Infiltrators' Headquarters

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Infiltrators' Headquarters
Region: Bree-land
Settlement: Bree
Location: [31.1S, 51.7W]
Infiltrators' Headquarters.jpg

Infiltrators' Headquarters is a brigand hideout in Bree. [31.1S, 51.7W]

At the alley between Bree-town Hall and the Stone Quarter, where the High Stair begins, a group of brigands have set up their headquarters. What they really do is unknown but once in a while they throw birthday parties.


Infiltrators' Headquarters Exterior

BanditM.png Otis Woodman

The following NPCs are found during a quest instance

HumanM.png Artie Root
BanditF.png Infiltrator
BanditM.png Quick-wit Culver
HumanM.png Sig Mandrake
BanditM.png Twisted Garrett
Turtle.png Escaped Turtles



Settlements and Landmarks of Bree

Landmarks: Beggar's AlleyCombe GateHigh BridgeHigh StairInn GateIronmonger's GateJasmine's GardenLow GateMarket GateMarket SquareMud GateNorth GateOldstone RuinsOldstones GateScholar's StairScholar's WalkSkirmish CampSouth GateThe Stone QuarterTrader's GateWest GateWoodsmen's Gate
Interiors: Artie Root's HouseBill Ferny's HouseBree-town Auction HallBree-town HallBree-town Housing Broker's OfficeBree-town Hunting LodgeBree-town JailBree-town VaultThe Cat Lady's HouseInfiltrators' HeadquartersLalia's MarketThe Lowbank's EstateMess HallThe Prancing PonyThe Scholar's HallScholar's Stair ArchivesSig Mandrake's ShopThree-farrow Crafting HallTraining HallWeapons and Armour Shop (West)Weapons and Armour Shop (South)Whitethorn's TaxidermyWindview Estate