Great Barrow: Thadúr

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Great Barrow: Thadúr
Level: 20 - 130
Size: Fellowship
Cluster: Shadows of Angmar
Region: Bree-land
Area: Southern Barrow-downs
Location: [33.8S, 55.8W]
Great Barrow - Thadûr.jpg

Great Barrow: Thadûr is a World Instance within the Great Barrow. [33.8S, 55.8W]

This is the second of three instances within the Great Barrow, the first is Great Barrow: The Maze and the third is Great Barrow: Sambrog.



Note: Quest level depends on the level of the instance; here minimum levels are listed.
All quests are Fellowship quests.


Main Chamber
  • Gaunt Battle-callers can stun as well as inflict a disease that, if not cured in time, stuns you for 15 seconds and drains all of your power. Bring disease potions or a Lore-master with Proof Against All Ills traited.
  • Barrow-wight Callers have a vomit attack that causes a Vitality-debuffing disease. They can be dazed or stunned to interrupt this attack.
  • When defeated, Callers also drop a disease cloud that causes a Might/Agility-debuffing disease. Move through the cloud quickly to avoid catching it.
  • Clear out the bottom floor before killing the 3 wights upstairs in the main room, as this will activate the Chilled Barrow-light event.

Chilled Barrow-lights

  • Once the 3 upstairs wights are killed, a single light spawns in the center of the main room. Lights will follow nearby players but will not aggro until they are attacked. The challenge begins once the first light is killed.
  • In each round, new lights spawn in random corners of the main room and must all be aggroed within 15 seconds or the challenge will reset. They do not all need to be killed within that time, just engaged in combat.
  • Each round adds another light, up to 4. Players should spread out to the corners and pick up the lights, then bring them to the center so they can be AOEd together.
  • At higher levels, the lights use an induction at low morale that causes massive AOE damage, so kill them quickly at that point or interrupt them.

Thadúr the Ravager

  • Thadúr has the same stun abilities as the Gaunt Battle-callers, so bring disease potions or a Lore-master. Power potions or blue Conjunctions also help with the power drains.
  • Each time he loses a quarter of his morale, he will become invincible and summon several adds which must be killed in order to make him vulnerable again. Make sure the DPSers switch to these mobs or their attacks will just be absorbed.
  • When running Challenge mode, all mobs gain damage reflection after the second wave of adds. DPSers should slow down at this point to give the healer(s) time to catch up. Bleeds and DoTs are preferable since they are not affected by damage reflection.

Notice: If the fight exits the hall the encounter resets.


Commented Map of The Great Barrow

Level 85 Loot

Gear (The Great Barrow shared)
Pocket 10 (epic)-icon.pngHeavy Leggings 5 (epic)-icon.pngHeavy Helm 11 (epic)-icon.pngPocket 10 (epic)-icon.pngPocket 10 (epic)-icon.pngPocket 10 (epic)-icon.pngPocket 10 (epic)-icon.pngLight Leggings 1 (epic)-icon.pngPocket 10 (epic)-icon.png

Pocket 34 (rare)-icon.pngPocket 34 (incomparable)-icon.png Hooded Cloak 1 (rare)-icon.pngHooded Cloak 1 (incomparable)-icon.png Heavy Leggings 5 (rare)-icon.pngHeavy Leggings 5 (incomparable)-icon.png Pocket 164 (rare)-icon.pngPocket 164 (incomparable)-icon.png Medium Helm 6 (rare)-icon.pngMedium Helm 6 (incomparable)-icon.png Necklace 18 (rare)-icon.pngNecklace 18 (incomparable)-icon.png Heavy Shoulders 6 (rare)-icon.pngHeavy Shoulders 6 (incomparable)-icon.png Light Leggings 1 (rare)-icon.pngLight Leggings 1 (incomparable)-icon.png

Riddermark Crystal of Remembrance-icon.pngStar-lit Crystal-icon.pngStat Tome-icon.pngRelic Removal Scroll-icon.pngFused Profound Relics-icon.pngFused Aged Relics-icon.pngSealed 3 Style 1-icon.pngSealed 3 Style 2-icon.pngSealed 3 Style 1-icon.pngSealed 13 Style 1-icon.pngSealed 12 Style 2-icon.pngSealed 13 Style 1-icon.pngSealed 9 Style 2-icon.pngSealed 9 Style 1-icon.pngSealed 9 Style 2-icon.pngSealed 9 Style 1-icon.pngHeritage Rune 65-icon.pngHeritage Rune 65-icon.png


The single side chamber within the instance Entry hallway of the barrow