Landscape Difficulty
Landscape Difficulty makes landscape fights more challenging for players in exchange for bonus experience points, cosmetics and titles. Each player can choose any of ten levels of difficulty with the highest (9) being dramatically more difficult.
You can only change your level at a Hardened Traveller and this is enabled once you complete your race introduction. The system to do this is implemented as a "quest" given by the Traveller whereupon you should immediately "complete" it through talking to him again.
As the name implies, Landscape Difficulty applies when in the open world. It also applies to solo skirmishes and missions, and often to duo ones too. Landscape Difficulty debuffs and effects are disabled inside of other instances, and Delvings (after accepting a quest from the delving stone).
The Hardened Traveller can be found at the following locations:
Coordinates | Directions / Description |
---|---|
[29.7S, 51.3W] | (Bree) The Prancing Pony |
[32.1S, 76.5W] | (The Shire) Little Delving |
[13.8S, 103.1W] | (Ered Luin) Thorin's Gates |
[28.1S, 92.3W] | (Ered Luin) Celondim Across from the Stable-master |
[25.4S, 48.7W] | (Bree-land) Archet |
[60.4S, 34.6W] | (Swanfleet) Mossward |
[5.9S, 105.1W] | (Zelem-melek) The Twenty-first Hall |
Effect on Gameplay
When "completing" a Difficulty "quest" through the Hardened Traveller, the character will gain a Difficulty debuff. This debuff has the following effects on the character:
- Decreases your Outgoing Damage.
- Decreases your chance for successful attacks, by lowering Finesse Rating.
- Increases in Incoming Damage to you.
- Decreases your Physical and Tactical Mitigation by a percentage.
- Increases your XP and Virtue XP gain
- Triggers random buffs on enemy targets and The Eye of Sauron effect
The higher the Difficulty selected, the more pronounced these effects will be. The effects persist even outside of combat and thus will affect any calculations for maximum values of Mitigations and Finesse.
Levels and Effects
The following is a list of Landscape Difficulty levels along with the effects that are applied both to the character and any enemy targets while at that difficulty.
- ↑ Debuffs are only active in landscape and are deactivated inside of instances of group size 3 or higher, as well as in quest instances.
The Eye of Sauron debuff is occasionally applied while in combat and lasts 3 minutes. - ↑ a b Incoming and Outgoing Damage debuffs are also affecting pets.
- ↑ XP gain applies only to landscape monster kills
Deeds and Titles
The appropriate Landscape Difficulty "quest" must be "started" and "completed" at level 10 or before. Characters over level 10 cannot start and then qualify for the deed(s). Likewise, setting the difficulty level to lower than the minimum required for a deed will cancel it and block the character from ever completing it. Once completed, the bestowed title(s) are Account-wide, and can be used by any class.
Note: If you want to qualify for Fearless deeds, you must not try a lower difficulty first! Difficulty 3 or above must be the first difficulty level you choose.
Rewards
Defeating enemies while at Difficulty 3: Fearless or higher has a chance to drop Tokens of Heroism, which are Task items which can be turned in at the Hardened Traveller for weekly repeatable Task quests. The weekly repeatable Task quests also grant reputation for The Path of Valour faction and grant Hero's Marks which can be bartered for consumables and emotes.