The Siege of Gondamon
The Siege of Gondamon is a Skirmish which takes place in the Dwarven fortress of Gondamon. Skirmishes can be accessed using the Instance Finder.
Gondamon is one of the strongest fortresses of the Longbeards in Ered Luin along the Blue Mountains. The Dourhands and their goblin-allies seek to overthrow the stronghold and claim it for themselves. In The Siege of Gondamon, the Dourhands have forged an alliance with the Blue Crag goblins and have laid siege to Gondamon for nearly two weeks. You enter during the final assault.
All accounts have access starting level 20.
Group, Level and Tier
There are three Tiers of difficulty for this Skirmish
You can start this skirmish for the following groups:
- Solo (1) or Duo (2)
- Small Fellowship (3) or Fellowship (6)
- Raid (12)
There is one quest in this skirmish that scales to your level. You will automatically receive it when entering the Skirmish.
- [20-max] The Siege of Gondamon
- The Siege of Gondamon Deed rewards the Title: Gondamon Siege-breaker
- There are a number of Skirmish Lieutenants Deeds
- Since you will only meet one or two of these encounter mobs each skirmish, you will have to do several sessions before you can complete it.
- Mobs you encounter must be close to your level or the kill will not count towards the deed
Random Encounter mobs:
- Agi Gatebreaker
- There are only two encounters throughout the entire skirmish, which you get is random.
The instance starts when you report to Mathi, commander of Gondamon. Follow his instructions. The instance will have you running to three defense points (North, West and South) as the fortress gates are attacked by small bands.
Boss and End Fight
The final assault occurs at the top of the stairs with Mathi. The final boss Ingithor Blackhand and his minions cheat and drops off the South wall of the fortress directly into the upper courtyard of Gondamon with Mathi. After all creatures are dead and the flag is raised, you can loot either the boss corpse or the chest.
On 12-player difficulty two Nethgarch appear along with Ingithor Blackhand.
Rewards and Loot
Competing the skirmish will reward Thorin's Hall Reputation. Rewards and Loot scale to the level, group size, and tier of the Skirmish. Loot is found by/at/in/from:
- Completing quest flags or objectives
- Skirmish Lieutenants
- End Boss(es)
- Fancy Wooden Chest (appears after the boss fight)
- Sometimes the last banner must be activated before the chest appears, be aware and do not leave until the boss loot or chest has been found.
Skirmish Marks are the main reward from skirmishes. They are stored in the characters Wallet window. Marks, Medallions, and Seals are used to barter at the many Skirmish Camps.
Summary Loot List
- Silver Coins
- Legendary Item Experience
- Marks, Medallions (primarily from encounters and bosses), Seals (from higher tiers)
- Bounty - see details
- Heritage Runes - see details
- Skirmish Tokens and Emblems - buffs or debuffs, see details
- Reputation - usually about 700 points with various factions
For by level and tier details see Skirmish Rewards