Andrath

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Andrath
Region: Bree-land
Landmark(s): Halecatch Lake
Pierson's Farm
South-guard Ruins
Connecting
Area(s):
Bree
Chetwood
Southern Bree-fields
Southern Barrow-downs
Southern Andrath
Tyrn Gorthad
Levels: Mainly 15 - 16
Resource tier: Journeyman


Andrath is an area within Bree-land, in the southern part of the region between the Barrow-downs to the west, Bree-town to the north, and the Bree-land Homesteads to the east.

Andrath (possibly meaning "long street") is a reach of the ancient North-South Road (around Bree known as the Greenway) and begins about where it leaves Bree behind. While ascending southwards into Southern Andrath in the depopulated realm of Cardolan, the road passes through a narrow gorge commonly named the Vale of Andrath which now constitutes for this area; stretching eastwards it also embraces a lake and a farm. Athwart the Andrath road lies the South-guard Ruins, now occupied by southern brigands and half-orcs who from there raid the surrounding areas.

It was at Andrath the Witch-king of Angmar set up camp while searching for the Ring-bearer and likely his presence woke up the wights of the Barrow-downs. Maybe that camp was near the location of the crypt that leads from the Vale of Andrath into the barrows. [34.9S, 53.1W]


Landmarks

Halecatch Lake
South-guard Ruins

NPCs

See "list of NPCs" within Andrath

Toby Thorndyke [34.5S, 51.7W] - Warden quest
Turtle Catcher [32.4S, 52.0W]
Tiny Turtles [32.5S, 51.7W]

Quests

See "starting quests" and the landmarks for more quests
Involving:

Creatures

The following creatures are found within the area:

Maps

Map of Bree-land Bree-land map by Varghedin Map of Cardolan



Gallery