Warg Stalker
- This page is about the player class. For the warg in the Vales of Anduin, see Warg Stalker (Wolf-denes). For the warg in North Downs, see Warg Stalker (North Downs).
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Warg Stalker | |||||
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Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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March! | Increases run speed by 65%. | - | 50 | Channel | |||||||
Disappear | Shadow/Stanceless: Enter stealth in combat and become undetectable for a short duration. Flayer: 10s stun. | 1 | 100 | - | |||||||
Sense Prey | Tracks nearby Freep players. | 2 | 200 | - | |||||||
Pack Hunters | Shadow: mitigation and incoming healing debuff puddle. Flayer: channeled root. Stanceless: Increased damage dealt to marked target. (requires trait). | 3 | 1,000 | - | |||||||
Stealth | Toggle skill which puts you in stealth, but decreases your movement speed. Flayer: becomes Brute | - | - | Toggle | |||||||
Flayer | You cannot enter stealth, but receive increased mitigations and a renewing bubble that restores Morale upon expiration. | 3 | 300 | Toggle | |||||||
Shadow | In this stance, your melee damage is increased and your skills do increased damage from stealth and from behind. | 1 | 100 | Toggle | |||||||
Rallying Howl | Requires defeat response. Restores Morale initially and over time to the fellowship. | 3 | 300 | Defeat | |||||||
Sprint | Sets run speed to 200% for 20 seconds. | - | - | Buff | |||||||
Brute | Increases chances to apply brute bonuses. | - | - | Buff | |||||||
Frenzy | On a Critical Response, increases your Critical Rating and Evade Chance. | 3 | 300 | Buff | |||||||
Howl of Unnerving | AoE skill that reduces the targets' BPE, 50% chance to apply -20% mit (5s), and 50% chance to fear (requires trait). | 4 | 1000 | Debuff | |||||||
Throat Rip | Shadow/Stanceless: Silences the target for 10 seconds. Flayer: +33% attack duration, -50% slow, 10s duration. | - | - | Debuff | |||||||
Rend Flesh | Single-target attack after a critical response, which increases incoming melee and ranged damage. | 2 | 200 | Debuff | |||||||
Flea Bitten | Removable +25% skill induction +25% attack duration for 45s. Every 5s interrupts inductions for 15s. | 4 | 400 | Debuff | |||||||
Rabid Bite | +10% target's power costs. | 2 | 200 | Debuff | |||||||
Snap | x0.9 Damage. In Shadow silences on critical. In Flayer/Stanceless disarms on a critical. | 5 | 500 | Debuff | |||||||
Maul | Shadow: -25% attack duration. Flayer: chance to apply -25% incoming healing. Stanceless: -25% incoming healing on crit. | - | - | Debuff | |||||||
Savage Fangs | Increases the target's attack duration and decreases their block rating. Applies a bleed if the target was bitten. | - | - | Debuff | |||||||
Pounce | 5s stun from stealth or consuming crippled. +35% damage corruption to jaw attacks.1 | - | - | CC | |||||||
Dire Howl | In Shadow/Stanceless AoE silence. In Flayer AoE Disarm. | 4 | 400 | CC | |||||||
Crippling Bite | Cripples target and reduces the target's run speed by 25%. | - | - | CC | |||||||
Tendon Shred | 5s stun. Opens a Warband Manoeuvre on NPCs. | 1 | 100 | CC | |||||||
Claws | Single-target attack. | - | - | Melee | |||||||
Swipe | Three-target attack which cannot be evaded. | 1 | 100 | Melee | |||||||
Eye Rake | In Flayer: brute bonus reduce bpe. In Shadow: from stealth, -10m skill range on 20m+ skills. | 3 | 300 | Melee | |||||||
Scratch and Snip | In Shadow: +100% crit chance on next claw skill. +100% crit chance on next jaw skill. | 4 | 400 | Melee | |||||||
Piercing Claws | 5% of the target's maximum morale. 10% on critical hit. | 5 | 500 | Melee |
Stance Skills
Stanceless | Shadow | Flayer | |||||||||
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Maul
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Sudden Maul
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Agonizing Maul
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Claws
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Bestial Claws
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Raking Claw
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Savage Fangs
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Shadow Fangs
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Brutal Fangs
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Eye Rake
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Eye Gouge
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Eye Gash
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Swipe
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Swipe
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Brutal Swipe
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Snap
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Snap!
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Snap
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Dire Howl
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Howl from the Shadow
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Howl of Aggression
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Pack Hunters
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Shadow Pack
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Pack Flayers
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Brute
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Disappear
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Disappear
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Topple
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Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | |||||
Health | |||||
Power | |||||
Armour | |||||
Avoidance | |||||
Resistance |
The following characteristics can be acquired and upgraded up to three times, starting from Rank 5.
Name | Description | Price |
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Health Regeneration | Increases your in-Combat and non-Combat health regeneration | 500 |
Melee Criticals | Increases your melee critical rating | 500 |
Power Regeneration | Increases your in-Combat and non-Combat power regeneration | 500 |
Tactical Criticals | Increases your Tactical critical rating | 500 |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
Armour Boost | Increases your armour value. | 0 | 1,000 |
Long Strides | Increases your run speed in and out of stealth. | 0 | 1,000 |
Enhanced Skill: Stealth | Increases your stealth level and run speed in stealth. | 0 | 1,000 |
Resistance Boost | Increases your Resistance Rating. | 1 | 1,000 |
Enhanced Skill: Sprint | Reduces the cooldown of Sprint. | 2 | 1,000 |
The Element of Surprise | Increases your critical chance when attacking from stealth. | 2 | 1,000 |
Shadow Fang | Sets the damage type of all your skills to Shadow damage. | 4 | 1,000 |
Enhanced Skill: Disappear | Reduces the cooldown of Disappear. | 3 | 1,000 |
Enhanced Skill: Sense Prey | Enables Sense Prey to track stealthed Freeps, but reduces its range. | 4 | 1,000 |
Enhanced Skill: Flayer | Increases Flayer's armour and mitigation buffs. | 5 | 1,000 |
Enhanced Skill: Eye Rake | Reduces the cooldown of Eye Rake. | 5 | 1,000 |
Enhanced Skill: Rabid Bite | Increases the Power cost debuff of Rabid Bite. | 4 | 1,000 |
Enhanced Skill: Rallying Howl | Increases outgoing damage 5% per use up to 25%. | 2 | 1,000 |
Racial Traits
Warg Racial Traits | |||
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Name | Description | Rank | Price |
Four-legged Foe | Increases your run speed, stealthed movement speed, and Evade rating. | 2 | 1,000 |
Racial Skill: Pack Hunters | Grants the skill Pack Hunters, which changes depending on your stance. | 3 | 1,000 |
Pack Mentality | Increases your Parry, Evade and Resistance ratings. | 3 | 1,000 |
Pack Elder | Increases your Physical Mitigation. | 4 | 1,000 |
Racial Skill: Howl of Unnerving | Grants the skill Howl of Unnerving | 4 | 1,000 |
Foe of the Light | Increases your Tactical Mitigation and Stealth Level. | 5 | 1,000 |
Pack Leader | Increases your Physical Mastery, and Critical and Finesse ratings. | 5 | 1,000 |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 0 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 1 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 0 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 1 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 0 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 1 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 5 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Skins
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
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Starting Appearance
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Ruins-howler Appearance
Rank: 1
50 -
Bone-chewer Appearance
Rank: 2
100 -
Corpse-ravager Appearance
Rank: 3
150 -
War-beast Appearance
Rank: 4
250 -
Den-leader Appearance
Rank: 5
500 -
Prowler Appearance
Rank: 6
1,000 -
Blood-seeker Appearance
Rank: 7
3,000 -
Red-fang Appearance
Rank: 8
5,000 -
Scavenger Appearance
Rank: 9
7,000 -
Dire Warg Appearance
Rank: 10
7,500 -
Twilight-howler Appearance
Rank: 11
8,000 -
Pack-lord Appearance
Rank: 12
8,500 -
Man-flayer Appearance
Rank: 13
9,000 -
Mountain-prowler Appearance
Rank: 14
9,500 -
Raging Dire Warg Appearance
Rank: 15
10,000