Trader's Wharf
Trader's Wharf | |
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Region: | Evendim |
Area: | Bullroarer's Sward |
Location: | [21.4S, 61.5W] |
Trader's Wharf is a settlement within the area of Bullroarer's Sward, in Evendim. [21.4S, 61.5W]
On Brandywine River's eastern side, the League of the Axe has set up a camp as they prepare to move into the Wildwood. The league members are game hunters and miners and plan to exploit the resources of this forested area. But the woods are not as peaceful as expected as unsavoury brigands and Tarkrîp Orcs also have claimed territory.
The majority of the Wildwood is in Bree-land but the shore and Trader's Wharf belongs to Evendim. By the two ships is the dock-master who swiftly takes travellers to and fro Buckland, High King's Crossing, and Tinnudir. At the jetty sits a Hobby Master but there are also quest-givers, vendors, and reputation barterers.
Reputation Factions
Services
Destination | Region | Cost | Prerequisites | |
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Buckland | (Swift) | Bree-land | 25 | Min. Level: 25 |
High King's Crossing | (Swift) | Evendim | 25 | Min. Level: 25 |
Tinnudir | (Swift) | Evendim | 25 | Min. Level: 25 |
Deeds
The following deeds can be advanced by visiting this place:
Quests
Starting:
- [45] The Wildwood of Bree-land
- [45] Tumbled Supplies
- [45] The Wealth in Trust
- [50] Brawling Lessons - Brawler
- [50] Articles of Durability - Brawler
- [50] Implements of Striking - Brawler
Faction and Repeatable Quests |
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Requires faction standing with the League of the Axe
Repeatable quests
Repeatable quests requiring acquaintance standing*
Repeatable quests requiring friend standing*
* Requires faction standing with either the League of the Axe or the Woodcutter's Brotherhood |
Involving:
Mission:
NPCs
Creatures
Mission:
- Cunning Tomb-robber (Mission)
- Deadly Tomb-robber (Mission)
- Hardened Tomb-robber (Mission)
- Master Tomb-robber (Mission)
Lore
- Trader's Wharf is the home base of the League of the Axe and one of the few access points into the Wildwood. Merchants, hunters, miners, and others pass through this small port on their way to and from gathering resources in the forests. — Deed
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Trader's Wharf by Night
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Brandywine River North of the Camp
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The Wharf with Dwaling in the back
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The Camp seen from the Hillside
Settlements and Landmarks of the Wildwood (Requires the Quest Pack: The Wildwood)
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Settlements: | Trader's Wharf • Trestlebridge Gate (West) | |
Landmarks: | Blomley Sward • Cotfast • East-delf • Gnawbone Pit • Helva's Edge • Hunter's Ledge • Marl's Crossing • Norwarden • The Old Bluff-house • Overwine Hall • Sutwarden • Trestlebridge Gate (West) • West-delf • Writhenset |