Rhovanion

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Map of Rhovanion

Rhovanion (Sindarin for Wilderland) is a Land in the north-east of Middle-earth. This land is comprised of many regions from Moria in the west, to the Iron Hills in the east and from Gundabad in the north, to Lothlórien in the south.

To reach Rhovanion, a character must pass through Moria, the Misty Mountains, or Angmar from the west or the Great River from the south.

For a summary of levels, see Regional Quests, a page which also indicates the main level of creatures and mobs.


Azanulbizar, T.A. 2799

Azanulbizar, T.A. 2799

Azanulbizar, T.A. 2799 is a region found within the land of Rhovanion.

See Azanulbizar for more details


Elderslade

Elderslade

Elderslade is a region found within the land of Rhovanion.

See Elderslade for more details


Ered Mithrin and Withered Heath

Ered Mithrin and Withered Heath

Ered Mithrin and Withered Heath is a region found within the land of Rhovanion.

Ered Mithrin (Sindarin for Grey Mountains) is a large mountain range to the north of Rhovanion. Their western end connected to the Misty Mountains at of Mount Gundabad, an ancient Dwarven holy site and later the capital for the Orcs of the north.

The eastern end of the Grey Mountains was split into two chains, and in between lay the Withered Heath, where Dragons bred. After that was a wide hilly plain, beyond which lay the Iron Hills. Erebor, the Lonely Mountain, lay south of the Grey Mountains. [1]

See Ered Mithrin and Withered Heath for more details


Eryn Lasgalen and the Dale-lands

Eryn Lasgalen and the Dale-lands

Eryn Lasgalen and the Dale-lands is a region found within the land of Rhovanion.

(Sindarin for Wood of Greenleaves), once known as the Mirkwood and often referred to as Strongholds of the North, was a dense and heavy woodland that made up much of the eastern portion of Rhovanion or the Wilderland, that maintained its borders and relative shape for many ages. The Kingdom of Dale was a kingdom in northern Rhovanion formed in the late Third Age by King Bard and populated by Northmen. Dale-lands consisted of the city of Dale and the valley of the River Running before the gates of the Lonely Mountain. By the time of the War of the Ring its boundaries extended far south and east of Lake-town, all the way to the River Carnen.

See Eryn Lasgalen and the Dale-lands for more details


Gundabad

Gundabad.jpeg

Gundabad is a region found within the land of Rhovanion

See Gundabad for more details


Iron Hills

Iron Hills

Iron Hills is a region found within the land of Rhovanion.

This region is rich in minerals, most notably iron – whence came the name of the Hills. The Hills were originally a part of the massive Iron Mountains where Morgoth dwelt; other remains of this vanished range were the Mountains of Angmar and Ered Mithrin. The Iron Hills were also the source of the River Redwater, the reddish colour of which came from iron particles in its water. The river joins onto the River Running.

The Iron Hills were first settled by Farin Blackmattock of the Longbeards in the First Age. His keep, Járnfast was shattered in the breaking of Thangorodrim but was rebuilt, and stands still. The Iron Hills are the domain of the Lords of the Iron Hills. Náin the Slakeless, son of Dáin Ironfoot, holds the title now, at the end of the Third Age.

  • Level: 116 - 120
  • Crafting: Ironfold (T12)
See Iron Hills for more details


Lothlórien

Lothlórien

Lothlórien is a region found within the land of Rhovanion.

(Sindarin for Dream-flower) was a forest and Elven realm near the lower Misty Mountains. It was first settled by Nandorin Elves, but later populated by Ñoldor and Sindar under Celeborn of Doriath and Galadriel, daughter of Finarfin. It was located on the River Celebrant, southeast of Khazad-dûm, and was the only place where the golden Mallorn trees grew.

Galadriel's magic, later revealed as the power of her ring Nenya, enriched the land and made it a magic forest into which evil could not enter without difficulty. The only way that Lothlórien could have been conquered by the armies of Mordor is if Sauron had come there himself. [2]

WARNING: Some of the animals in this area are shown with a Protected tag under their name. DO NOT ATTACK THEM, if you kill one you will LOSE faction standing with Galadhrim


Mirkwood

Mirkwood

Mirkwood is a region found within the land of Rhovanion.

(Sindarin for Wood of Greenleaves), also known as Eryn Lasgalen, encompasses a dense and heavy woodland from the eastern shores of the river Anduin to the dreaded fortress of Dol Guldur. Its natural land features included (in the northern part of the forest) the Mountains of Mirkwood, a sizable river referred to in Tolkien's map as the Forest River, that ran from the Grey Mountains down to Long Lake, and a smaller river that ran from the Mountains of Mirkwood to join with the Forest River west of the Elven-king's Halls.

Note: Characters must complete the foreword quest chain for Vol. II. Book 9 to unlock the public instance of Mirkwood (your character's first experience within Mirkwood). You will enter the normal Mirkwood when you finish an instance concerning the assault on the gates leading to the Dourstocks.
See Mirkwood for more details


Moria

Moria.jpg


See Moria for more details

Moria (Sindarin for Black Abyss/Chasm/Pit) was the name given by the Eldar to the Dwarven kingdom which was properly called Khazad-dûm (Khuzdul for Dwarves' Delvings/Mansions). The Sindar adapted the Dwarvish name as Hadhodrond, and the Noldor as Cassarondo. Men called it the Dwarrowdelf (Archaic Westron for Dwarf-delving).

It is an enormous underground complex in north-western Middle-earth, comprising a vast network of tunnels, chambers, mines and huge halls or 'mansions', that ran under and ultimately through the Misty Mountains. There, for many thousands of years, lived the Dwarf clan known as the Longbeards in this city and one-time centre of dwarven industry. For over a thousand years of the Third Age it was widely known by the name Moria. It is located in Rhovanion, between Eregion and Lothlórien.

Vales of Anduin

Vales of Anduin vista.jpg


The Vales of Anduin is a region within northern Rhovanion, east of the Misty Mountains, south of the Floodfells, west of Eryn Lasgalen and Middle Mirkwood, and north of Lothlórien.

On the western eaves of Mirkwood, along the banks of Anduin to the north of the Old Forest Road reside the Beornings, a rustic tribe of Woodmen.

All Beornings hail from these woods and dales surrounding the Anduin, from the shores near the Carrock up to the High Pass through the Misty Mountains. All Beorning players begin their journey in these Vales at Meadhollow.

See Vales of Anduin for more details


Wells of Langflood

Wells of Langflood


Wells of Langflood is a region within Rhovanion. Langflood is the Rohirrim name for the river with the Sindarin name Anduin. Both names mean "Long River", reflecting the fact that it flows from this region and all the way south to the Bay of Belfalas. The Wells of Langflood lie west of Ered Mithrin and the Withered Heath, north of the Vales of Anduin, east of the Misty Mountains, and south of Elderslade and Upper Anduin.

See Wells of Langflood for more details


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