Kûr Anzar
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Type: | Camp |
Region: | Imhûlar |
Area: | Tir Khûl |
Location: | [38.9S, 61.7W] |

Location and Description
Kûr Anzar is a settlement located within the area of Tir Khûl, in the Valley of Ikorbân. [38.9S, 64.7W]
There is a small camp, with just a Stable-master and a couple of vendors, outside the walls of the semi-ruined city occupied by the forces of the All-seeing Eye.
Kûr Anzar was originally the seat of the Hamâti Shâr, though centuries of war and invasion have greatly reduced it. It was built on the ruins of a Númenórean fortification which had in turn been built over a Khandari fortress and is now held by Ordâkhai remnants.
A number of orcs who maintain their loyalty to the All-seeing Eye have claimed a section of the city for themselves- Fotak-dâr. The keep of the Ordâkhai and of their leader Okhíso is at the Tower of Kûr Anzar.
Eastern Kûr Anzar
The eastern half of the city is empty of foes, and becomes a friendly quest hub during the course of the Crown of Hamât quest chain. It can be accessed at any time by fighting through the western half of the city. It can also be accessed directly through a portal on the eastern side, [37.6S, 60.7W] which becomes usable after completing the quest A Blade of Flame and Fury, Part 3.
Services
Travelling
Kûr Anzar Stable-master destinations | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Deed Involvement
Quest
Epic
Starting
- [150] A Blade of Flame and Fury, Part 2 → Instance
- [150] A Blade of Flame and Fury, Part 3 → Instance
- [150] A Dark Gift → Instance
- [150] A Messenger from the South
- [150] A Raucous Celebration
- [150] Flowers for Eshtali → Instance
- [150] The Battle for Imhûlar, Part 1
- [150] The Drum Beats Louder
- [150] War is Coming to Imhûlar
Involving
- [150] A Blade of Flame and Fury, Part 1
- [150] A Formidable Foe
- [150] Burning Knowledge
- [150] Dark Hearts and Shadowed Minds
- [150] Instance: Together Now
- [150] Poking the Eye
- [150] Sabotaging Kûr Anzar → Instance
- [150] Schemes and Misadventures
- [150] Secure the Landing of Kûr Anzar
- [150] Supplies and Stockades
Mission:
NPCs
Creatures
Landscape:
- Barkhûshim Champion
- Barkhûshim Skirmisher
- Barkhûshim Priest
- Barkhûshim Sorcerer
- Barkhûshim High-guard
- Barkhûshim Sorceress
- Barkhûshim Priestess
- Rokóbu [37.5S, 61.9W]
Mission:
- Barkhûshim Champion (Mission)
- Barkhûshim Skirmisher (Mission)
- Barkhûshim Priest (Mission)
- Barkhûshim Sorcerer (Mission)
- Barkhûshim High-guard (Mission)
- Barkhûshim Sorceress (Mission)
- Barkhûshim Priestess (Mission)
- Usóhi
Settlements, Areas and Landmarks of Imhûlar
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Areas: | Kûgrun, the Golden Sanctuary • Namushâr • Sugâkh Mire • Tir Khûl • Woods of Burush Dûr | |
Settlements: | Urmâkh • Vartúlin | |
Landmarks: | Kûgrun, the Golden Sanctuary: Kûgrun Namushâr: Dûl Zidur • Mûr Igam • Span of Nâmbadir • Tharháth |
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Interiors: | Barûl's Hideout • Kûgrun, the Golden Sanctuary | |
Dungeons: | Tower of Kûr Anzar | |
Instances: | Tûl Zakana, the Well of Forgetting |
Regions within the Valley of Ikorbân
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Ambarûl • Imhûlar • Khûd Zagin • Urash Dâr |