Forochel is located northernmost of Eriador, north-east of Ered Luin, north of Evendim, and west of Angmar. The only road runs from north-eastern Evendim via Kauppa-kohta and further north. These frost-bitten expanses with the infamous Ice Bay lie surrounded by steep mountain sides but connects to the Great Sea to the north. Beasts accustomed to the grim climate are roaming the tundra, but recently large numbers of Angmarim and gauredain have set up camps and disturb the wildlife as well as cause the hardy Men of Forochel much trouble.
Forochel will always be remembered for when King Arvedui escaped Fornost in III 1974, hid in dwarf-mines at the slopes of the Blue Mountains with his men, and eventually gained help from the Lossoth who right-fully feared Angmar's wrath. Círdan the Shipwright sent a ship west of the mountains for the King and it arrived in March 1975. However, a great storm trapped the ship in the ice masses until it was broken, whether that was an act of the Witch-king of Angmar or not is unknown. The last King of Arnor and his men were lost, and so also the palantíri of Amon Sûl and of Annúminas. Today adventurers supporting the Free Peoples, as well as foes out of Angmar, are seeking other heirlooms that were lost but maybe lie waiting a finder under the snow.
The Lossoth stem from the survivors of the Forodwaith, though their exact origin is shrouded in mist. The Lossoth of Forochel is found in the capital of the Lossoth tribes, Sûri-kylä and its Great Lodge. That village provides many excellent services, such as class trainers and some superior crafting facilities. Throughout Forochel are other villages and hunting camps, with varying levels of services.
- Levels: 44 - 50
- Factions: Lossoth of Forochel
- Introduced: Book 13: Doom of the Last-king, April 2008
- Quest Pack: Quest Pack:Forochel or Quest Pack:Eriador Bundle
Tribes of Men, known as Forodwaith which also is the name of their land, have inhabited the frozen wastes of the north as far back as First Age. The extreme cold is lingering remnants from the time when Melkor ruled out of Utumno, located in these areas. That stronghold was destroyed in the end of the First Age, during the War of Wrath, when Middle-earth was partly reshaped.
The Lossoth, Sindarin for "snow men" (or folk), re-settled at the Cape of Forochel but also camped around the shores of the Ice Bay. They had little contact with other folks and were both afraid and ignorant of newer weapons and other things of the south. However, they were known for mastering their environment, such as living in ice lodges, skating and using sleds.
A remarkable event happened when King Arvedui fled Angmar's rage and hid in dwarf mines in south-western Forochel, but those events are mentioned above.
Little more is known about these icy tundras and its sturdy inhabitants. Today players meet Lossoth who fear to once again meet the wrath of Angmar, though they are not afraid to stand up for their land.
Forochel was introduced to Lotro in 2008, with Book XIII - Doom of the Last-king. The developers loosely modelled this region on Lapland and the indigenous people of Scandinavia, the Sami. Lapland spans across the Arctic regions of Norway, Sweden, Finland and Russia. Many names and other terms are Finnish though the in-game voices are definitely not of Finnish origin.
Tolkien had a particular love for the Finnish language. He likened it to "discovering a complete wine-cellar filled with bottles of an amazing wine of a kind and flavour never tasted before". — The Letters of J.R.R. Tolkien
Here is a short primer on the beasts of Forochel:
- a Norsu is a Mammoth
- a Kilpa-kita is a sabre-toothed lion
- a Peikko is a white-furred Snow-beast
- a Susi is a white wolf
Quest-givers but limited or no services
- The Icy Crevasse - skirmish accessed thru the Instance Finder
- Sâri-surma - World Instance
- Icereave Mines - Public Dungeon
- Camp: Pynti-peldot
- Camp: Jänis-leiri: Camp Site Fire, Lore-master Trainer
- Quests: mainly 44 - 49
- Mobs: mainly 44 - 46
- Capital: Sûri-kylä
- Stable-master, Milestone, Mailbox, Reflecting Pool, Sage of Eriador, Skirmish Camp, Tasks Bulletin Board
- Bard, Vault-keeper, Healer, Provisioner, all Class trainers
- Crafting: Superior Forge, Superior Workbench, Oven, Expert Metalsmith and Tailor trainers, Novice Cook, Supplier
- Factions: Lossoth of Forochel
- Two Camp Site Fire
- Quests: mainly 48 - 50
- Outpost: Zigilgund
- Quests: mainly 46 - 50
- Camp: Kuru-leiri
- Quests: mainly 49 - 50
- Village: Kauppa-kohta
- Quests: mainly 44 - 45
Craft-fairs: Great Lodge of Sûri-kylä
- Master: All areas (note that there are no wood nodes in Forochel)
Named Creatures Shard Collectors List
Each of these creatures is the rare, signature, tougher, named version and all have a high chance to drop rare shards used in crafting.
|Named Creatures :|
Detailed maps of Forochel
List of everything in region:
|Settlements, Areas and Landmarks of Forochel|
|Settlements:||Kauppa-kohta • Kuru-leiri • Pynti-peldot • Sûri-kylä • Zigilgund|
|Areas:||Itä-mâ • Jä-kuru • Jä-rannit • Länsi-mâ • Talvi-mûri • Taur Orthon|
|Landmarks:||4th Dwarf Channel • 7th Dwarf Channel • 10th Dwarf Channel • Barad Gaurhoth • Bregmor's Den • Great Lodge of Sûri-kylä • Hammastus-pesä • Hylje-leiri • Icereave Mines • The Ironspan • Jotunstath • Jä-reitti • Jänis-leiri • Karhu-leiri • Kibilzahar • Kissa-sari • Korkea-järvi • Leijona-kotin • The Lonesome Stones • Metsästä-sija • Norsu-hauta • Norsu-leiri • Näky-kolo • Peikko Cave • Pynti-leiri • Reodh Fuil • Sâri-surma • Skirmish Camp • Tûli-mäit • Vesi-paistâ • Voi-teltta|
|Regions of Eriador|
|Angmar • Bree-land • Dunland (Gap of Rohan • Nan Curunír) • Enedwaith • Ered Luin • Eregion • Ettenmoors • Evendim • Forochel • The Lone-lands • The Misty Mountains • The North Downs • The Shire • The Trollshaws|