Urmâkh

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Urmâkh
Region: Imhûlar
Area: Tir Khûl
Location: [37.6S, 66.3W]

Location and Description

Urmâkh is a walled city in the area of Tir Khûl in the central part of the region of Imhûlar[37.6S, 66.3W], which lies in the territory called Valley of Ikorbân, part of Shagâna which is the northern section of Harad, in the land of Haradwaith. The main entrance gates are in the east and north-west parts of the city.

Many of the people here were displaced from Kûr Anzar nearby by soldiers of Ordâkh and adherents of the Church of the All-seeing. Among those who can now be found in Urmâkh is Mizâdi Shâra of Renewed Hamât and her soldiers.

Interiors

Services

In a small plaza at [37.6S, 67.1W]

Travelling

Crafting

Quest Involvement

Epic

Starting

Involving

Deed Involvement

NPCs

Eastern gate: [37.6S, 66.4W]


  1. While the stable-master route denotes The Steepset, aka Zidir-nesad, which is in a level 131-140 area of Mattugard in Gundabad, in actual fact the endpoint is the Hall of Vérnozal, which is a mission hub and closed off from the Steepset area, unless the character is sufficiently-high level to pass through the connecting portal.