

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This page is about Minas Tirith before the Battle of Pelennor Fields. For other time periods, see Minas Tirith (disambiguation). For the reputation faction, see Defenders of Minas Tirith
Minas Tirith
Region: Old Anórien
Location: [65.8S, 16.8W]


Description

Minas Tirith from the Pelennor fields
Minas Tirith from South Ithilien
Sunset over the White City

Minas Tirith (Sindarin: "Tower of Guard") is an area and settlement within Old Anórien in Gondor, at the eastern end of the White Mountains at the foot of Mount Mindolluin in the Pelennor Fields. It is the capital and seat of power of the Kingdom of Gondor.

Reputation Factions

Services

A brief listing of services available in Minas Tirith. See the descriptions of the individual Tiers for more complete listings.

Tasks Bulletin Board

Travel

Deeds

The following deeds are located under the Old Anórien tab of the Gondor page of the Deed Log.

Minas Tirith Deeds Overview
Deed Type Virtue Experience Title LP Rep Faction Details
Plaques of the White City Meta City Dweller 1200 Defenders of Minas Tirith Complete Explorer of the White City and The Statues of Minas Tirith deeds
Explorer of the White City Meta Sightseer 700 Defenders of Minas Tirith Complete Guests, Taverns, Teachings, Vaults, and Workings of the the White City deeds.
The Statues of Minas Tirith Meta The Gondorian Historian 900 Defenders of Minas Tirith Complete The Line of Kings and Stewards of Gondor deeds.
Guests of the White City Explorer 5 500 Defenders of Minas Tirith Read the 10 plaques of landmarks frequented by those visiting the city of Minas Tirith.
Taverns of the White City Explorer 5 500 Defenders of Minas Tirith Read the 13 plaques of taverns and wine-shops within Minas Tirith.
Teachings of the White City Explorer 5 500 Defenders of Minas Tirith Read the 5 plaques of buildings used for the advancement of knowledge within the city of Minas Tirith.
Vaults of the White City Explorer 5 500 Defenders of Minas Tirith Read the 6 plaques of landmarks used by those living in Minas Tirith to store Provisions and valuables.
Workings of the White City Explorer 5 500 Defenders of Minas Tirith Read the 5 plaques of places that govern the laws, rules and commerce of Minas Tirith.
The Line of Kings Explorer 5 500 Defenders of Minas Tirith Read the 33 plaques on the statues of the kings of Gondor.
The Stewards of Gondor Explorer 5 500 Defenders of Minas Tirith Read the 25 plaques on the statues of the stewards of Gondor.
A Long Way Down Explorer The Flighty 300 Defenders of Minas Tirith Find the swiftest way off the prow in Minas Tirith
Masters of Minas Tirith Explorer +2000 The Outgoing 5 500 Defenders of Minas Tirith Meet the 7 Masters of Minas Tirith.
Wardens of Minas Tirith Explorer +2000 Friend of the Watch 5 500 Defenders of Minas Tirith Meet the 7 Wardens of Minas Tirith.
Captains of Minas Tirith Explorer +2000 Strategist 5 500 Defenders of Minas Tirith Meet the 5 Captains of Minas Tirith
Minas Tirith Fellow-halls Explorer +2000 The Many-talented 5 500 Defenders of Minas Tirith Discover the 10 Fellow-halls of Minas Tirith.
Tales of Minas Tirith Quest 1200 Defenders of Minas Tirith Complete the Children of Minas Tirith, Furlong's Feast and Travelling Band quest arcs in Minas Tirith

Quests

NPCs

Barter

Reputation Faction Reward Barter:

Epic Battle Reward Barter:

Pelennor Instance Reward Barter:

Featured Instance Reward Barter:

Notice: Interiors, landmarks, and other places are coarsely grouped into geographical sections of Minas Tirith, namely the Seven Circles of the city:


The Seven Circles

Minas Tirith consists of seven circles, each surrounded by a wall and dedicated to a different part of the city's society.

See the description of each Tier for details on Services, NPCs and Landmarks.

Workers' Tier (1st Circle)

The Workers' Tier
See Workers' Tier for more details.
The Workers' Tier is the first and lowest of the seven Circles of Minas Tirith in Old Anórien. [65.2S, 16.8W]
It is the largest tier and home to the wrights, builders and workers of the White City.



Soldiers' Tier (2nd Circle)

The Soldiers' Tier
See Soldiers' Tier for more details.
Admission to the second of the Seven Circles of the city of Minas Tirith in Old Anórien, known to the people of Gondor as The Soldiers' Tier. [65.5S, 17.6W] is by way of the Sword-gate.
This tier is home to several ale-halls and barracks catering to soldiers and the town-guard, as well as a number of armories and the Wielding-yard.



Craftsmen's Tier (3rd Circle)

The Craftsmen's Tier
See Craftsmen's Tier for more details.
The Craftsmen's Tier is the third of the seven Circles of Minas Tirith, in Old Anórien. [64.7S, 18.0W] Entrance is by way of the Silver Gate.
This tier houses shops and smithies of the craftsmen of the White City, as well as the Clothiers' Market and Fellow-hall. Builders and merchants will find much to attend their needs on this tier of the city, as will any who seek the auctioneers at the House of Clamor.'



Players' Tier (4th Circle)

The Players' Tier
See Players' Tier for more details.
The Lords' Gate marks the entrance to the Players' Tier, the fourth of the seven Circles of Minas Tirith, in Old Anórien. [66.4S, 18.4W]
This tier is home to the many artists, bards and minstrels of the White City. Minstrels and actors frequent the Court of Voronwe and the Blue Theatre, and their wealthy patrons gather at the baths and guest-houses between performances. The entrance to the great cistern that feeds most of the city is also on this level, but you would be wise to leave it be. The footing can be treacherous, and the Waterstead has claimed more than a few careless lives.



Sages' Tier (5th Circle)

The Sages' Tier
See Sages' Tier for more details.
The Sages' Tier is the fifth of the seven Circles of Minas Tirith, in Old Anórien. [65.1S, 18.6W]
Protected by the Gate of Stars, this tier is a place of learning. Scholars study the stars from its orrery and tower, and natural philosophers make learned arguments within its quiet courtyards. Several archives can be found in the Fifth Circle, as can the Houses of Lore and the scriptorium where copies are made of valued documents and records containing the ancient knowledge of Númenor.



Masters' Tier (6th Circle)

The Masters' Tier from the Gate of Stones
See Masters' Tier for more details.
The Masters' Tier is the sixth of the seven Circles of Minas Tirith, in Old Anórien. [66.2S, 19.2W] It is entered through the Gate of Stones.
The Sixth Circle is known to folk of the city as the Masters' Tier, but few of them ever climb to this gate. The Houses of Healing can be found on this tier, along with the Cold Hall where the dead are brought to be washed, clothed and prepared for internment in the tombs or, in case of the common folk, the ossuaries within the Hill of Guard.
The Dome of the Sun can also be found on this level. That is where the Council of Gondor meets to decide matters of state, and errand-riders bring their resolutions throughout the city and to the other reaches of Gondor.



The Citadel (7th Circle)

The Citadel
See The Citadel for more details.
The Gate of the Citadel provides entrance to the Seventh Tier of the White City, The Citadel, a landmark within Minas Tirith in Old Anórien. [65.5S, 18.9W]
This, the uppermost tier is also known as the Stewards Tier, but called by many, the Kings Tier. There has been no King in Gondor for many hundreds of years. It is where the Ruling Stewards of Gondor have their seat of power.


Civic Structures and Facilities

Notice: The different locations within this section, "civic structures and facilities," individually list quests, NPCs of different types, and more, which pertain to each of them.

Artists' Fellow-hall

The Artists' Fellow-hall
See Artists' Fellow-hall for more details.

The Artists' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [66.5S, 18.8W]

The Artists of the White City led by Lenglír meet here in the Players' Tier.

  • Deed location
  • Quest givers



The Black House

The Black House
See The Black House for more details.

The Black House in Minas Tirith is a landmark in Old Anórien. [66.4S, 19.4W]

This strange building next to the Houses of Lore is built of black stone, unlike the mostly white marble buildings of the rest of the City. Also known as Bâr Vorn- so named for its dark stone- this is where the scribes of Minas Tirith work.

  • Quest NPCs



Builders' Fellow-hall

The Builders' Fellow-hall
See Builders' Fellow-hall for more details.

The Builders' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [64.2S, 19.5W] It is located on the north end of the Third Circle. Home of the Builders' Fellowship which include quests and barters rewards.

The Builders of the White City led by Curugond meet here in the Craftsmen's Tier. Trusted member Londir [65.7S, 16.9W] found in the Workers' Tier barters and offers quests

  • Deed location



Burgmens' Fellow-hall

The Burgmens' Fellow-hall
See Burgmens' Fellow-hall for more details.

Burgmens' Fellow-hall

  • Deed location
  • Quest NPCs



Cisterns

The Cisterns
See Cisterns of Minas Tirith for more details.

The Cisterns of Minas Tirith is a public dungeon in Minas Tirith in Old Anórien and are used to provide water to the seven Circles of the White City. A different version named Breach in the Darkness is used as Public Instance for the Burgsmen's Fellowship.

The Cisterns can be entered on the Workers' (1st) Tier [67.7S, 19.7W], the Player's (4th) Tier [64.8S, 20.3W], and the secret entrance on the Workers' (1st) Tier [67.7S, 19.0W].

  • Quest location
  • Public Dungeon



City Stables

The City Stables
See City Stables for more details.

The City Stables of Minas Tirith is an interior location in Minas Tirith in Old Anórien. [65.6S, 17.0W]

The few riders housed by the White City rest their steeds in these large stables just across from the Great Gate in the Workers' Tier. The stables are also known as Rochmar Oston.

  • Quest location



Clothiers' Fellow-hall

The Clothiers' Fellow-hall
See Clothiers' Fellow-hall for more details.

The Clothiers' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [66.3S, 18.0W]

The clothiers of the White City led by Habdir meet here in the Craftsmen's Tier.



The Fair Hall

The Fair Hall
See The Fair Hall for more details.

The Fair Hall of Minas Tirith's Masters' Tier is a landmark in Old Anórien. [66.1S, 19.0W] The is one of the Fellow-halls of the city, presumably for the Healers.

One of the Houses of Healing before the Battle of Pelennor Fields, the after-battle version is the High Hall, where it is used as a hospital.

  • Deed location



Foodmongers' Fellow-hall

The Foodmongers' Fellow-hall
See Foodmongers' Fellow-hall for more details.

The Foodmongers' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [63.4S, 18.4W]

The Foodmonger's guild, headed by Merethien, gathers here in the Workers' Tier.



Forges of Cirion

The Forges of Cirion
See Forges of Cirion for more details.

The Forges of Cirion of Minas Tirith are an interior location in Old Anórien. [64.5S, 18.5W]

The Forges are located across the road from the Smith's Fellow-hall. The smiths of the White City craft armour and weapons for the army of Gondor here in the Craftsmen's Tier.



The Great Gate

The Great Gate
See The Great Gate for more details.

The Great Gate of Minas Tirith is a landmark in Old Anórien. [65.6S, 16.5W]

Guarding the main entrance to the White City, this gate is forged with the knowledge of the Númenoreans of old and has never been broken.



Great Guest-house

The Great Guest-house
See Great Guest-house for more details.

Great Guest-house

  • Quest location



The Haven

The Haven
See The Haven for more details.

The Haven is one of the Taverns of Minas Tirith, and an interior in Old Anórien. {{Tooltip Coords|Minas Tirith|66.7S|18.1W}

This inn can be found in the Craftsmen's Tier. It is also known as Lond Veriannen. The decor is reminiscent of the Court of the Fountain in Dol Amroth, with the blue fabric and the ship images. The Haven survived the siege and reopened again after the battle. The only noticeable difference is that it is serving mostly soldiers at the moment. It is found on the Third Circle of Minas Tirith in Minas Tirith (After-battle). [66.7S, 18.1W]



High Stables

The High Stables
See High Stables for more details.

The High Stables of Minas Tirith are a landmark in Old Anórien. [65.3S, 18.8W]

Here, the Lords of Gondor find a suitable stable for their steeds. Also known as Rochbar Raud.

  • Quest location



Hostelers' Fellow-hall

The Hostelers' Fellow-hall
See Hostelers' Fellow-hall for more details.

Hostelers' Fellow-hall

  • Deed location
  • Quest NPCs



Houses of Healing

The Houses of Healing
See Houses of Healing for more details.

The Houses of Healing of Minas Tirith are a landmark in Old Anórien. [66.1S, 19.3W]

Here, in the Masters' Tier of the White City, Aragorn healed the wounds of Éowyn and Faramir, after the battle of Pelennor Fields. The Houses of Healing often refers to a collection of buildings here on the Sixth Circle, including the High Hall, the House of Rest, and the House of Remedies. The interior labeled as the Houses of Healing in pre-battle Minas Tirith is known as the House of Remedies after the battle.

  • Quest location
  • Quest givers
  • Healer



Houses of Lore

The Houses of Lore
See Houses of Lore for more details.

The Houses of Lore of Minas Tirith are a landmark in Old Anórien. [66.3S, 19.5W]

The lore-masters of Minas Tirith, led by Idhrenil, gather the ancient knowledge of ages past and lore as well as trophies from all over Middle-earth are displayed here in a museum-like fashion. Also known as Bair Istoth. Many sages and teachers of the city study here.

  • Deed location
  • Quest location
  • Healer



The Merry Swan

The Merry Swan
See The Merry Swan for more details.

The Merry Swan is one of the Taverns of Minas Tirith, in Old Anórien. [67.2S, 20.1W] This inn can be found in the Third or Craftsmen's Tier near the southern end. Also known as Alph a 'Elir, it is said to have the finest wine cellar in Minas Tirith.

The most notable feature of this inn is the large circular counter in the middle of the space, with a raised stage beyond it. There are almost always musicians performing on the stage. The Merry Swan also has a well-equipped kitchen, capable of easily providing food for dozens of Patrons.



Middle Stores

The Middle Stores
See Middle Stores for more details.

The Middle Stores of Minas Tirith are an interior location]in Old Anórien. [66.9S, 19.3W]

This location is found in the Craftsmen's Tier and is also known as Bachrond Enedh.

  • Quest location
  • Quest givers



The Mûmak and Keep

The Mûmak and Keep
See The Mûmak and Keep for more details.

The Mûmak and Keep is one of the Taverns of Minas Tirith, and a landmark in Old Anórien. [67.2S, 20.1W]

This inn can be found at the far southern end of Soldiers' Tier, the Second Tier of Minas Tirith. It is also known as Mûmak a Barad and is popular among soldiers in the city. The tavern has seating and Tavern Keepers both inside and outside.

By far the most noticeable item in the tavern is a life-sized mock-up of a Mûmak being used as an archery target by some of the patrons.



The Old Archives

The Old Archives
See The Old Archives for more details.

The Old Archives of Minas Tirith are a landmark in Old Anórien. [65.6S, 18.4W]

Ancient, dim-lit halls that lie beneath the Citadel rock and can be accessed through the tunnel that passes through the stone in the Sages' Tier. It was here that Gandalf found the writings of Isildur, providing critical information about the One Ring. The archives are also known as Gobeth Iaur and was the original library of Minas Anor.



Old Guest House

The Old Guest House
See Old Guest House for more details.

The Old Guesthouse is an interior in Minas Tirith (After-battle), in Anórien (After Battle). [66.4S, 17.0W]

With the siege and battle over, the children gone, and the wounded being treated, this place is very somber compared to pre-battle.



Smiths' Fellow-hall

The Smiths' Fellow-hall
See Smiths' Fellow-hall for more details.

The Smiths' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [64.3S, 18.4W] Home to the Smiths' Fellowship which offers quests and barter.

The smiths of the White City led by Aglarang meet here in the Craftsmen's Tier. Trusted member Narnaith [65.7S, 16.9W] can be found in the Workers' Tier and offers quests and barter.

  • Deed location
  • Quest NPCs



Training Ground (Skirmish Camp)

The Training Ground
See Minas Tirith Training Ground for more details.

Minas Tirith Training Ground


The Wheel and Cask

The Wheel and Cask
See The Wheel and Cask for more details.

The Wheel and Cask is one of the Taverns of Minas Tirith, and an interior location in Old Anórien. [63.2S, 19.1W] This inn can be found on the Workers' Tier.



The White Tree

The White Tree
See The White Tree for more details.

The White Tree stands in the center of the Citadel, the Seventh Tier of the White City, a landmark within Minas Tirith in Old Anórien. [65.6S, 19.1W]
It is the symbol of Gondor, and the motif represented upon Gondor's flag and armour.


Tower of Ecthelion

Tower of Ecthelion
See Tower of Ecthelion for more details.

The Tower of Ecthelion, also known as the White Tower, is an interior location within Minas Tirith in Old Anórien. [65.4S, 18.9W]

It contains the throne of the King of Gondor and a secret room housing a palantír. Although a tower had graced the highest point of Minas Tirith since ancient times, it was rebuilt by Steward Ecthelion I some three centuries before the War of the Ring, and so gained his name.

The Tower stands in the center of the Citadel on the seventh level of the city. In front of the Tower is the Court of the Fountain where the White Tree of Gondor can be found.

  • Deed Location
  • Quest NPCs



Wrights' Fellow-hall

The Wrights' Fellow-hall
See Wrights' Fellow-hall for more details.

The Wrights' Fellow-hall of Minas Tirith is a landmark in Old Anórien. [67.8S, 18.4W]

The Wrights' guild, headed by Carethon, gathers here in the Workers' Tier.

  • Deed location
  • Quest NPCs


Lore

Minas Tirith was originally built as Minas Anor (sindarin for Tower of the Sun), one of the two towers of Gondor guarding the western and eastern flanks of the capital, Osgiliath. The tower on the eastern flank being Minas Ithil (sindarin for Tower of the Moon).
At the end of the Second Age, after Minas Anor was besieged by Sauron until it was relieved by the Last Alliance of Elves and Men, Minas Anor was rebuilt in the beginning of the Third Age (T.A. 420) by Ostoher , the seventh King of Gondor, as a summer residence. In Third Age 1640, King Tarondor moved the King's House from Osgiliath following the Great Plague, which devastated the population of the much larger and populous old capital.
In T.A. 2002, Minas Ithil was taken by the Nazgûl and became Minas Morgul, the Tower of Black Sorcery. Minas Anor became Minas Tirith, the Tower of Guard -- guarding Gondor against the forces of Sauron.
Minas Tirith now the capital of Gondor with the fall of Osgiliath was home to the Steward of Gondor. In the Courtyard before the king's hall there was a White Tree a descendant Nimloth, of Númenor. That tree died at the same time as the twenty-first Steward, Belecthor II,
Minas Tirith is divided into several city rings. As Mithrandir describes it in Quest: Book 4, Chapter 3: The Seven Gates
'Minas Tirith is strong, and it was built in seven levels with strategic purpose. Did you notice how the gates alternate sides, first on the south, then the north, and then on the south again? Such a design causes the ascending road to pass through the Neaths in the pier at regular intervals, and carving so many arched tunnels in the stone cannot have been easy. It was done at Anárion's command so the city could be easily fortified, and an opposing force would have a long road to march before reaching the heights of the city.
'The walls of the city have never been breached. No enemy has broken the gates. Denethor knows this. He believes that Minas Tirith cannot fall, and that knowledge gives him strength, but it is also a weakness. He refuses the help I might give him, and the help you could provide. I think that is an error.'
At the end of the Third Age, Minas Tirith was no longer at the height of its power. Its women and children were evacuated to other fiefdoms to the south. It was supplied by farms on the fertile Pelennor Fields surrounding the city, which in turn are bordered by the Rammas Echor, a large wall.
At the end of the Third Age there was a large battle on these fields with the Orcs of Mordor, the Corsairs of Umbar, the Haradrim, the Gondorians and the Rohirrim.

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