User talk:Perfectapproach
Welcome to LotRO-Wiki! |
---|
Hello, Perfectapproach, and welcome to LotRO-Wiki, the Lord of the Rings Online Wiki! Some useful pointers:
We hope you enjoy editing here!
|
Good work
Hi, and thank you for updating some of the RK skill descriptions. It's a class that's been much in need of some wiki-love. =) -- Elinnea (talk) 10:19, 29 February 2012 (EST)
RoR
1- Cool! Where did you find the War-steed descriptions? ... especially for the Light and Heavy?
2- Also follow the discussions at: User talk:Elinnea/Sandbox-MountedCombat Elinnea and I have been looking for changes need to the Sill Tooltip Template as well as beginning to accumulate related information.
3- That "War-steed Tutorial I wrote still needs a lot of work, as well as a new name -- Tutorial implies the in-game "Tutorial" quest.
4- I expect that after Beta 6 (tomorrow? 4 October) we'll be able to begin actively updating and inserting "stuff" into the Wiki which we will be able to "assume" will be accurate on release.
Wm Magill - Valamar - OTG/OTC (talk) 14:32, 3 October 2012 (EDT)
RK and Mounted combat...
I've begun creating "stuff" for the various classes (only started two so far.) See:
- User:Magill/Projects-Ror-Mounted Combat skills by class - Rune-keeper
- User:Magill/Projects-Ror-Mounted Combat skills by class - Hunter
I figure those pages will get renamed and referenced by their "parent" class skill pages "next week."
In creating that page, I realized that a number of the Tool-tips for the RK skills are really "bad." I bugged a number of issues with them, so we'll see if/what changes with Beta 6.
There is truly a massive amount of information for mounted combat. And a HUGE number of unanswered questions.
Not the least of which is "What, if any, is the effect of a character's Trait selection, on Mounted Combat. I.e. given that the skills available are both "different" as well as switchable "on-the fly".
So, for instance with the RK. Does it impact healing in Mounted Combat, if the character is not traited for it?
Similarly, what are the implications of the Legacies on the RK's Stone and Satchel on Mounted Combat?
BTW, in case you had not noticed, the default "Red Dawn" Discipline enables ONLY fire-skills. One needs to switch to Riddermark to use any Lightning skills.
Wm Magill - Valamar - OTG/OTC (talk) 15:55, 3 October 2012 (EDT)
Mount Skills Tool-tips
I noticed that you did not use the "Skills shortcut" from the Article Creation section of the Help page.
This was easy to tell, because when I went to transclude the tool-tip, I got the entire page!
The "shortcut" creates a FULL Skill template, which is much longer than the one you used as a pattern, AND more importantly, includes the "wrapper" <onlyinclude> ... </onlyinclude> around the tool-tip. This wrapper allows the tool-tip to be transcluded into another page without dragging the entire contents of the page with it.
I've added the wrapper to those three tool-tips for the Mounts. The additional parameters are not a big deal, as long as you've managed to find all of the necessary values to duplicate the in-game tool-tip. All those parameters are there to allow the template to cover a multitude of different situations.
At any rate, you can see how I've transcluded those tool-tips into War-steed Tutorial.
Column Widths
Thanks for polishing layout and updating content, that's great!
While I am the first to agree that percent often makes nicer tables I just wanted to say "no, not always" ;) and hence mention a few cases where they do not.
First of all, for percent to work the best the table as such should be something like 90-100 % width, or align with something so they sum up to that value. Percent for table width does not always make sense in more narrow tables, often you want the tables a certain width to contain some data, but wider would just look stupid. This is most often the case when you flow text around the tables. I think we agree on this one, and for content-rich tables such as RK and other classes 100% makes perfect sense.
Columns usually do well with % but not when they hold data of a specific type and that data is always a certain width. E.g. coordinates in tables with locations, but also numeric values which perhaps are always 3-6 digits wide. Such columns usually look a lot better with strict widths, otherwise they will just be wide and empty, or they may line-break badly in the other extreme.
"But, must I not sum up all columns to 100%?"
This is a very common misunderstanding, but the answer is "no!" The browser will first-hand apply specified widths only on columns you have set widths for, and then also do the math for %-widths. Hence you may mix static and % widths for columns. But .... leave one column without any specification!!! Usually the least important, or the most content-rich. The browser will use any surplus space into that column. Of course this implies that (only while having the table width in percent) many static widths and several %-widths may leave no surplus width for this column if a user makes the browser window very narrow. Most browsers handle this nice by overruling your specifications, usually beginning with the % and then begin chewing on the static.
This is in no way a suggestion that you change anything with the RK-tables. I just reacted on some of your commit-log-messages, but I assume some were written with your tongue in your cheek ;) But I also wanted to state that you may very well mix % and static widths, and you do not have to state widths for each and every column (unless you want to align columns nicely with nearby tables).
Keep up your hard work :-) -- Zimoon 08:18, 6 October 2012 (EDT)
Promotion
- Thanks for your updates to the Lotro-Wiki.com collection of information!
- The Wiki is successful because of dedicated fans like yourself.
- You have been promoted - see: Ninja.
- Tip: when creating a new page, use the Article Management Tag: {{Stub/Construction|[[User Talk <User-name>]]}}
"This will be my inn; a dream I have had for years, an inn that would attract the Big Folk and hobbits alike." —Adso Haybank Under Construction! This user talk contains information which is currently being worked on. Please coordinate updates with: [[User:[[User Talk: <User-name>]]|[[User Talk: <User-name>]]]] ([[Special:Contributions/[[User Talk: <User-name>]]|Contribs]] • [[User_talk:[[User Talk: <User-name>]]|User Talk]]) |
Signed: Magill on Oct 01 2023, 01:10 UTC
Tips for New Editors |
---|
|
Tools for Editors | ||||||
---|---|---|---|---|---|---|
|
- See: Tips for New Editors above on how to move and delete pages.
Legendary Item Imbuement system
- Don't forget to add Legendary Item Imbuement system to your LI page.
- Feel free to simply copy the contents of that page as you see fit. It too is just a scratch page.
- see also the Dev Diary: https://www.lotro.com/en/game/articles/legendary-item-imbuement-dev-diary
LI scratchpad
See comments on the talk page.
Pages moved
- I've moved the original Legandary Items page to Legendary Items (old)
- and moved Li sandbox to be the Legendary Items page.
- I've left the under-construction tag in place.
- Wm Magill - Valamar - OTG/OTC - talk 18:27, 6 September 2015 (UTC)
Character Stats
I guess you are working on this page: https://lotro-wiki.com/index.php/Character_Stats That page transcludes this template: https://lotro-wiki.com/index.php/Template:Armour-infobox I just rolled a Captain 3 months ago so I know for a fact that Captains can wear heavy armour at Level 1. You may want to double check if Champions & Guardians also can wear heavy armour at Level 1. I tried to edit the chart but it ignores my attempts. I guess I am too much of a noob.--Thorwynn (talk) 20:43, 6 May 2016 (UTC)