Rhunendin
Rhunendin | |
---|---|
Region: | Angmar |
Landmark(s): | Gate of Shadows |
Connecting Area(s): |
Carn Dûm Himbar |
Levels: | Mainly 47 - 49 |
Resource tier: | Master |
Rhunendin is an area within Angmar in the northern region.
This town lies on the eastern approach to the fortress city of Carn Dûm. Leading from its grand, imposing entrance in Himbar, Rhunendin lies along a road that ascends through multiple gates and archways before ending at the Gate of Shadows, the eastern gate of Carn Dûm. Houses, plazas, and alleyways make up the town, all in different levels of disarray. The streets of the village are inhabited, and thus guarded, by Angmarim men, Gertheryg, and hill-men of the Trév Duvárdain tribe.
There are no services in the area, however, if one has the key necessary to pass the gate at the end of Rhunendin, the scouting outpost of Tármunn Súrsa can provide minor services as well as respite from the forces of Angmar.
Landmarks
These landmarks are located within Rhunendin:
Quests
Involving:
- [49] Instance: The Gates of Carn Dûm
- [50] The Keeper Garthamendir - Fellowship
Mobs
The following creatures are found within this area:
- Duvardain Blood-seer
- Duvardain Protector
- Garthamendir
- Gorthorog Flayer
- Iron Crown Marksman
- Iron Crown Tamer
- Iron Crown Warrior
- Koth
Quest Instance
- Angmarim Citizen
- Angmarim High Priest
- Angmarim High Priestess
- Angmarim Lookout
- Angmarim Warrior
- Duvárdain Blood-guard
- Enraged Giant
- Enslaved Pale-folk
- Mordirith
- Weak Pale-folk
Lore
When Earnur and Glorfindel drove the hosts of Angmar from the fallen North-kingdom, they eradicated the Angmarim west of the Misty Moutains. A short time later, however, the ancestors of the Rohirrim pressed northward on the far side of the mountains and drove the remaining angmarim back into their former realm, thought they were now scattered and few. Over the long years, the remnants of Angmar begain to multiply and grow strong again, and built towns and villages once more.
Rhunendin is one such town, guarding the western approach to the Witch Kings former capital of Carn Dûm. The Angmarim remain faithful to their banished lord, and serve his steward, Mordirith, called the false king by the Hill-men who dwell in Angmar. Rhunendin is a mighty bastion against those who would overthrow Angmar once more..
Maps
Gallery