Warg Stalker
- This page is about the player class. For the warg in the Vales of Anduin, see Warg Stalker (Wolf-denes). For the warg in North Downs, see Warg Stalker (North Downs).
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Warg Stalker | |||||
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Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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Increases run speed by 65%. | - | 50 ![]() |
Channel | |||||||
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Shadow/Stanceless: Enter stealth in combat and become undetectable for a short duration. Flayer: 10s stun. | 1 | 100 ![]() |
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Tracks nearby Freep players. | 2 | 200 ![]() |
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Shadow: mitigation and incoming healing debuff puddle. Flayer: channeled root. Stanceless: Increased damage dealt to marked target. (requires trait). | 3 | 1,000 ![]() |
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Toggle skill which puts you in stealth, but decreases your movement speed. Flayer: becomes Brute | - | - | Toggle | |||||||
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You cannot enter stealth, but receive increased mitigations and a renewing bubble that restores Morale upon expiration. | 3 | 300 ![]() |
Toggle | |||||||
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In this stance, your melee damage is increased and your skills do increased damage from stealth and from behind. | 1 | 100 ![]() |
Toggle | |||||||
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Requires defeat response. Restores Morale initially and over time to the fellowship. | 3 | 300 ![]() |
Defeat | |||||||
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Sets run speed to 200% for 20 seconds. | - | - | Buff | |||||||
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Increases chances to apply brute bonuses. | - | - | Buff | |||||||
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On a Critical Response, increases your Critical Rating and Evade Chance. | 3 | 300 ![]() |
Buff | |||||||
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AoE skill that reduces the targets' BPE, 50% chance to apply -20% mit (5s), and 50% chance to fear (requires trait). | 4 | 1000 ![]() |
Debuff | |||||||
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Shadow/Stanceless: Silences the target for 10 seconds. Flayer: +33% attack duration, -50% slow, 10s duration. | - | - | Debuff | |||||||
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Single-target attack after a critical response, which increases incoming melee and ranged damage. | 2 | 200 ![]() |
Debuff | |||||||
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Removable +25% skill induction +25% attack duration for 45s. Every 5s interrupts inductions for 15s. | 4 | 400 ![]() |
Debuff | |||||||
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+10% target's power costs. | 2 | 200 ![]() |
Debuff | |||||||
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x0.9 Damage. In Shadow silences on critical. In Flayer/Stanceless disarms on a critical. | 5 | 500 ![]() |
Debuff | |||||||
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Shadow: -25% attack duration. Flayer: chance to apply -25% incoming healing. Stanceless: -25% incoming healing on crit. | - | - | Debuff | |||||||
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Increases the target's attack duration and decreases their block rating. Applies a bleed if the target was bitten. | - | - | Debuff | |||||||
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5s stun from stealth or consuming crippled. +35% damage corruption to jaw attacks.1 | - | - | CC | |||||||
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In Shadow/Stanceless AoE silence. In Flayer AoE Disarm. | 4 | 400 ![]() |
CC | |||||||
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Cripples target and reduces the target's run speed by 25%. | - | - | CC | |||||||
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5s stun. Opens a Warband Manoeuvre on NPCs. | 1 | 100 ![]() |
CC | |||||||
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Single-target attack. | - | - | Melee | |||||||
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Three-target attack which cannot be evaded. | 1 | 100 ![]() |
Melee | |||||||
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In Flayer: brute bonus reduce bpe. In Shadow: from stealth, -10m skill range on 20m+ skills. | 3 | 300 ![]() |
Melee | |||||||
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In Shadow: +100% crit chance on next claw skill. +100% crit chance on next jaw skill. | 4 | 400 ![]() |
Melee | |||||||
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5% of the target's maximum morale. 10% on critical hit. | 5 | 500 ![]() |
Melee |
Stance Skills
Stanceless | ![]() |
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Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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The following characteristics can be acquired and upgraded up to three times, starting from Rank 5.
Name | Description | Price |
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Health Regeneration | Increases your in-Combat and non-Combat health regeneration | 500 ![]() |
Melee Criticals | Increases your melee critical rating | 500 ![]() |
Power Regeneration | Increases your in-Combat and non-Combat power regeneration | 500 ![]() |
Tactical Criticals | Increases your Tactical critical rating | 500 ![]() |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
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Increases your armour value. | 0 | 1,000 ![]() |
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Increases your run speed in and out of stealth. | 0 | 1,000 ![]() |
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Increases your stealth level and run speed in stealth. | 0 | 1,000 ![]() |
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Increases your Resistance Rating. | 1 | 1,000 ![]() |
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Reduces the cooldown of Sprint. | 2 | 1,000 ![]() |
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Increases your critical chance when attacking from stealth. | 2 | 1,000 ![]() |
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Sets the damage type of all your skills to Shadow damage. | 4 | 1,000 ![]() |
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Reduces the cooldown of Disappear. | 3 | 1,000 ![]() |
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Enables Sense Prey to track stealthed Freeps, but reduces its range. | 4 | 1,000 ![]() |
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Increases Flayer's armour and mitigation buffs. | 5 | 1,000 ![]() |
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Reduces the cooldown of Eye Rake. | 5 | 1,000 ![]() |
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Increases the Power cost debuff of Rabid Bite. | 4 | 1,000 ![]() |
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Increases outgoing damage 5% per use up to 25%. | 2 | 1,000 ![]() |
Racial Traits
Warg Racial Traits | |||
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Name | Description | Rank | Price |
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Increases your run speed, stealthed movement speed, and Evade rating. | 2 | 1,000 ![]() |
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Grants the skill Pack Hunters, which changes depending on your stance. | 3 | 1,000 ![]() |
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Increases your Parry, Evade and Resistance ratings. | 3 | 1,000 ![]() |
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Increases your Physical Mitigation. | 4 | 1,000 ![]() |
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Grants the skill Howl of Unnerving | 4 | 1,000 ![]() |
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Increases your Tactical Mitigation and Stealth Level. | 5 | 1,000 ![]() |
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Increases your Physical Mastery, and Critical and Finesse ratings. | 5 | 1,000 ![]() |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 1 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 1 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 0 | 500 ![]() |
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Greatly increases Power at the cost of Health | 1 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 5 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |
Skins
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Starting Appearance
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Ruins-howler Appearance
Rank: 1
50 -
Bone-chewer Appearance
Rank: 2
100 -
Corpse-ravager Appearance
Rank: 3
150 -
War-beast Appearance
Rank: 4
250 -
Den-leader Appearance
Rank: 5
500 -
Prowler Appearance
Rank: 6
1,000 -
Blood-seeker Appearance
Rank: 7
3,000 -
Red-fang Appearance
Rank: 8
5,000 -
Scavenger Appearance
Rank: 9
7,000 -
Dire Warg Appearance
Rank: 10
7,500 -
Twilight-howler Appearance
Rank: 11
8,000 -
Pack-lord Appearance
Rank: 12
8,500 -
Man-flayer Appearance
Rank: 13
9,000 -
Mountain-prowler Appearance
Rank: 14
9,500 -
Raging Dire Warg Appearance
Rank: 15
10,000