Uruk Blackarrow Skills
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Class-infobox | ||||||
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Active Skills
Name | Description | Rank | Price | Type | |||||||
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Increases run speed by 65%. | - | 50 ![]() |
Channel | |||||||
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In this stance, each ranged attack increases your damage, attack speed and lowers your inductions times. | 2 | 200 ![]() |
Stance | |||||||
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In this stance, the range of some of your skills is reduced but they can be used on the move. | 2 | 200 ![]() |
Stance | |||||||
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Sets trap on the ground. | 2 | 500 ![]() |
Trap | |||||||
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Sets 3 traps on the ground. | 1 | 100 ![]() |
Trap | |||||||
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Sets a fire trap on the ground. | 3 | 300 ![]() |
Trap | |||||||
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Restores your Power initially and over time. | 3 | 300 ![]() |
Buff | |||||||
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Increases your Evade Chance for a short time. | - | - | Buff | |||||||
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Increases the max Health and Power of your 6 nearest allies (requires trait). | 1 | 1000 ![]() |
Buff | |||||||
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Increases your stealth detection. | 1 | 100 ![]() |
Buff | |||||||
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Heals your 6 nearest allies (requires trait). | 2 | 1000 ![]() |
Heal | |||||||
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AoE attack which affects up to 3 targets. | - | - | Melee | |||||||
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Single-target attack. 6s stun with trait Enhanced Skill: Gash | 1 | 100 ![]() |
Melee, CC | |||||||
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Two single-target attacks. | 2 | 200 ![]() |
Melee | |||||||
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Single-target attack that deals Fire damage initially and over time. | - | - | Ranged | |||||||
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Single-target attack that also slows the target. | - | - | Ranged | |||||||
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Single-target attack which also interrupts inductions. | - | - | Ranged | |||||||
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Three single-target attacks. | - | - | Ranged | |||||||
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Single-target attack. | - | - | Ranged | |||||||
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AoE attack which affects up to 5 targets. Roots with trait Enhanced Skill: Death Blossom | 1 | 100 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations. Replaced by Improved Punctured Target (see below). | 1 | 500 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations. | 2 | 200 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations and reduces Vital Target's cooldown on each shot. | 1 | 100 ![]() |
Ranged, Debuff | |||||||
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Single-target attack which ignores 30% of your target's mitigations and applies a bleed. Replaced by Improved Vital Target (see below). | 3 | 500 ![]() |
Ranged | |||||||
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Explodes damaging everyone within 7m. | 3 | 300 ![]() |
Ranged | |||||||
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Single-target attack which applies a bleed. | 5 | 500 ![]() |
Ranged | |||||||
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Single-target attack which can only be used when the target has less than a 25% of their max Morale. | 4 | 400 ![]() |
Ranged | |||||||
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Channels non-crittable attacks on a target. | 5 | 500 ![]() |
Ranged | |||||||
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Single-target attack which deals more damage when a target's movement speed is slowed. | 4 | 400 ![]() |
Ranged, Debuff |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | ![]() |
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Power Regeneration | ![]() |
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Melee Criticals | ![]() |
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Ranged Criticals | ![]() |
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Tactical Criticals |