Evendim

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Evendim

Evendim is a region found within the land of Eriador.

A vast region dominated by the majestic lake from which it gets its name, Lake Evendim, also known as Nenuial (Sindarin for Lake of Twilight). Here the dwindling numbers of Dúnedain have struggled for long to honour their heritage.

Little is said about Evendim but Elendil came here no earlier than Second Age 3320 and founded the northern Kingdom of Arnor, while his two sons founded Gondor in the south. Ten High Kings ruled out of Annúminas, the shining jewel on the southern shore of Nenuial. However, Amlaith never became the eleventh King but left to Fornost and Arnor was split in three.

The ancient abandoned city of Annúminas, the former capital of the Kingdom of Arnor, is well known amongst the Free Peoples. For according to the legends, amidst its ruins lay great wealth and powerful artifacts now threatened by evil creatures and the nefarious forces of Angmar. The Wardens of Annúminas have set up a smaller camp within the ruins and a large camp at Tinnudir, trying to press back the Enemy and secure the tombs of old.


Evendim Locations

Locations found within the region of Evendim are listed below.

Areas-icon.png Areas

Northern Emyn Uial


Settlements-icon.png Settlements

Ost Forod


Point of Interest-icon.png Landmarks

Lake Evendim


Interiors-icon.png Interiors

Forsaken Smial


Instances

Glinghant


Connected Locations

Evendim Quests

This page needs a table display!

For more detail, see Evendim Quests
Evendim Quests(10 C, 227 P)

Evendim Deeds

The following deeds are located under the Evendim tab of the Eriador page of the Deed Log.

Overview

Deed Type Virtue Experience Title(r) LP(r) Rep Faction Details
Deeds of Evendim Meta +2000 1,200 The Wardens of Annúminas Complete 2 meta deeds and 1 quest deed
Explorer of Evendim Meta +2000 900 The Wardens of Annúminas Complete 4 explorer deeds and 1 lore deed
Slayer of Evendim Meta +2000 900 The Wardens of Annúminas Complete 10 slayer deeds in Evendim
Warden of Annúminas Meta Warden of Annúminas 10 500 The Wardens of Annúminas Complete 6 deeds in Annúminas
Markers of the Sunken City Lore Sage of the Sunken City 5 500 The Wardens of Annúminas Collect or use the 6 plaques of Annúminas
Ruins of Evendim Explorer +2000 5 500 The Wardens of Annúminas Find 8 ruins in Evendim
Tombs of Evendim Explorer +2000 5 500 The Wardens of Annúminas Find 8 tombs of the Dunedain kings
Wilds of Evendim Explorer +2000 5 500 The Wardens of Annúminas Find 8 locations in the wilds of Evendim
The City of the Kings Explorer +2000 5 500 The Wardens of Annúminas Find 8 locations within Annúminas
Treasure of Evendim (*) Explorer +2000 Treasure Seeker of Evendim 10 900 The Wardens of Annúminas Find 12 ancient treasures in Evendim
Wanderer of Evendim Quest +2000 10 300 The Wardens of Annúminas Complete 30 quests in Evendim
Pilgrim of Evendim Quest +2000 10 500 The Wardens of Annúminas Complete 60 quests in Evendim
Warden of Evendim Quest +2000 15 700 The Wardens of Annúminas Complete 90 quests in Evendim
Roving Threats: Evendim's Roving Enemies (*) Quest +2000 5 900 The Wardens of Annúminas Complete 3 Roving Threat quests in Evendim
Brutes from the North Slayer The Formidable 5 500 The Wardens of Annúminas Defeat 40 Gertheryg in Annúminas
Brutes from the North (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 80 Gertheryg in Annúminas
Gauradan-slayer Slayer Slayer of the Gauredain 5 500 The Wardens of Annúminas Defeat 90 Gauradain in Evendim
Gauradan-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 180 Gauradain in Evendim
Giant-slayer Slayer Enemy of the Giants 5 500 The Wardens of Annúminas Defeat 40 Giants in Evendim
Giant-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 80 Giants in Evendim
Goblin-slayer Slayer Goblin-foe 5 500 The Wardens of Annúminas Defeat 90 Goblins in Evendim
Goblin-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 180 Goblins in Evendim
Invaders from Angmar Slayer The Merciful 5 500 The Wardens of Annúminas Defeat 90 Angmarim in Evendim
Invaders from Angmar (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 180 Angmarim in Evendim
Kergrim-slayer Slayer Bane of the Kergrim 5 500 The Wardens of Annúminas Defeat 50 Kergrim in Evendim
Kergrim-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 100 Kergrim in Evendim
Leaders of the Invasion Slayer Defender of Annúminas 5 700 The Wardens of Annúminas Defeat the 5 Angmarim leaders in Annúminas
Leaders of the Invasion (Advanced) Slayer +2000 Protector of Annúminas 10 700 The Wardens of Annúminas Defeat the 5 leaders in the 3 instances
Limrafn-slayer Slayer Keeper of Mysteries 5 500 The Wardens of Annúminas Defeat 50 Limrafn in Evendim
Limrafn-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 100 Limrafn in Evendim
Salamander-slayer Slayer Quencher of Flames 5 500 The Wardens of Annúminas Defeat 90 Salamanders in Evendim
Salamander-slayer (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 180 Salamanders in Evendim
Spirits Aiding Angmar Slayer The Righteous 5 500 The Wardens of Annúminas Defeat 50 spirits in Glinghant or Ost Elendil
Spirits Aiding Angmar (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 100 spirits in Glinghant or Ost Elendil
Tomb-defender Slayer Tomb-warden 5 500 The Wardens of Annúminas Defeat 90 Tomb-robbers in Evendim
Tomb-defender (Advanced) Slayer +2000 10 700 The Wardens of Annúminas Defeat 180 Tomb-robbers in Evendim
Totals (without Treasure & Roving Threats) : +40000 235 19,200 The Wardens of Annúminas
Totals (Treasure & Roving Threats) : +4000 15 1,800 The Wardens of Annúminas
For more detail, see Evendim Deeds
Evendim Deeds(8 C)

Evendim Titles

For all titles obtainable for this region, see Evendim Titles
Evendim Titles(2 C, 4 P)

Evendim Reputations


Evendim Creatures

Evendim Creatures(2 C, 244 P)

Creature Shard Drops

These Creatures are classified as a tougher version of their normal counterparts, either Signature or Rare.
Each named creature has a good chance to drop a different type of Shard, a rare crafting material used for more advanced recipes.

Roving Threats

The following Roving Threat Creatures are found roaming this region:

Crafting

Crafting Tier(s):

Expert (T3): Rich Iron Deposit, Gold Deposit, Yew Branches, Sturdy Hide, Antique Vase
Artisan (T4): Dwarf-iron Deposit, Platinum Deposit, Lebethron Branches, Pristine Hide, Forgotten Text

Crafting Location(s):

Crafting Facilities:

Oatbarton Craft-fair
All crafting areas contain facilities for all Professions except Farming.
All facilities qualify as both "standard" and "superior".

Lore

Nothing is known about this area before the days of Elendil, who escaped the Downfall of Númenor and landed near river Lhûn and befriended Gil-galad. His two sons got separated from him under a great storm and landed south, where they soon founded Gondor. Elendil explored the land of Eriador and found Evendim, where he settled down at the southern shores of Lake Evendim and built Annúminas. This happened no earlier than Second Age 3320, probably very soon thereafter.

Both Elendil and his sons, Isildur and Anárion, had brought precious items with them from Númenor. Some of these were the Palantíri, the "seeing stones", with which they could communicate over the vast distances between them. Thus Isildur sought refuge with his father when Sauron charged at his home city, and soon Elendil, Gil-galad, and a large host of Dúnedain knights and warriors travelled south for long years of warfare. More of those tales are told elsewhere, but here we may say that Elendil never returned, and neither did his sons succeed him at the throne but Isildur's youngest son, Valandil, eventually ascended the throne in Third Age 10 to become the third High King of Arnor.

Ten High Kings ruled out of Annúminas, but rather soon the numbers of the Dúnedain begun to dwindle, and the decay of Annúminas, Evendim, and the Northern Kingdom at large, was apparent. When Eärendur, the tenth High King, died in III 861, his son Amlaith could not overcome brotherly disputes and Arnor was split in three kingdoms: Amlaith founded Arthedain, and his unnamed brothers founded Cardolan and Rhudaur respectively. Amlaith removed to Fornost and the decay accelerated.

The Sceptre of Annúminas, however, came in safe keep of Elrond in Rivendell, where it remains until today. The Palatír of Annúminas was lost when Arvedui escaped Fornost and drowned in the ice masses of Forochel in III 1975. With Arvedui the Arnorian kingdom definitely ceased to exist; at this point was founded the Rangers of the North (or the Dúnedain of the North) which has since been led by a Chieftain. In the Epic tale of Lotro, the Chieftain is Aragorn and visions of the future whisper he will again ascend as High King of Arnor, and restore Evendim, Annúminas, and every other place of Eriador to their former glory.

Maps

Map of Evendim Map of Evendim Topography

Detailed Evendim maps

Map of Evendim POIs Map of Evendim Artifacts Evendim Named Creatures Ruins of Evendim

Gallery


Settlements, Areas and Landmarks of Evendim
Areas: AnnúminasBarandalfBullroarer's SwardLake EvendimMen ErainNorthern Emyn UialParth AduialSouthern Emyn UialTyl AnnûnTyl RuinenTyrn Fornech
Settlements: Echad GarthadirGlass-blowers' CampHigh King's CrossingOatbartonOst ForodThe EavespiresTinnudir
Landmarks: Amon MôthArthobelBarad RathBarad TharsírBarad TironnThe Bleakleaf CrestBullroarer's ThroatCanadiachCirith RhîwDol HaedírThe DuskencleftDwalingThe Eave-mereThe Even-rillsThe Gloaming FallsGilminuialGorthostGwindethrondHaudh ArantarHaudh EldacarHaudh ElendilHaudh ElendurHaudh EärendurHaudh TarcilHaudh TarondorHaudh ValandurHouse BrumbarLithostNan OrngonNorthcotton FarmNorthcotton MarketOst HerynPearlina Gamgee's ResidenceRantostRushingdaleThe Sand-moundsSkirmish CampStonecrop TorSwiftbrookTham AndalathTham HabadTham LaegamonTham NambarthTham OrnenTham SarchTham VaranTinnudir KeepTollobelTûm FuinThe Twisted GroveWay of KingsWhitshards
Interiors:
Instances:
Regions within the Land of Eriador
AngmarBree-landDunlandEnedwaithEred LuinEregionEttenmoorsEvendimForochelThe Lone-landsThe Misty MountainsThe North DownsThe ShireThe Trollshaws