These small marshes are located in the furthest south-eastern part of the forest. Below an exit of the Great Barrow (inaccessible) it is no wonder the water is tainted and the area barren; the devilry of the Witch-king weighs heavy on land and water. However, just to mark the ancient power of the entwife of mirth and frivolity, the marvellous Silloth's Flower stands tall and strong just under the tombs.
The simplest path to memorize is to follow the eastern forest-wall southwards, past the Forlorn Glade, until reaching the marshes. Surviving is another story.
These deeds can be advanced by exploring Weeping Water:
These creatures are encountered within this location:
|Settlements, Areas and Landmarks of Bree-land
|Areas:||Andrath • Archet Dale • Brandy Hills • The Brandywood • Bree-land Homesteads • Buckland • Chetwood • Eastern Bree-fields • Far Chetwood • Hengstacer Farm • The Horsefields • The Midgewater Marshes • Nen Harn • Northern Barrow-downs • Northern Bree-fields • The Old Forest • Southern Barrow-downs • Southern Bree-fields • Starmere Lake • Weather Hills|
|Settlements:||Adso's Camp • Archet • Bree • Combe • Staddle|
|Landmarks:||Within western Bree-land: The Abandoned Graveyard • Brandywine Bridge • Brigand Cave • Brigand's Watch • Dogwood's Farm • Everclear Lakes • Festival Grounds • Girdley Island • Greenway Crossing • Halecatch Lake • The Hedge Maze • Hillshire Ruins • The Old Greenway Fort • Old Sweetgrass Farm • Ost Barandor • Outlaw's Haven • Pierson's Farm • The Quince Farmstead • Saeradan's Cabin • Skirmish Camp • Snarling Hollow • South-guard Ruins • Svalfang's Hut • Thornley's Work Site|