Quest:Reserves of Courage

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Reserves of Courage
Level 100
Type Solo
Starts with Echadon
Starts at Soldiers' Tier
Start Region Minas Tirith
Map Ref [67.4S, 18.9W]
Ends with Echadon
Ends at Soldiers' Tier
End Region Minas Tirith
Map Ref [67.4S, 18.9W]
Quest Chain Vol. IV. Book 4
Quest Text

Bestowal dialogue

'Only a fool would deny that things look bleak for Gondor, <name>. A group calling themselves 'The Withered Tree' has begun committing acts of cruelty and dissent within the streets of Minas Tirith, and their actions have lowered the morale of my men and the folk that remain.

'These lower Circles of the city are especially at risk of suffering at the hands of the Withered Tree; perhaps the pass-words for the upper levels remain out of reach, at least for now. If you would help raise the spirits of my guards and of the citizenry, you will tear down any seditious parchments the Withered Tree has posted upon the walls. While you do this task, speak to any despairing folk you find and try to lift their spirits. Hope may be in short supply, but even a little of it may go a long way during the trials we will face in the hours ahead.

'Confine your search to the First and Second Circles of the city, <name>.'

Background

Echadon, the Captain of the Garrison, is worried about the effect a group called the Withered Tree might be having on the morale of his soldiers.

Objective 1

  • Tear down Withered Tree posters in the lower Circles (0/6)
  • Try to inspire despairing citizens in the lower Circles (0/4)

Parchments posted by the Withered Tree and despairing citizens who read their messages can be found throughout the First and Second Circles of the city.

Echadon, the Captain of the Garrison, has asked you to help raise the morale of the people of Minas Tirith in any way you can.

Echadon: 'If you would help raise the spirits of my guards and of the citizenry, you will tear down any seditious parchments the Withered Tree has posted upon the walls. While you do this task, speak to any despairing folk you find and try to lift their spirits. Hope may be in short supply, but even a little of it may go a long way during the trials we will face in the hours ahead.'
Removed posters from the walls (6/6)'
Tried to inspire citizens in the lower Circles (4/4)'
Despairing citizen says, "There is no hope!"
Despairing citizen says, "No! You are wrong!"
Despairing citizen says, "Minas Tirith will fall!"
Despairing citizen says, "What if you are wrong?"
Despairing citizen says, "I hope you are right!"
Despairing citizen says, "Maybe you are right. I hope so!"

Objective 2

Echadon is in the Second Circle of the city.

You have sought to raise the spirits of the people in the lower Circles of the city.

Echadon: 'You have done well to inspire some of the common folk that listenend to the lies of the Withered Tree. It is all too easy to listen to their whispers when there is little certainty that a new day will dawn tomorrow. We cannot listen, or we will give in to despair, and that only ensures that the dawn will be further off.
'Some men in the garrison have also begun to listen to these despairing whispers. Find them on the northern side of the city, in the Second Circle, and speak words of courage to inspire them to go on. Perhaps tales of your adventures will help, <name>? Find them and stir their hearts to bravery, or they will be of no use to anyone in the battle to come!'

Objective 3

  • Find the group of unhappy guards Echadon mentioned, at the north end of the Second Circle

Echadon is concerned about the morale of a group of his men on the north end of the Second Circle of the city.

A feeling of hopelessness has begun to spread throughout the city, and it has affected not just the common folk, but the men of the garrison as well.

Echadon: 'Some men in the garrison have also begun to listne to these despairing whispers. Find them on the northern side of the city, in the Second Circle, and speak words of courage to inspire them to go on. Perhaps tales of your adventures will help, <name>? Find them and stir their hearts to bravery, or they will be of no use to anyone in the battle to come!'
A group of guards huddle in a knot. They speak in low, sorrowful voices

Objective 4

  • Talk to Celonor at the north end of the Second Circle

Celonor looks especially worried and downcast.

Celonor: 'We heard the news from beyond the North-gate of the second Morgul-host, and I was watching with my own eyes when the Prince of Dol Amroth came back to the city with Faramir. The young captain's face was as pale as death. His father the Steward lets none in to see him. He may have already died, for all we know!
'You are an adventurer, but I would wager you have never been in this grim a situation before. How can we hope to have victory? Nay, not even that. How can we hope to survive?'
You wonder which tales of your adventures might lift the spirits of these men

Objective 5

  • Recount some tales of your adventures to the men of the garrison

Celonor and the other men of the garrison are at the north end of the Second Circle, and need tales of courage to inspire them.

Memory of the Hornburg
You speak of the similarly-hopeless Battle of the Hornburg, and are careful to note the sun rose on victory
Memory of Archador
You speak of the hidden guard and Archador's noble sacrifice before Dol Goldur
Memories of Adventure
You regale the men with tales of courage in the face of great evil
Memory of Garth Agarwen
You speak of the long conflict between the hillmen of Rhudaur and the kingdom of Arthedain, and how it ended
Memory of Gorothúl
You tell the men how you bravely returned to Sammath Gûl to face the evil sorcerer Gorothúl
Memory of Mazarbul
You speak of the courageous final stand of the dwarves in Moria, as recounted in the Book of Mazarbul
Memory of Helegrod
You recount the tale of the mighty dragon Thorog, animated by forbidden rituals but once more defeated at Helegrod
Memory of the Nazgûl
You speak quietly of facing the Nazgûl and sending it formlessly back to Mordor
Memory of the Rift
You speak of the mighty creature you face in the depths of Nûrz Ghâshu, and how you survived

Objective 6

  • Talk to Celenor at the north end of the Second Circle

Celonor and the other men of the garrison are at the north end of the Second Circle, and need tales of courage to inspire them.

Celonor: 'Can it be? Can we find such courage as this?
'I do not know, <name>... but I know that we will try! We are men of Gondor! We will not give up hope... not now, and not ever! You have reminded us that even when the night is darkest, dawn must come at its ending, and will banish even blackest midnight.
'You have my thanks, adventurer, for the reminder that courage can be found, even when it is thought lost!'

Objective 7

  • Talk to Echadon at the south end of the Second Circle

Echadon is at the south end of the Second Circle of the city.

You have raised the spirits of Celonor and the other men of the garrison.

Celonor: ' You have reminded us that even when the night is darkest, dawn must come at its ending, and will banish even blackest midnight. You have my thanks, adventurer, for the reminder that courage can be found, even when it is thought lost!'
Echadon: 'I thank you for inspiring my men to go on, at least for a little while. I must confess something to you, however. I myself am worried. This is going to get worse before it gets better.
'We will stand against it for as long as we can, will we not? We will. With adventurers such as you aiding in the defence, we may stand a little longer than we might, <name>. I am glad for it.'