Captain
- Class Difficulty: Moderate
- Role: Tank/Support/Healer
- Gameplay: Captains are the leaders of the fellowship, and as such, inspire their allies in battle. Captains choose one brother-in-arms to defend, and enhance their abilities beyond their normal capabilities; they are masters of buffing, and bring important fellowship support in whatever role they choose to fulfill. Captains are commonly seen using their mighty Halberds to inflict grave wounds to their enemies; standing at the fore of the Fellowship and shielding their allies; and rallying the Morale of the group up from near defeat. Captains must remain Battle-readied and Battle-hardened to accomplish their goals. Captains gain strength from their allies, so they summon Heralds of battle to aid them.
- Lore: The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.
- This class is inspired by Eärnur, last King of Gondor, who was revered both as a Captain skilled in arms, and as a Lore-Master.
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Role
Captain is a Jack-of-all-Trades, and can fulfill nearly every role in the Fellowship. Captains are most commonly used as an offensive support class, with important abilities like Standard of War and Oathbreaker's Shame. If using Stand Alone, the Captain can deal considerable damage by themselves, but lose some of their group support capabilities. They deal their damage primarily through the usage of Bleed skills like Cutting Attack and Grave Wound that can be spread to multiple nearby enemies. Captains are also commonly found as tanks, using powerful defensive skills like Last Stand and At the Fore to withstand deadly attacks. They also provide defensive group support and empower the Fellowship's Healers. Captains can themselves specialize as Healers, relying on healing over time effects that while slow, generate a massive impact. Healing Captains have access to Shield of the Dúnedain, which will save a Tank in danger of being defeated.
Battle States
Captains have access to two battle states: Battle-readied and Battle-hardened. Being in either of these battle states grants the Captain important bonuses that help them fulfill their role in the fellowship. Battle-readied is applied by using Defensive Strike or Battle-shout, and grants the Captain a bonus to their damage. Captains can transition to the Battle-hardened state by using Pressing Attack or Devastating Blow, which grants both a defensive and healing bonus. Finally, Blade of Elendil can be used to remove Battle-hardened in exchange for granting the fellowship a strong buff and weakening the target's mitigations. Certain traits modify the effects of the battle states and their relevant skills, but the core system remains the same across all specializations.
Skills
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Stand Alone Skills
When toggled, the skill Stand Alone in the Lead the Charge trait tree modifies certain skills into new versions.
Stand Alone Skills | |||||||||
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Active Skills | Category | Cooldown | Range | Original Skill | |||||
Courageous Heart | Buff | 1m | Self | Words of Courage | |||||
Cry of Fury | Tactical + AoE + Heal + Debuff | 5m | 7.2m | Escape from Darkness | |||||
Inspire: Self-determination | Melee + Buff + Power | 15s | 4m | Inspire (Blade-brother) | |||||
Masterful Strike (To Arms) | Melee + Buff | 1m | 4m | To Arms (Blade-brother) |
Hands of Healing
These skills are acquired by spending trait points in the Hands of Healing (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Cooldown | Range | Source | |
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Shield-brother | Toggle Buff | 0.5s | 50m | Level: | 10 |
Inspire (Shield-brother) | Melee + Heal | 15s | 4m | Level: | 22 |
Gallant Display | Melee AoE + Heal | 5s | 5.0m | Level: | 26 |
To Arms (Shield-brother) | Buff | 1m | 50m | Level: | 40 |
Valiant Strike | Melee + Heal | 15s | 4m | Set: | Initial Skill |
Revealing Mark | Heal | Toggle | 40m | Trait: | Revealing Mark |
Cry of Vengeance | Revive + Buff | 5m | 25m | Set: | Blood of Númenor |
Standard of Honour | Standard | 1m | 40m | Trait: | Standard of Honour |
Reform the Lines! | Heal + Buff | 2m | 80m | Set: | Reform the Lines |
Shield of the Dúnedain | Buff | 2m | 25m | Trait: | Shield of the Dúnedain |
Gift of Spirit | Heal | 3s | 25m | Trait: | Gift of Spirit |
Lead the Charge
These skills are acquired by spending trait points in the Lead the Charge (red) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Cooldown | Range | Source | |
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Blade-brother | Toggle Buff | 1s | 50m | Level: | 10 |
Inspire (Blade-brother) | Melee + Buff + Power | 15s | 4m | Level: | 22 |
Gallant Display | Melee AoE | 5s | 5.0m | Level: | 26 |
To Arms (Blade-brother) | Buff | 1m | 50m | Level: | 40 |
Shadow's Lament | Melee | 15s | 4m | Set: | Initial Skill |
Telling Mark | Toggle Debuff | 2s | 40m | Trait: | Telling Mark |
Time of Need | Buff | 2m | Self | Trait: | Time of Need |
Standard of War | Standard | 1m | 40m | Trait: | Standard of War |
Stand Alone | Toggle Buff | 3s | Self | Trait: | Stand Alone |
Oathbreaker's Shame | Debuff | 3m | 40m | Trait: | Oathbreaker's Shame |
Leader of Men
These skills are acquired by spending trait points in the Leader of Men (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.
Active Skills | Category | Cooldown | Range | Source | |
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Song-brother | Toggle Buff | 1s | 50m | Level: | 10 |
Inspire (Song-brother) | Melee + Power | 15s | 4m | Level: | 22 |
Gallant Display | Melee AoE + Heal + Threat | 5s | 5.0m | Level: | 26 |
To Arms (Song-brother) | Buff | 1m | 50m | Level: | 40 |
Hammer-stroke | Melee | 45s | 4m | Set: | Initial Skill |
Elendil's Roar | Taunt | 1m | 40m | Set: | Initial Skill |
Threatening Shout | Taunt | 15s | 40m | Trait: | Threatening Shout |
Noble Mark | Debuff | Toggle (3s) | 25m | Trait: | Noble Mark |
Last Stand | Buff + Heal | 5m | Self | Trait: | Last Stand |
In Harm's Way | Buff | 3m | Self | Trait: | In Harm's Way |
Standard of Valour | Standard | 1m | 40m | Trait: | Standard of Valour |
Strength in Numbers | Heal | 1m | 15.2m | Trait: | Strength in Numbers |
Song-brother's Call | Buff | 1m 30s | 25m | Trait: | Shield-brother's Call |
At the Fore | Buff + Heal | 3m | Self | Trait: | At the Fore |
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
Active Skills | Category | Cooldown | Range | Source | |
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Discipline: Red Dawn | Stance | 1s | - | Quest: | Devastation in the North |
Discipline: Riddermark | Stance | 1s | - | Quest: | Devastation in the North |
Discipline: Rohirrim | Stance | 1s | - | Quest: | Devastation in the North |
Cry Havoc | Tactical + Buff | 10s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
Cry Wrath | Tactical | 16s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
Measured Attack | Melee | 4s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
Oppressive Blow | Melee | 4s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
Rally the Riders | Heal | 12s | 4.2m | Quest: | Vol. III, Book 8, Ch. 1 |
Rider and Steed | Buff | 18s | 40m | Quest: | Vol. III, Book 8, Ch. 1 |
Passive Skills
Armour Proficiencies
Proficiency | Level |
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Light Armour | 1 |
Medium Armour | 1 |
Heavy Armour | 1 |
Shields | 15 |
Weapon Proficiencies
Proficiency | Level |
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Daggers | 1 |
One-handed Axes | 1 |
One-handed Clubs | 1 |
One-handed Hammers | 1 |
One-handed Maces | 1 |
One-handed Swords | 1 |
Two-handed Axes | 1 |
Two-handed Clubs | 1 |
Two-handed Hammers | 1 |
Two-handed Swords | 1 |
Spear | 10 |
Halberd | 15 |
Instrument Proficiencies
Proficiency | Level |
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Horn Use | 1 |
Lute Use | 1 |
Bassoon Use | 1 |
Specialized Equipment | 1 |
Fiddle Use | 5 |
Other Passive Skills
Proficiency | Level |
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Critical Defence | 20 |
Armament Use | 20 |
Improved Halberd Training | 30 |
Summoning Horn Use | 40 |
Trait Sets
Hands of Healing
Heals allies while dealing melee damage.
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Set Traits | Description | Source | |
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Readied Strike | Improves skill Revealing Mark | Set: | 5+ total ranks |
Blood of Númenor | Changes Escape from Darkness to Cry of Vengeance | Set: | 10+ total ranks |
Elendil's Favour | Improves skill Blade of Elendil | Set: | 15+ total ranks |
Tactician's Prowess | Buff; Improves skill Defensive Strike | Set: | 20+ total ranks |
Reform the Lines | Gain skill Reform the Lines! | Set: | 25+ total ranks |
Blessing of the Shield | Improves skills: Inspire (Shield-brother), To Arms (Shield-brother) | Set: | 30+ total ranks |
Gift of Spirit | Buff; Gain skill Gift of Spirit | Set: | 35+ total ranks |
Lead the Charge
Uses Tactical and Melee attacks to deal damage.
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Set Traits | Description | Source | |
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Readied Blade | Buff | Set: | 5+ total ranks |
Cutting Edge | Improves skill Cutting Attack | Set: | 10+ total ranks |
Elendil's Boon | Improves skill Blade of Elendil | Set: | 15+ total ranks |
Lacerate | Buff; Improves skills: Grave Wound, Shadow's Lament | Set: | 20+ total ranks |
Stand Alone | Gain skill Stand Alone | Set: | 25+ total ranks |
Blessing of the Blade | Improves skills Inspire (Blade-brother), To Arms (Blade-brother) | Set: | 30+ total ranks |
Master of War | Improves skills: Inspire (Blade-brother), Standard of War | Set: | 35+ total ranks |
Tree Traits | Description | Source | |
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React To Battle | Improves skills Devastating Blow, Light of Elendil, Pressing Attack and Routing Cry | Trait: | 0+ ranks |
Deafening Shouts | Buff | Trait: | 0+ ranks |
Martial Prowess | Buff | Trait: | 0+ ranks |
Heightened Allies | Improves skills: Call to Arms | Trait: | 5+ ranks |
Make Them Bleed | Buff | Trait: | 5+ ranks |
Hardened Heart | Improves effect Battle-hardened | Trait: | 5+ ranks |
Telling Mark | Gain skill Telling Mark | Trait: | 5+ ranks |
Penetrating Cry | Improves skill Routing Cry | Trait: | 10+ ranks |
Time of Need | Gain skill Time of Need | Trait: | 10+ ranks |
Advantageous Attack | Improves skills Shadow's Lament and Telling Mark | Trait: | 10+ ranks, Telling Mark (1) |
Grievous Wounds | Improves skill Grave Wound | Trait: | 15+ ranks |
Arterial Strikes | Buff | Trait: | 15+ ranks |
Impactful Blows | Buff | Trait: | 20+ ranks |
Standard of War | Gain skill Standard of War | Trait: | 20+ ranks |
Restraint | Buff | Trait: | 20+ ranks |
Fellowship of the Blade | Improves skills Inspire (Blade-brother) and To Arms (Blade-brother) | Trait: | 25+ ranks |
Vital Stroke | Improves skill Grave Wound | Trait: | 25+ ranks |
Oathbreaker's Shame | Gain skill Oathbreaker's Shame | Trait: | 30+ ranks |
Elite Companions | Improves skills: Call to Arms | Trait: | 30+ ranks |
Leader of Men
Defends allies while wielding two-handed weapons.
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Set Traits | Description | Source | |
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Two-handed Prowess | Buff | Set: | 5+ total ranks |
Last Stand | Gain skill Last Stand | Set: | 10+ total ranks |
Elendil's Fortune | Improves skill Blade of Elendil | Set: | 15+ total ranks |
Defensive Blade | Buff; Improves skill Defensive Strike | Set: | 20+ total ranks |
Song-brother's Call | Gain skill Song-brother's Call | Set: | 25+ total ranks |
Blessing of the Song | Improves skills: Inspire (Song-brother), To Arms (Song-brother) | Set: | 30+ total ranks |
Exemplar | Buff; Improves skill: At the Fore, Strength in Numbers | Set: | 35+ total ranks |
Trait Tree
Heals allies while dealing melee damage.
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Uses Tactical and Melee attacks to deal damage.
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Defends allies while wielding two-handed weapons.
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Heralds
Heralds are allies in battle, and grant minor bonuses to the Fellowship, or apply damage of their own. If defeated, they can be re-summoned in the midst of battle. At level 26, you gain the ability to trade Armaments for Receipt of Armament Exchange. This can then be exchanged for a cosmetic appearance for your chosen Herald.
- Herald of War - A Herald of War carries your banner, increasing Melee, Ranged and Tactical by 2%.
- Herald of Hope - A Herald of Hope carries your banner, increasing Physical Mitigation and Tactical Mitigation by 3%.
- Herald of Victory - A Herald of Victory carries your banner, reducing Power cost by 10%.
- Herald Archer - A herald Archer carries a Bow to assist you with range in combat.
Class Quests
Captain Class Quests |
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See Also
- Class Guides
- Captain Deeds
- Captain Effects
- Captain Legendary Legacies
- Category:Captain Legendary Items
- Captain Items Index: Captain Crests, Captain Tonics, Captain Armaments, Captain Banners, Captain Legendary Emblems
- [https://forums-old.lotro.com/forums/showthread.php?528697-Player-Guide-Class-Changes-Summary-Captain/page5 Player Guide to Update 12.x changes